Some champions are just overloaded.....

52B3UJZXZo·2/22/2017, 10:01:53 AM·3 votes·1,247 views

Leesin: he has one of the most base dmg of all champions and an extremely high scaling....and whats the penalty for that? nothing.....he gets extra movement abilitys and 2 passivs....

Yasuo: I guess 1 passiv isnt enough.....lets give him 3.... and fun fact even a tank yasuo deals redicilously high dmg because he just needs 1 item to shit on almost everything. and not to mention his free shield after his ulti..... he is tanky as hell, he deals dmg as fuck, and he has 2 knockups for an eternity.

Katarina: who the hell thought that a passiv with 287 basedmg + 100% bonus ad +100% ap is a balanced passiv skill ? well it might would be if it would reset her shinpu....

Khazix: thanks fpr buffing his jump.....so its almost the same range as evolved.....so no reason to evolve it anymore. and thanks for buffing his Q into oblovion....lowering his cd if the target is isolated is truely not stupid.... atleast the dmg got nerfed......oh no....it didnt.....its a straight buff....without penalty. gj riot.

Camille......Rengar.....Talon.....Darius.....Jhin.....Jayce......

Thanks @Riotgames for making such overtuned and overloaded kits....

i dont get it.....if you need more than 3 sentences to explain an ability you may consider it overloaded or just bad desinged...

6 Comments

TakeAGuessNerd2/22/2017, 10:49:42 AM1 votes

ok, let's see

Lee: Hard to master, requires decent ping, falls late game. Using said movement ability requires you hitting an enemy, as for the other one, use a ward or have someone there, not to mention you need to practice it

Yasuo: Try to shut him early, counter pick him, deny farm, pick champion that negates cc and has hard cc. Most of his damage comes from AA, pick a champ that could prevent AA. (jax, panth)

Katarina: Hard CC, pick stuff with better mobility. And said passive skill needs her to touch a dagger, means she needs to go in, and if the opponent has hard cc, she risks getting CCed, burn a summoner, or die.

Kha zix: Hard CC, counter jungle him, if needed, take a champion that prevents basic attack damage. You do realise his q got nerfed right? And his e already has a long cooldown, unless he kills someone. (if all else fail, bug spray maybe?)

Camille: Hard CC her after she uses her first Q. Dodging her E puts her in a massive disadvantage as she'll be losing a lot of her damage potential, and she'll also lose an escape. Not to mention she got a nerf. Also, any type of untargetability prevents her ult, knocking her while she ults is also possible, and her damage comes from autos too so champion that denies AA could win a trade against her.

Rengar: meh, he already got a nerf, so cc could work on him now. And if you could prevent his burst, he could get killed

Talon: Only deals physical damage, build armor (if we're dicounting lethality that is). He kinda needs to get close, so hard cc. Ult needs some adjustment tbh.

Darius: kite him, he can only tank so much, don't go near him.

Jhin: i feel it's more of a problem in lethality than jhin. He's already vulnerable when reloading. And he's really squishy, attack him while he's reloading or ulting.

Jayce: he falls late game. But i feel he needs to be adjusted a bit.

Korijenkins2/22/2017, 10:59:14 AM1 votes

Honestly the only champion I think is simply flat out broken is Jayce. Massive poke damage with such a fast travel time that the only way to avoid it is to fake him out, which isn't easy against an experienced Jayce player. Playing against him just feels like you're playing against a champion with 6 abilities instead of 4.

ChaddyFantome2/23/2017, 1:40:22 AM1 votes

Talon overloaded? I don't think you know what Overloaded means, lol.