Static Statikk Shiv & the minion changes
was an item that always was a go to item for adc. It just provided everything the need:
- AOE damage
- Waveclear
- Pushing power
- Burst
Now ever since the minion changes on patch .23 I'm getting a little worried:
- Stronger minions when behind: This makes waveclear a little bit more difficult. This give enemies an siege & splitpush advantage. Static Shiv is the best answer against that.
- Minions pushing when ahead: Making splitpush & siege plays really easy.
Right now Statikk Shiv is such a core item on adc's right now. So core that it current overshines that other items in that situation:
: Provide better siege & poke potentional
: Provide better split & dual potentional
: Provide better split & pushing potentional
: Provide better a mixture of siege, split & pushing potentional
I have a feel riot need to redefine the function of static shiv. Right now it's to overloaded what it suppose todo. It's good for burst, it's good on waveclear, it's good for teamfights. I think they need to redefine it to one of these functions:
- Teamfight: No more bonus damage on minions
- Splitpush (waveclear)
- Limit the waveclear to one situation (like it only does bonus damage to minions when their are nearby enemy champions arround)
I personaly would like to see the 3th one test on the pbe. This would make
more off a teamfight oriënted item and it would give more situations you would go
over 
Thoughts?