Yorick rework idea

Sha On Sean·6/6/2016, 8:28:55 PM·2 votes·557 views

An idea I thought of for Yorick is he can reanimate/ dig up fallen champions, both enemy and allied, from where they died to fight along side. So like if someone dies say in the dragon pit, it'll leave some sort of sign for Yorick to keep in mind. This sign would stay up until it's been used. When he's getting chased down in what seems like an easy picking for the enemy, Yorick can go towards the dragon pit, stand next to the sign thing that indicates a fallen champion, and unearth them turning the fight around.

With this, both teams have to keep in mind where they died, making the allied team have the element of surprise while the enemy team tries not to get fooled into a trap of undead champions.

4 Comments

Pupel6/6/2016, 8:52:37 PM2 votes

Sadly i think they are past this point in the rework but that sounds pretty cool. Run to where your 11/0 vayne died that one time she tried to 1v5 and kill watch er wreck havoc x2

Merbstrom6/6/2016, 11:51:32 PM2 votes

I think it would be cool if in the rework they decided to play more off of the grave digging idea. Currently his abilities summon rather than unearth these his ghouls. Unless I'm mistaken I don't ever remember seeing these horrible things on the rift before Yorick came skipping in. Perhaps the abilities would actually interact with the ground on summoner's rift similar to how Talia works (proof of concept for area management). After champions and minions died they kinda sink into the earth already. So why can't Yorick actually dig them up? the more minions that die the more ammunition he has in corpses. Or maybe he gets stronger corpses when he digs them up in areas where champions or lots of minions perished. As far as implementing a sensible method for applying effects to the corpses I don't know...

Also, I want a mad scientist Yo_rick_ skin...

Celeste Benal6/6/2016, 9:27:33 PM1 votes

Doesn't Mordekaiser already do this?

I'm thinking Yorick needs to passively summon ghouls and share stats with them, rather than this obsession with press button to summon a short-lived ghoul that gives stats. That's just boring and spammy like his current kit. I'd rather see a sacrifice ability where he can press butan and get dank frags, heals, etc.

As for an ult, how about summoning his max number of ghouls regardless of his current count? Then he can choose how to use them, whether it be for straight out attacking, sacrificing for damage, heals, slows, whatever.

And he should be AP-based. He is supposed to be some sort of necromancer, right? Whats with all the melee abilities? He can keep the shovel, though. I wouldn't want Pentakill Yorick to go without his bass. https://i.ytimg.com/vi/SfOtw9BMmDo/maxresdefault.jpg