600 AP Karma can now shield someone for 410(+480) and then 200(+300) 3.6 seconds later

Dunal·5/13/2015, 7:14:23 PM·4 votes·819 views

For a total of 1890 health over 7 seconds.

Solo lane Karma is still going to be a thing, guys. Her late game role is just going to be different.

She's now Lulu on crack. Why wouldn't you want her in a solo lane for a shield comp?

Heck, I really like how they're making her THE shield champion. A niche that's yet to be fully fulfilled.

7 Comments

Terff5/13/2015, 7:23:10 PM5 votes

Heck, I really like how they're making her THE shield champion. A niche that's yet to be fully fulfilled.

Shen rip

SlytherinUmbreon5/13/2015, 7:35:44 PM1 votes

Now I want a team full of shielding champions. Rito, pls.

Erockandroll5/13/2015, 7:42:48 PM1 votes

I would argue that lane Karma is about equal perhaps a bit better than before. But perhaps it changes her laning focus, removing some of the Clutch plays.

People keep complaining about this targeting her support build too much. except it buffs her mid lane build the exact same was except more so because she has more opportunities to build AP midlane. Which effectevly makes her a poke/kiting mage with scaling heals and shields. and Effectively a utility mage. (Lulu anyone?)

straight4free5/13/2015, 7:43:42 PM1 votes

Where can I see these updates? I'm not finding them, a lot of stuff seems to be going on.

NorthernDruid5/14/2015, 12:13:14 AM1 votes

The problem is that where I at 50% health could easily heal 400 damage on a support budget*. I can now stretch it to maybe ~250 on a full build before resistances, if I hit my Q.

*numbers valid for max lvl only

She's strongly buffed with her passive scaling up, and being able to use W on monsters is a nice change that'll let her jungle more easily and aid in dragon/baron fights better.

And then they took a bunch of her damage and self-sustain and replaced it with a general team utility tool, if your allies decide to capitalize on it.

Shorter R CD with higher level is really, really nice. Not something she needed since it's really short on max rank and CDR anyway, but when you get that 40%CDR and hit the low base CD and higher CD reduction from her passive it's gonna be up furiously fast.

It's not that the changes look like a nerf overall.

It's that they removed so much damage (though tbh, R-W and R-E weren't go-to damage tools anyway) and threw a bunch of utility in there for the sake of it..

She'll be a lot weaker one on one now, or even if her team decides to not focus fire.

But yeah, she'll be able to help her team take dragon/baron a lot faster.

Looks great for pros playing her as support.

Looks sad for non-pros playing her anywhere else (especially Dominion).

The W changes specifically that is. The passive changes looks like a huge buff.

Too bad they decided to take away her sustain in order to max out her utility.

I liked playing her with a damage focus, and be able to recharge my health if I could land my R-W properly.


I don't play Karma for her shielding, I play her for her damage and other utility.

guess what, they took a bit of that damage and a good chunk of that utility away and replaced them with stuff they could easily have saved for a new champion or full on rework.