New Conquerer is probably overloaded

Gabifel·2/8/2019, 9:30:19 AM·3 votes·1,930 views
Gabifel - Urgot with new Conquerer

I did some testing with the new Conquerer and it seems a little bit overloaded. I think either the heal or the true damage should be removed.

For comparison:

Draven Lvl 1 value https://plays.tv/video/5c5d46031b72da950e/new-conquerer-draven?from=user

Also works on Ap Champions https://plays.tv/video/5c5d45bde2b8823815/new-conquerer-azir?from=user

Works really good with rageblade (no lifesteal on vayne in this clip besides conqu.) https://plays.tv/video/5c5d4aa15d82d52d1b/new-conquerer-vayne?from=user

Obviously the numbers are not realistic due to the high amount of health on the dummy, but i dont understand why it has to give adaptive damage/true damage and healing, especially after all this talk about overloaded kits recently.

5 Comments

keccak2562/8/2019, 10:15:59 AM1 votes

agree with op. this sounds abuseable in so many ways

Thefrostyviking2/8/2019, 11:01:51 AM1 votes

Didnt look like it was any good on Azir or Draven but it definitely looks very strong on Urgot.

For Vayne it was good once activated but the time needed for it was a bit long.

.....

So we might just see the return of Urgod, with a vengeance!

ModAcademy Kayn2/8/2019, 4:17:04 PM1 votes

Honestly your examples only make me see this as a better change for conqueror. Some champions are gonna synergize with it better than others, but I don't see the abuse as bad as others are seeing. At most, I'd make range need to stack it 6 times maybe.