Rammus Vs Rek'sai

Little Paws·12/22/2014, 6:59:35 PM·1 votes·2,160 views

Is Rammus's taunt supposed to be able to force a unburrow from RekSai ? I realize that the skill forces someone to attack, which would signify that she would unburrow in order to do so, however one of the focus points in the Rek'Sai Q&A is that no one enjoys forced state changes, especially the player that is being forced to change states, and it seems that is exactly what this would fall under. The interaction makes sense in the terms of each of their skills, but it is frustrating for the Rek'sai player to be forced into reduced mobility, no longer having access to making a tunnel, and her burrow being placed on cooldown.

8 Comments

Dr Clueless PhD12/22/2014, 7:05:36 PM3 votes

It's definitely a frustrating situation for the Rek'Sai player, but without changing how those abilities work, this interaction will have to stay the way it is. When Rek issues an attack order (by clicking other otherwise), she unburrows. That's simply how it works. So, when Taunted, and she issues an attack order, she unburrows.

Taunt has to work the way it does. The way to change this would be to make it so that Rek'Sai doesn't unburrow when given an attack order. She stays burrowed until you force her out yourself. I'm not sure how Riot feels about a change like that.

Hilsun12/22/2014, 7:23:09 PM2 votes

As a vehement Rek'Sai player since her release, I honestly don't see this as a problem. I mean, firstly, it's not like burrow/unburrow have long cooldowns. Secondly, the movespeed bonus doesn't really matter since you're taunted anyway, so why would it matter if you lost movespeed? If anything, that is beneficial to Rek'Sai because Rammus cannot pull her as far if she has less movespeed. Furthermore, Rammus's taunt/defensive ball curl combo wouldn't benefit from the reflect at all if Rek'Sai didn't unborrow to attack and would lose a huge part of the combo, which wouldn't be fair to Rammus. And as Dr. Clueless already stated, issuing an attack command on a target while burrowed forces Rek'Sai to unborrow, which I think makes perfect sense.

The solutions in this case are to 1. not get caught! and 2. build crd and tenacity, so that you can escape the taunt more quickly, and also more quickly burrow again.

tl;dr I think this mechanic is working properly, and is balanced and fair.

Little Paws12/22/2014, 7:11:03 PM1 votes

A simple change could be her W isn't placed on cooldown when she is taunted. That way after the taunt ends she has access to her burrow immediately, and can once again attempt to use her tunnels. Placing it on cooldown was the frustrating part, as she is a sitting duck vs rammus and whatever teammates he happens to have nearby if she doesn't already have tunnels placed. Even if she does, chances are the rammus destroyed it before the taunt ends, as his taunt lasts 2.5 seconds and her tunnels are destroyed in 1.5 seconds.

warpenguin55512/22/2014, 7:36:54 PM1 votes

huh, i never knew about that

Little Paws12/22/2014, 7:57:28 PM1 votes

I am not saying to remove the interaction, as I said it makes sense for how both of the skills work. What I said is that it is in fact a force state change, which riot said they were trying not to do. The movement speed loss isn't a problem, the fact that it forces her into an entirely different skill set that is a problem. To address your "solutions"

  1. Not getting caught is not an option. You can say that, but then you cannot honestly tell me that you avoid getting caught by any type of cc 100% of the time. Even if you avoid it that 99% of the time, that 1% is still an issue that should be highlighted. Even if it is working exactly as it is supposed to, it's good to have someone point out that it is. 2)I had cdr, was building tenacity. If I had tenacity, it would have reduced the 2.5 second taunt to 1.65 seconds, still enough to destroy existing tunnels with my w on cd. I'm not looking for playstyle changes, I know how to handle a rammus. I was asking if this interaction is supposed to happen within the parameters of "We don't want any forced state changes".

I did not say that it was unfair, or unbalanced, I said it was frustrating to play against, and asked if the forced state change was working as intended. I understand why it works like it does, as Rek'Sai is giving an attack command, and attack commands unburrow her. I understand that is integral to rammus's playstyle, and the penatly he takes from this is getting knocked up, which reduces the amount of damage he can do to rek'sai. I was asking about the forced state change, at that's it.

xJLx MCHammer12/22/2014, 9:31:17 PM1 votes

I don't understand.

This is working the way it's intended. It punishes the Rek'Sai players correctly. Similarly, it's a lot like saying it forced a player to get out of position because the taunt forces your character to move out of his original position to keep the range. The player than has to ran back to the position he was before

The Rek Sai has to unburrow and attack, you shouldn't have been burrowed if you were about to be taunted. It's unfortunate but I see no problem with this.