Regarding a few of the most recent patch changes.

Base stats MOVEMENT SPEED 330 ⇒ 335
Would've kinda preferred to have seen an auto attack range adjustment (for a similar benefit) in order to help with the awkward caster minion interactions when trying to last hit. (Caster minions have 550 range and he has 525)

E - Spirit Fire ARMOR REDUCTION 20/25/30/35/40 flat armor reduction ⇒ 15/20/25/30/35 percent armor reduction R - Fury of the Sands NEWSPEEDY SAND While Nasus is empowered, Siphoning Strike’s cooldown is reduced by 50%
Oh what have you fools done? Idk when the average person will realize why this is so dangerous, but when it starts showing up, we should be expecting some nerfs which force him more in line with a juggernaut is all i'm saying.