Skip to content

Revive Aatrox's revive : this could be possible and COOL.

Princesse Salama··1 votes·1,089 views

Hey,

Aatrox revive really was some unique and cool feature of the kit, and its removal really lost an important part of its identity, even if I understand the reasons for it - apparently broken in coordinated play -. Given my game level, I certainly can't give valuable advice on how to balance such a feature, but I certainly can imagine some 'WOW COOL' ways to return it.

So, Aatrox is a battle demon? Make him revive through battle sacrifices.

    • Blood for Arioch.. Er, Aatrox : If Aatrox dies, teammates could sacrifice some of the damage they inflct to enemies to replenish Aatrox life bar, and then summon him back.
  • Shortly after he dies, Aatrox goes into "ghost" form for a short duration, like he was when he was first released. Teammates can click or channel Aatrox ghost (for a very short time obviously, since this will certainly happen during temfghts, and they would have to be close to him) and becomes his priests. Priests are visible for the enemy, making them primary targets.
  • Part of the damage that the priests inflict to the enemies (there is a lot of choice here regarding numbers : % or absolute values, limited to magic or physical, or even true damage) goes towards Aatrox health pool, and/or the priests take additional damage for Aatrox - and this additional damage goes to Aatrox health pool.
  • As soon as he reaches a threshold, Aatrox can use his ultimate to revive with a low health bar, or he can wait to retrieve more health - at the risk of seeing his priests die
    • Haunted : If Aatrox dies, he revives if his killer is killed or takes sufficient damage - and maybe even the killer is haunted if he stays in range of Aatrox ghose, dealing less damage or taking more of it for a short time.
    • The dead don't die (for too long) : Similar to 1, instead of replenishing Aatrox pool and reviving him in-situ, part of the damage his priests deal or take reduces Aatrox respawn timer. This would make for some very interesting strategic decision, and avoid the snowballing effect that the revive has on teamfights.

There. I'll let you add numbers everywhere you see fit (ranges, damage ratios, etc) - and just remember how cool this "reborn through battle" fantasy could be.

10 Comments

Divin1ty3 votes

No, no and no. Keep the Revive away, I enjoy playing a healthy Champion whos snowball can be stopped.

Princesse Salama1 votes

You missed the part when I talked about adding cost to the revive : teammates taking additional damage, or enemies taking less damage. That helps stopping snowballs. As for the guy above, do people READ before commenting?

Divin1ty2 votes

You missed the part where I said "No, keep the Revive away." His Revive is unhealthy whatever the prize is.

Ragnaveil3 votes

He does not need the revive. That is final. Last thing we need is adding it back so he falls into a endless loop of nerfing and buffing like it caused.

Princesse Salama1 votes

You are saying gameplay does not need the revive. You missed the part where I said FANTASY needed it. And also the part where I gave lots of ways to tune the power that revive gave. As for the guy below, do people READ before commenting?

Ragnaveil2 votes

Ok, and how would the fantasy be any healthier than the version we removed? Anything that is remotely close to a revive is strong regardless. Im looking at those and I see stuff that is uninteresting and also very disgusting in most situations. Not trying to sound like a dick, but you need to accept he isn't getting any form of any of that at all anymore.

Divin1ty1 votes

Exactly that. With over 500k on the new Aatrox, I couldn't care less about the Revive. Yes it was neat, just like the Voicelines which I will miss, but I rather have a balanced and healthy Champion that can actually be buffed and nerfed without reworking, then having a mess like Shen that will be always nerfed into oblivion, because of one strong mechanic.

Ragnaveil1 votes

They could honestly add the voicelines as a unique interaction with GA stasis. Seems pretty simple to do.

Divin1ty1 votes

Or maybe when he heals a lot from 5/10% HP or so. Which would be harder, but doesn't require a certain Item.

Ragnaveil1 votes

Its better for it to be on GA, the lines really fit a stasis thing. I mean the other thing you could do is make him say it when he gets a reset with World Ender.

More from Gameplay

More by Princesse Salama