Udyr is toxic
TL:DR- Udyr needs a rework, not a nerf, because the game has advanced to a point where champions who have zero potential for mechanical outplay have fallen out of place, and need an update in order to fit with the new mechanics the new champions have brought to the game.
Just like Udyr is strong right now with the AP bruiser build, tomorrow he could be OP with another build, causing players to shift their builds completely and learn the champion again, something that is very unhealthy.
Alright. Now the title is very controversial as is, so let me expain. When I say Udyr is toxic, I mean it in a way that makes udyr only playable with certain builds. for example, when sated devourer came out, people would consider you a mad man if you dared taking cinderhulk on udyr, but to think that just a few months before-hand, you would be yelled at if your team caught you up in the jungle farming your devourer for stacks. These past few weeks have been the rising of Udyr, his win-rate climbed to about ~57% win ratio while playing with a build that up until recently would be considered 100% troll and unviable, I'm talking, Of course, about the runic echo build. The idea is simple: take a champion that uses a certain ability more than any other ability, and build stats to make it stronger- before it was by buying attack speed and utilizing the 3rd strike AA cone damage, and now it's by buying AP to bring the damage up, while also having a more beefy shield. The reason the tansition has happened: the change to trinity force. The triforce used to give you a humble amount of AP, that would benefit both the shield and the pheonix, but now, instead of giving AP, it gives CDR. I'm not saying the triforce changes were not good, in fact, they make for a more healthy item than it was before. However, it caused a champion that counted on that part of his build, to need to go to alternative items instead. This isn't the first time Udyr takes a beating and is forced to play one build to achieve, by far, better results. Udyr used to build feral, the ultimate item, that made the term Godyr a reality, but then took a beating with the removal of feral, and he was forced to use alternate builds to suffice for his lost of power. one of those builds, that lasted a pretty long time, was the juggernaut/cinderhulk build- that allowed udyr to go into more risky situations that he could have before, creating a champion that is a full tank, with a trinity force, that would come to you with red smite and dive you without having a care in the world whether you flash or not, because he could tank it all anyways. A few months afterwards, the Tigerdyr build has risen, showing a new way of playing udyr, utilizing mostly his tiger stance (that's where he got the name from) and his bear stance to stun. The build brought a jungler to the top lane, with the option to still pick him jungle and be equally as viable. Few months have passed and udyr has gotten to a point where he could build anything that comes to mind and get away with it, truly a champion worth noting when trying to learn how to counter cheese picks. But then the sated devourer came, and with it, any playstyle Udyr could have wanted to pick disappeared, leaving only one playstyle that was truly viable- the AFK farmer. As the time passed, rageblade was reworked, making Udyr one of the strongest junglers in the game, A true GOD, like he was in season 4. But contrary to popular opinion, THAT'S NOT HEALTHY. After triforce got change and runic echo was added, Udyr suddenly began to lose winrate, and rise in win-rate with the seemingly troll-like AP bruiser path, that made Udyr's pheonix stance and bear stance so much more powerful. And there we are, in the present, awaiting another shift in the meta to ruin Udyr, until someone bright find another way to make him dominate, and he'll be nefred yet again, or even worse, one of the items he uses will be nerfed, and by the way nerfing alot of more champions who used that item. So you see where I'm going. To sum it up, if my predictions are correct, riot will either nerf udyr's ratios, or nerf runic echo somehow, leading to players who picked up udyr because of runic echo, stop playing him, and potentially make other champions who utilized runic echo in the same way udyr has, fall down too. But it won't work. Udyr does not fit league of legends anymore. His kit is by far the most simple kit in the game: one ability gives you attack speed, more ad and a DOT, second ability gives you both regular sustain and pseudo-sustain, third ability makes you run faster and stun a target you hit, fourth ability makes you a walking sunfire cape for a few seconds, and enhances your 3rd auto attack. Do you see where I'm going now? Nerfing udyr won't help. It will either make him shift builds AGAIN, or just make him completely unviable and unplayable, therefor, Udyr needs a champion update. I am certain that when riot firstly worked on udyr they never thought what would come of him, so they gave him weird ratios that made shifting builds very easy and popular whenever a new item came out that changed the meta. For example, I predict that when the new assassin item comes out, tigerdyr top will be viable again, and will climb in win-rates.
To sum up this weird and unpopular post, Udyr needs a rework, not a nerf, because the game has advanced to a point where champions who have zero potential for mechanical outplay have fallen out of place, and need an update in order to fit with the new mechanics the new champions have brought to the game.
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really need work done. I think ezreal just needs his cooldowns fixed cause currently he has basically no cooldowns with
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