State of xin zhao right now

Ezcru·8/8/2015, 6:59:26 PM·1 votes·889 views

He seems to be absolutely awful. His damage is entirely single target yet its on the low end compared to other champs out there. His knockup takes way too long to proc. He gets so low from killing camps in the jungle that half the time he can't even gank (and when he does gank, it is subpar).

His damage right now is at the level of tanks during laning phase. Yet, he has awful base stats (as squishy as an ADC) and slow movement speed. His base atk speed is bad too so you'll have to put runes towards that.

I don't know how many times I've seen a xin zhao gank and he/his laner gets turned on. Yet if he just farms jungle, he still falls off a cliff as the game progresses.

He needs a rework.

7 Comments

ZACKandATTACK8/8/2015, 7:00:50 PM4 votes

Xin is really strong, you probably just aren't playing him right.

1000angrybees8/8/2015, 7:51:57 PM3 votes

Are you kidding me? Every time he's the enemy jungler I fear for my life. Are we playing the same game ???

67chrome8/8/2015, 7:23:52 PM2 votes

I feel like you failed miserably with Xin and are trying to blame it on not yourself.

Because most of the stuff you're saying just doesn't have much in terms of factual basis.


Xin's damage doesn't suck. He actually has what are essentially 3 auto-attack steroids in AD, AS, and armor pen - which exponentially increase the potency of one-another, and also scale his AA damage to pretty absurd levels with AA itemization. It's on the high-scaling end, you just actually need some items for it to amount to much come late-game.

There are plenty of things you can do with Xin to make his knockup apply within a reasonable time-frame. Basic combo is charge in to slow someone giving you time to land the AA's, use Battle Cry for a %AS boost to AA faster, and proceed to land 3 AAs on someone. Several champions can land 3 AAs without use of a slow or %AS boost helping them out.

Xin's sustain is pretty solid for clearing jungle camps. He's one of a fairly small number of champions you can jungle without needing a full rune/mastery page at level 30. He's also a very strong early-game champion, the jungle is not an issue for him.

"Tanks" in LoL don't do no-damage. Mobility and Range are as good (if not better) at keeping a champion alive long enough to do their job, so there are tanky+DPS, mobilie+DPS, and ranged+DPS champions in the game. Generally speaking Tanky DPS are called "Fighters" and "Tank" is a term reserved more for beefy supportive classes focused on innitiating fights, locking down priority targets, counter-innitating, and peeling. The level of tank doesn't differ though, it's the job you survive long enough to do with tankyness. And there are substantially more Tanky DPS fighters in the game than there are true tanks. Xin will win a straight 1v1 vs. most champions in the game, tanks, fighters, or otherwise though. His mix of damage and CC make him among the best duelists in the game, if not the best for the most relevant parts of LoL for actually forcing a 1v1. He's not Tryndamere late, but everyone wants to 5v5 late.

Xin's base stats are above average. If you think they're low, you're probably

  1. not cross-checking them with any other champion in the game
  2. confusing runes and masteries as being the same thing as base stats.

Xin doesn't lack CC. He has a slow, knockup, and AoE knockback. His CC is in a weird exceptionally good for a fighter spot where he can build full-tank and be a CC tank if he wants to. His ultimate also has the potential for granting 125 armor and MR, which is the very definition of scaling well with tankyness, especially seeing as he certainly has the CC to back up dealing 0 damage and still being a massive threat. For that matter - restoring 50 HP when you have 0 armor/mr will erase 50 base damage your opponents throw at you. Restoring 50 HP with 100 armor/mr (50% damage reduction) will erase 100 base damage thrown at you - so Xin's heal scales with resistances, and his resistances scale with HP.


The only thing you really got right is that Xin falls off late game.

That's entirely because he has to choose between carrying his assassin damage or tanky CC playstyles as there just isn't enough gold to pursue both directions in itemization, and itemization will often only aid 1 of those 2. If you get a solid lead early-game you can amass the stats Xin needs late though, and he is an early game champion - so this isn't exactly a huge weakness.

Catastrop8/8/2015, 7:05:13 PM1 votes

Never thought I'd see the day when someone complained that Xin Zhao is weak.

Ezcru8/8/2015, 7:56:37 PM1 votes

Lmao what. Everytime he comes in for a gank he gets blown up in 3 hits by the enemy (or enemies if bot lane or counter ganked) and I pretty much lose lane/pressure because enemy is fed.

He literally dies in seconds. Most of the damage often comes from enemy minions that do him in. He is way too weak, he either needs better stats or more damage.

Lugg8/8/2015, 8:34:21 PM1 votes

You have to be joking. His damage is very high, his knockup procs almost instantly with Sated, he never gets low in the jungle due to his sustain, he can gank level 2, his base stats are good, etc.

Literally everything you say in your post is completely wrong.

MLDzXnRRR8/8/2015, 8:51:46 PM1 votes

He gets kited, few champions can try to fight him without kiting of dirty tricks. Sated + Bork + Tank is killing machine.