Udyr is toxic

The Shreckoning·2/6/2016, 9:56:37 PM·10 votes·2,645 views

TL:DR- Udyr needs a rework, not a nerf, because the game has advanced to a point where champions who have zero potential for mechanical outplay have fallen out of place, and need an update in order to fit with the new mechanics the new champions have brought to the game.

Just like Udyr is strong right now with the AP bruiser build, tomorrow he could be OP with another build, causing players to shift their builds completely and learn the champion again, something that is very unhealthy.

Alright. Now the title is very controversial as is, so let me expain. When I say Udyr is toxic, I mean it in a way that makes udyr only playable with certain builds. for example, when sated devourer came out, people would consider you a mad man if you dared taking cinderhulk on udyr, but to think that just a few months before-hand, you would be yelled at if your team caught you up in the jungle farming your devourer for stacks. These past few weeks have been the rising of Udyr, his win-rate climbed to about ~57% win ratio while playing with a build that up until recently would be considered 100% troll and unviable, I'm talking, Of course, about the runic echo build. The idea is simple: take a champion that uses a certain ability more than any other ability, and build stats to make it stronger- before it was by buying attack speed and utilizing the 3rd strike AA cone damage, and now it's by buying AP to bring the damage up, while also having a more beefy shield. The reason the tansition has happened: the change to trinity force. The triforce used to give you a humble amount of AP, that would benefit both the shield and the pheonix, but now, instead of giving AP, it gives CDR. I'm not saying the triforce changes were not good, in fact, they make for a more healthy item than it was before. However, it caused a champion that counted on that part of his build, to need to go to alternative items instead. This isn't the first time Udyr takes a beating and is forced to play one build to achieve, by far, better results. Udyr used to build feral, the ultimate item, that made the term Godyr a reality, but then took a beating with the removal of feral, and he was forced to use alternate builds to suffice for his lost of power. one of those builds, that lasted a pretty long time, was the juggernaut/cinderhulk build- that allowed udyr to go into more risky situations that he could have before, creating a champion that is a full tank, with a trinity force, that would come to you with red smite and dive you without having a care in the world whether you flash or not, because he could tank it all anyways. A few months afterwards, the Tigerdyr build has risen, showing a new way of playing udyr, utilizing mostly his tiger stance (that's where he got the name from) and his bear stance to stun. The build brought a jungler to the top lane, with the option to still pick him jungle and be equally as viable. Few months have passed and udyr has gotten to a point where he could build anything that comes to mind and get away with it, truly a champion worth noting when trying to learn how to counter cheese picks. But then the sated devourer came, and with it, any playstyle Udyr could have wanted to pick disappeared, leaving only one playstyle that was truly viable- the AFK farmer. As the time passed, rageblade was reworked, making Udyr one of the strongest junglers in the game, A true GOD, like he was in season 4. But contrary to popular opinion, THAT'S NOT HEALTHY. After triforce got change and runic echo was added, Udyr suddenly began to lose winrate, and rise in win-rate with the seemingly troll-like AP bruiser path, that made Udyr's pheonix stance and bear stance so much more powerful. And there we are, in the present, awaiting another shift in the meta to ruin Udyr, until someone bright find another way to make him dominate, and he'll be nefred yet again, or even worse, one of the items he uses will be nerfed, and by the way nerfing alot of more champions who used that item. So you see where I'm going. To sum it up, if my predictions are correct, riot will either nerf udyr's ratios, or nerf runic echo somehow, leading to players who picked up udyr because of runic echo, stop playing him, and potentially make other champions who utilized runic echo in the same way udyr has, fall down too. But it won't work. Udyr does not fit league of legends anymore. His kit is by far the most simple kit in the game: one ability gives you attack speed, more ad and a DOT, second ability gives you both regular sustain and pseudo-sustain, third ability makes you run faster and stun a target you hit, fourth ability makes you a walking sunfire cape for a few seconds, and enhances your 3rd auto attack. Do you see where I'm going now? Nerfing udyr won't help. It will either make him shift builds AGAIN, or just make him completely unviable and unplayable, therefor, Udyr needs a champion update. I am certain that when riot firstly worked on udyr they never thought what would come of him, so they gave him weird ratios that made shifting builds very easy and popular whenever a new item came out that changed the meta. For example, I predict that when the new assassin item comes out, tigerdyr top will be viable again, and will climb in win-rates.

To sum up this weird and unpopular post, Udyr needs a rework, not a nerf, because the game has advanced to a point where champions who have zero potential for mechanical outplay have fallen out of place, and need an update in order to fit with the new mechanics the new champions have brought to the game.

21 Comments

YossarianSensei2/6/2016, 10:06:38 PM5 votes

TL:DR- Udyr needs a rework, not a nerf, because the game has advanced to a point where champions who have zero potential for mechanical outplay have fallen out of place, and need an update in order to fit with the new mechanics the new champions have brought to the game.

Disagree

Udyr isn't ranged, he has plenty of potential for mechanical outplay, this should be evident purely through the number of failed trick2g wannabes in solo queue. If you were to change Udyr based on this then you'd be looking at reworking the entire melee class.

Mobility vs high stats has always been a trade off, but for most of LoL history gapclosers have almost always been irreplaceable. Now we're just looking at the other side where Udyr can actually compete vs junglers like Vi/Lee/J4

Doctor Horse2/6/2016, 11:05:43 PM4 votes

Dear OP,

Thank you for the post, I'm glad you've articulated your ideas in a way that doesn't involve blatant whining without any substantiation of evidence.

Is Udyr's design outdated in this game? Absolutely.

Is Udyr toxic to game health? No way.

It's important to recognize those two are not the same ideas.

I've been playing Udyr for years, he was the first champion that as soon as I learned about I was immediately interested in. I've never lost excitement playing Udyr (with the exception of season 5 because season 5 was terrible on every level) and I've always MAINED Tigerdyr even though Phoenix with Feral Flare, Cinderhulk and Devourer all became flavor at some point (guess what I play now even with the Runic Echoes.) Udyr is a jack of all trades but a master of none, there are other bruisers that are capable of doing what Tigerdyr does and there are other bruisers that are capable of what Phoenix Udyr does but there aren't any characters that have both playstyles built into their kits. He's rewarding to play and there are actually many nuances I see inexperienced players fail to utilize which makes me feel satisfied that I've practiced him for such a long time.

Speaking of which, I can understand where you're coming from just because of a lack of perspective. If you want to counter Udyr pick anybody that kites well and you've essentially removed a player from the enemy team. With the exception of Runic Echoes, the items he's "abused" (Yi, Warwick, Shyvana, Jax and others have utilized these items but they're not toxic to game health) they all have the common element of scaling with farm. The AFK Farming playstyle is bad for game health but Riot has taken many steps to prevent players from taking this path in games over the years (Wriggle's adjustments and the removal of Feral Flare) and Devourer caps out at 30 stacks.

The only reason why this AP Runic Echoes Udyr is becoming relevant is because of the 10% movement speed gained from the item. I promise if that bonus was removed people would go back to Devourer and Cinderhulk Udyr.

I think Udyr could use some QoL adjustments to make him a little easier to read (right now his biggest weakness is getting kited) to enable a healthier interaction with him even though I don't think this is necessary. Other than that, just nerf Runic Echoes because no item should give a permanent 10% movement speed.

Sincerely,

Someone who has played Udyr for years and still enjoys playing him today.

SaltyToplaneGoat2/6/2016, 10:00:09 PM4 votes

Outdated champ who consists of 100% "rightclick the enemy". Due to that design he either steamrolls or is completly underpowered. Not a good sign.

LostSoul6662/6/2016, 10:24:14 PM1 votes

he along with Ezreal , and Fiora really need work done. I think ezreal just needs his cooldowns fixed cause currently he has basically no cooldowns with item 3025 and item 3078

The Shreckoning2/6/2016, 10:38:53 PM1 votes

IN THE POLE "BUFF" WAS SUPPOSED TO BE "NERF"!!!!

Hayaishi22/6/2016, 10:48:39 PM1 votes

Udyr is one of those cancer champions that become OP the moment itemization suits him well.

oMdwo2/7/2016, 12:44:35 AM1 votes

Im very confused by your stance, i can tell you arent one of those people who just spout "this champ is horrible and should be removed" but i also cant tell if you like the champ thematically

Hàtér8/16/2016, 9:08:12 PM1 votes

u %%%

Yummines2/6/2016, 10:03:37 PM1 votes

Part of the problem is the huge amount of mobility creep that happened over the years. Singed suffers from the same issue. I highly doubt Riot could have predicted so many champs gaining dashes or jumps over the years so I think he needs a straight change.

Oerba No Naja2/6/2016, 10:08:03 PM1 votes

since his winrate is totaly dependant on how the meta is going ( items ) i think he deserves a rework + he has 0 skill cap . he is the typical " if fed " and thats unhealty , he can be totaly useless , disgusting late game tankiness / dmg . there is no coutnerplay , he brings nothing to games . its toxic to get him in your team and to play against aswell , i wish riot deletes him i just hate this champion