Am I the only one disappointed by the gameplay impact of Taric's rework?
I just want to start this out by saying that Taric's visual update is fantastic and is exactly what he needed. Riot did a wonderful job there. Easily one of the best visual updates to date. Unfortunately, his gameplay update is not as great.
Old Taric's problem was that he used to be overpowered and overpicked compared to other supports and was hit with kneejerk nerfs as a result that were far too heavy even then. After that, Riot began to release more and more supports that did everything old Taric could and more. Thresh and Leona made even pre-nerf Taric's potential as an aggressive support look about as potent as AP Zed. His healing was gutted so he would fit in with the Great Healer Purge, and then to add insult to injury, Braum came along with all of Taric's peel and much much more. To put it simply, he was gutted, then powercreeped into oblivion.
The new Taric does not fix his old problems. Other supports can still do everything he does, better than he does, while still bringing unique options to the table that he can't compete with in any way. He's still limited to a little bit of healing and a little bit of damage and a little bit of CC. Meanwhile other supports blow him out of the water. Thresh gets lots of CC and displacement and mobility and shields and damage while being the only champion with access to something like his lantern. Braum gets lots of CC and mobility and durability for himself and his allies, while providing the unique utility of his shield. Bard gets heavy damage, decent CC, mobility(and a pretty lame heal) and the unique utility of his ultimate AND his portal. Lulu gets insane damage and CC as well as her extremely powerful ultimate. Even old champions like Blitzcrank, Nautilus, Leona, Alistar and even Zilean now bring more to the table than Taric could ever hope to. Riot's answer to this? Taric's new ultimate. The rest of Taric's kit is barely enough to make up half of a champion, so to compensate for that you tried to shove another half of a champion into one skill. Now he gets to be just as strong as the competition, but all of his basic abilities are still useless in comparison. He just has an overloaded ultimate instead.
Speaking of his ultimate, it does not look fun or healthy in any way shape or form. While playing as Taric, it's just going to be a source of anxiety and frustration due to the pressure of using it properly, the backlash you will get from your team every time they're not happy with the way you used it, and the lackluster feeling of successfully using it. Sure, it was your spell that won the teamfight, but it won't feel like it. You just turned Zed and Jinx blue while they jumped in and did all the work. While playing against Taric, it's going to be one of the most frustrating abilities in the game. It's all the toxicity of Kayle's ult, multiplied by a factor of 5. In fact, I remember there being discussion in the past about removing Kayle's ult for exactly these reasons. The worst part is that it's going to be disgustingly overpowered in higher levels of play, and you can bet that it will be the last thing to get nerfed when Taric becomes 100% pick or ban in his first esports appearance. It will be a lightning rod for nerfs that will sap the very last remnants of Taric's gameplay identity from him, and once again Taric will have been ruined by yet another rework.
Get rid of this ult and give him something fun and interesting and healthy for himself and the rest of the game. Please. I just want Taric to be decent again.