Fun?
Riot,
you need to find a better way to group players. When I went for gold and made it it took months and hours of game play. This was not because I was not skilled enough. It was because of getting grouped with afkers, trash talkers that tilted the team, and above all else I was grouped with bad player. Not just bad, down right awful. They didn't drop wards, they didn't CS well, they died in their lanes multiple times. Why does your system not weed these guys out? Why in gold was I still finding them? and most importantly, why do you not yet have a system which rewards players for doing well individually. I have read recently about your reasons for dynamic queue that this is a team game. No doubt the "team game" carries over into every part of the experience. Well a lot of us play solo. I want to drop in and play for 30min in between classes, but I can't do it. I know that the games system is not programmed to know my stats, it doesn't say, "hey he lost a few matches let's pair him with these two guys they have been doing well just look at their wins, stats, wards per minute, CS, kills, rank, etc...." No, it is going to pair me with two guys on tilt and what I wish was a least 50% wins to loss is more like 70%. I am not good enough to carry 4 others, but not bad enough I can't dominate in a losing lane. I don't have fun anymore with this game. Haven't for about a year now but I keep sticking it out. Still love the LCS, but your game isn't fun. Not because I can't win even though I am playing the game of my life, because Redonion dives into a 1v5 while no one is around, flashes over a wall and runs away hitting Teemo shrooms that are revealed by a ward, dies, blames everyone else for not being there, and I have not one but two of these guys on my team. Two..... God %#$ you Redonion.
Drops mic then trips over the cord while attempting to moon walk off the stage