Instead of Damage Dealt to Champions, I've been using this stat to track how well I did as a Tank
The Stat:
Damage Taken / Deaths = How awesome you were as a Tank
My explanation:
As a Tank (not a Juggernaut), more often than not I do nowhere near the most damage on my team. My job, in fact, is to absorb damage so that my teammates don't have to. So how can I tell how much damage I've successfully absorbed? I could just use the Damage Taken stat, but if I died a lot that's going to be very high no matter what (often teammates who fed a lot will have super high Damage Taken). So, dividing how much damage I took by how many times I died gives me the average amount of damage it took to finally bring me down one time, which seems like a pretty good measure of a Tank to me.
For example: One game I got 8 deaths and took 32k damage. So, on average, it took 4k damage to bring me down once. Not bad, but not great.
Another game: I died twice and took 30k damage. This time, on average, it took 15k damage to bring me down just once. That's a lot! That was a good game for me.
Just wanted to share this. I would like to hear others' opinions on this stat, and would be excited if other people/websites/apps would start using this stat (or something like it) to recognize one of the key talents of a good Tank: soaking damage for your team!
is a better tank than
.