Does the new IE's true damage conversion happen before or after damage mitigation effects?

Vid the Strange·5/2/2018, 6:36:45 PM·1 votes·977 views

Damage mitigation meaning things like Randuin's or Tabi.

Like, if you critically strike someone who has Randuin's using your IE, which of the following happens:

A: Your critical damage is reduced by 20% (or 160% AD), then 20% of the resulting damage is turned to true damage (for 32% AD true damage) . or B: 20% of your damage becomes true damage (40% AD true damage), then Randuin's mitigates 20% of the remaining damage (128% AD physical damage).

A results in 128% AD Physical and 32% AD True B results in 128% AD Physical and 40% AD True

If I didn't fudge the math somewhere, the difference is 8% AD true damage per auto depending on when the mitigation happens.

I'm just curious how it works is all.

5 Comments

Sasogwa5/2/2018, 6:39:25 PM1 votes

Probably before. It's true damage after all. If it was post mitigations, armor would count and it literally wouldn't be true damage.

Manslayer5/2/2018, 6:45:17 PM1 votes

Happens pre mitgation, otherwise armor would reduce it. As for Randuin's same thing. Randuin's will reduce the 80% physical crit but the 20% true dmg crit will be just that, 20% of what your damage would have been. So for example if you hit for 1,000 pre mitagaion against a target and 50% dmg reduction you would deal 400 physical + 200 true damage [(1,000*.2)+((1,000*.8)*.5)]

The same is true for all things that reduce your basic attacks, like Tabi, or Randuin's. Your base damage, *.2 then the remainder will be reduced through the items calcualtions, to which I do not know how tabi and omen are calculated in the dmg equation.

Jbels5/2/2018, 7:12:26 PM1 votes

True damage cannot be mitigated. If a percentage of damage is converted to true, always assume that the true damage portion cannot be reduced by any means