The new "Mid is Open" mentality.
Hello @Riot,
First of all thank you for merging all the forums from different servers in one. EUNE forums weren't as active as others.
Secondly, After you guys changed a lot of things in just one patch it seems it caused a new mentality to rise. I usually spectate alot of high elo games just to watch how pros play LoL. And lately even those guys give up way too early I mean a lot of games are forfeit with in the first 12-15 minutes and you see the team that's behind staying at spawn spot as they tell the opposing team that "Mid is open".
It could be because the new changes/items/masteries made snowballing incredibly easier. For example if any champ with attack speed and/or physical dmg infused into their kit gets a couple of early kills the game is pretty much over. They will be incredibly hard to kill in coordinated ganks of less than 3 (and sometimes 4-5) without losing a team mate in the process thanks to the new mastries that push them even further if they were ahead ( I mean 80 dmg on-hit JUST from mastries? c'mon). Facing a fed champ (ex. yasou, fiora, xin, jax) can get you or you teammate obliterated within one rotation of their skills in addition to how fast they can push towers, clear objectives.
I know late game champs are supposed to be scary later in game but I also know that they shouldnt be able to solo 3 or 4 enemy members as early as lv9.
You might say that the losing team should try to stick together in this case. They should, but the new changes made it risky to even do so. Enter the herald. If you teleport to help, say, a bot lane that is losing hard because you saw their jungler around your top lane you risk giving the enemy the herald, your outer AND inner turrets because of the push power of the herald buff. And what if your teleport gank wasn't successful? then you lose multiple lanes simultaneously. This is even more of a problem if your top/mid dont have teleport. Leaving your lane to gank another can make you lose your own AND the other lane. In essence you are better off trying to win your lane than to help your teammates.
These things make it hard and frustrating to recover from a bad start or to drag the game so you can slowly make your way back into the game which resulted in players giving up way too early.
Sorry for the long post.