Zyra main (mid lane)
Only a few tweaks needed.
Passive : Complete rework
Q: Fine
W: Seeds need more then CDR
E: root duration needs to be 1 a one point and 2s at max, projectile speed needs to be a bit faster (15-20% faster)
R: Plants need to be made undamageable for duration (like Illaoi Tentacles), Expanding speed needs to be faster, needs a slow added before the knockup.
With all the speed boosts and mobility creep many (and I mean a lot) champs can run out of it and take no damage even with it is dropped on them point blank.
Plants: Fix AI to what it was suppose to be, attack speed needs to be faster (lower damage to compensate for the faster attacks)
DOTs and AOE's need to not kill them so fast.
Zyra stats: If they fix the above then her movement speed can stay slow because her root will be longer and her plants will be doing their job without dieing so fast. Would be nice to have her auto attacks have something (bonus damage or slow or something) because without her plants she is a sitting duck.
I would like to see her also be a jungle mage (the jungle is her turf)
Using Plants to tank the jungle camps and using her E and plants to gank.
So main role Mid lane. Secondary role Jungler