Are the new 6 & 7 Masteries fair to Long Term players?

Scaling Q·5/22/2016, 3:22:45 PM·5 votes·578 views

I've been trying to level up some of my main champions and haven't had any luck yet. I've heard different theories on how S grades are calculated and I think it's an algorithm based on average player champion performance vs your past performance with that same champion. For instance I've heard if you get a high grade the game becomes more and more strict for you to receive that grade again.

If that is true though how is that fair to long term League players and 1 trick ponies? For instance if someone has like 1m exp on a champion and has gotten S's dozens of times before, it might be impossible for them to continue to better their self. They might not have gotten another S for weeks, while someone brand new on the same champion plays his first level 5 mastery game like shit compared to the other guy and receives an -S.

What about everyone that has already gotten an -S or higher already before the update? You can obviously track it since it shows on the champion info. Why didn't they get 1 free champion token for their work?

3 Comments

UberAffe5/22/2016, 3:57:17 PM1 votes

I actually just had almost the perfect test of this. I was playing with 2 other people, so mostly the same team, I got almost an identical score(same kills and deaths different assists) and both games I had gotten an S and they were separated by a couple b games.

donMFpen5/22/2016, 4:06:36 PM1 votes

[{quoted}](name=The R In Bard,realm=NA,application-id=3ErqAdtq,discussion-id=2EmLBsxv,comment-id=,timestamp=2016-05-22T15:22:45.969+0000)

I've been trying to level up some of my main champions and haven't had any luck yet. I've heard different theories on how S grades are calculated and I think it's an algorithm based on average player champion performance vs your past performance with that same champion. For instance I've heard if you get a high grade the game becomes more and more strict for you to receive that grade again.

If that is true though how is that fair to long term League players and 1 trick ponies? For instance if someone has like 1m exp on a champion and has gotten S's dozens of times before, it might be impossible for them to continue to better their self. They might not have gotten another S for weeks, while someone brand new on the same champion plays his first level 5 mastery game like shit compared to the other guy and receives an -S.

What about everyone that has already gotten an -S or higher already before the update? You can obviously track it since it shows on the champion info. Why didn't they get 1 free champion token for their work?

I got mastery 7 on kindred and for the 3 S on 7 it went, S-, S+, S+ so i dont think it gets harder the more in a row u get.

Totally just posted this to brag about M7, (mb) but if anyone can post a link to the most info. riot has given would be aces.

Mysticman895/22/2016, 4:28:22 PM1 votes

Your mastery grade doesn't care about your past performances, it only cares about your percentile performance compared to all players in that particular role on that particular champ.

As the number of performances on a champ grows (not just yours, all performances), what grade a given performance nets you will fluctuate somewhat potentially. If one day you perform in the top 2.0001% of all performances, you'll get an S grade (the cutoff for S+ is top 2%), and then the next day you manage an identical performance, it's quite possible that that performance could result in you getting an S+ if enough people in the community had worse performances and there weren't many better ones, such that as a percentile your performance ended up better despite being identical in absolute terms. (It can work in the opposite direction too of course, where what qualifies for a grade one day might result in a lower grade the next day if there's been enough stellar performances.)