Grades and Feedback

Oksanaandjoy·3/16/2016, 2:52:41 AM·1 votes·267 views

Grades are designed to give feedback on your performance. They are meaningless unless you understand the criteria on which you are graded against. If you were returned an article for your English class without comment or annotations, just a number or letter, you would have no idea how to improve your performance.

The grades concept is a good one for the game, but as far as I can tell (I did search), there is no clear set of guidelines published by Riot that add clarity to what contributes to a grade. It would be great if for each game, you were given the list of criterion that were used to decide your grade, but in the absence of that, a simple list of criteria that goes into deciding a grade, presumably for each role, so each individual can analyse their own performance would be a fair compromise.

This didn't really matter as much before, but now the Hextech crafting is influenced by your performance, the stakes have gotten higher and there is more reward for focussed improvement on your performance. This is pretty basic learning theory, that I hope Riot can add some clarity to.

Thoughts?

4 Comments

Subject 53/16/2016, 2:53:36 AM1 votes

I need to copy and paste this and give it to my Community college.

Subject 53/16/2016, 4:17:18 AM1 votes

Grades are designed to give feedback on your performance. They are meaningless unless you understand the criteria on which you are graded against. If you were returned an article for your English class without comment or annotations, just a number or letter, you would have no idea how to improve your performance.