After playing new Sion A LOT since release, I believe he is very flawed in a bad way.

GhostStalker·10/25/2014, 1:51:17 AM·2 votes·555 views

I don't understand Riot's interpretation of Sion. CertainlyT said that Sion was a champion who had a lot of "implied threats". Meaning his abilities "hurt" (either your HP directly, or indirectly). CertainlyT compared Sion to Cho'gath in that respect, but Sion's taken to the next level, which in this case is really bad.

Cho'gath's Knockup is very threatening. It does a lot of damage, suspends targets in the air for a good while, and it's used at range so you can pick people off with it. It forces people to bypass it in certain situations or they die. So they have to flash, or use their champion abilities to not get hit by it, or navigate around it. That is the implied threat. But cho'gath has things he can fall back to that are reliable. Like his silence. His enhanced auto-attacks and his Ultimate. All of these abilities are pretty reliable to use and are straight-forward.

Sion has an entirely different problem. Almost everything in his kit screams "implied threat". Q? Better gtfo of that by walking in any direction but through the long part. W. Better get out of range of that or damage it off of him or it deals a % of your max HP in damage. R? I like trains.

The problem with Sion is that he has nothing he can really fall back on. All of his major threats are implied, so you're entirely at the mercy of your team in order to actually utilize any of them in the way that you'd want to. The way that Riot made his ultimate makes no sense to me. Why create an ultimate in which you WILL miss 90% of the time unless that target is heavily CC'd? I have seen in replays, Bootless Anivia's dodging Sion's Ultimate. It's sad. It's something that shouldn't happen.

Sion needs some sort of reliability to fall back on. I have no idea what that would be. But it's really frustrating playing him and knowing you are entirely at your teams mercy.

Why create a champion in which you don't want your players to succeed with? That's exactly what this feels like. Sion feels set up to fail unless your team can help facilitate your plays by either following you up, or setting up CC to enable you to provide more CC.

Throw Sion a bone here.

3 Comments

BeatzBoyFTW10/25/2014, 2:09:25 AM1 votes

Because most Sions does a successful Q by slowing the opponents with E first? Hellooo?

GhostStalker10/25/2014, 2:24:18 AM1 votes

Even while E'd its easy to get out of his Q. I thought that was obvious. And even then, E is easily avoided. Like everything else in his kit. Hellooo?

Undead Pho3nix10/25/2014, 4:46:06 AM1 votes

It's his niche op. He is meant to be a hulking menace and that's exactly what he is. Stand near him and he is a bohemeth, but like all giant axe wielding zombies he is slow and cumbersome. I think riot have designed him perfectly, thematically appropriate skills.