Who else enjoys "League of 15 Champs" as much as me this season?

BigFBear·9/7/2019, 2:17:27 PM·51 votes·15,737 views

https://abload.de/img/lo15champsgck4l.png

Isnt it fun having 1-3 of these champs in every one of your games?

Left Frame: Pickrate Mid Frame: Winrate of best players on this champ* Right Frame: Avarage Elo of best players of this champ

Compare that to lower picked champions https://lolalytics.com/ranked/worldwide/current/platinum/plus/champions/

Never had such an onesided and unhealthy season like this season where always the same champs are played.

EDIT:*

I think the overall winrate is often a missleading thing. If you have a popular champ there will always be new people who will test him and will often lose in their first 20 games which pulls the winrates down. On the other hand unpopular champs are often played solely by hardcore fans and otp's who have hundreds of games on them. They often play already in their skillcap elo with a stable winrate.

I like to check average elo or winrate from best players on this champ. It says way more about that champ than the overall winrate, imho.

Go on the link and sort after pick-rate. Then scroll down and look at the yellow winrate on the right side (winrate of the best 50 plqayers of this champ). You will see that its high (around 60%) by most picked champ although their overall winrate is below 50% and goes down the lower you go in pickrate. The overall winrate doesnt mean anything because of the reason i explained above. If you wanna know the real winrate/viability of a champ you need to compare the best players and their winrate on each champ.

76 Comments

Altonat9/7/2019, 2:18:36 PM52 votes

I used to like League for its variety. Riot's done a great job killing that off.

Dynikus9/7/2019, 4:56:56 PM17 votes

You act like a small pool of meta champs is unique to this season or something.

Tuition Fee9/8/2019, 2:15:25 PM6 votes

Plays Ahri Climbs Gets bored of being a meta slave and switches to off-meta champions like Galio Winrate plummets, drops four divisions

Diävolo9/7/2019, 9:28:29 PM5 votes

Thresh is fine Yasuo is fine Pantheon is fine Others are uhhhhh

420 grams9/7/2019, 6:33:45 PM4 votes

Last season or 2 seasons ago it was about ardent censor instead of the actual champions

Not too long ago there was a patch where everybody had to get banner of command or lose.

Profirix9/8/2019, 4:22:24 AM4 votes

I will say that games are just not as fun to watch anymore. Everyone picks the same champions and they do the same exact things...mobility over everything else, high burst damage, tanky/cc jungler...

This meta is trash.

huhndog9/8/2019, 2:43:46 PM3 votes

God I'm tired of seeing pyke and Kai'sah in every game. Nerf them to oblivion already

Nea1049/8/2019, 1:42:30 AM3 votes

Do you remember when some poor people kept saying that Season 9 would have been better than Season 8?

Where are you now, guys? Make us laugh a bit more, plese, during these sad and dark times.

Pandemic Punch9/8/2019, 1:49:41 AM3 votes

If you wanted to be more fair about it, pick 15 champions for each role. Of course ADC champions will be the most picked because there aren't that many of them. There are 7 in that list.

Now I kind of agree with you, but your argument is just weak. Without offering any solutions, it makes it look even weaker. Without offering any solutions, it just doesn't look like anything can be done about it because Riot doesn't have any control over the player base's favorite champions outside of nerfing them until they are irrelevant. And since the majority of the player base plays those champions, you end up pissing off the majority of the player base with that method.

I will offer one solution that I have been calling for, for years... Make tanks relevant again. Tanks being viable will open the door to more diverse picks and more creative team comps. Pro analysts have even been saying this for a while now. If one team picks a Tank top (assuming they are viable enough to not get 2-shot in lane at all stages of the game) the enemy ADC will really need to be concerned about picking Ezreal ADC if they are the only damage source for their team since Ezreal's DPS is pretty garbage vs Tanks. Otherwise, Ezreal can still be a pretty safe pick if there is Tank buster / carry champion picked in the top lane. There are infinite more examples of this that I don't feel like typing about right now. Just know that Tanks don't need to deal high damage to be viable if implemented properly. All they need is the ability to wave clear faster than Braum without the need of having high damage to champions.

As it stands, Tanks get killed as fast as a melee minion in a game where both teams are even. Cannon minions and control wards are more tanky than Tanks. Even if you have 860 armor + 4k health on Malphite, you die in less than 2 seconds late game. You can die in about 3 seconds to a single champion NOT even counting Vayne. The class that offers the most diversity to the game hasn't really been viable for nearly 3 years. The same class that will also discourage the high-burst meta that many of the people on this board dreads. When you have an actual frontline, Assassins actually have to think about when to go in.

How do you get Tanks back into the meta without giving them damage? There are MANY ways which is why I am not offering a solution here. Gone are the days where protecting your carry mattered because now, everyone is potentially a carry due to everything blowing up in 2 seconds. Bring back Tank meta so team comps can get creative and diverse again.

It isn't fun when you are trolling if you don't pick something with high damage carry potential.

AR URF9/8/2019, 4:49:09 AM3 votes

I wonder if it has to do with the one shot meta. Like why play Talon when you have Zed who can one shot from a safer distance? Top lane why play Darius when you can just poke all day with Pantheon for example.

ModCaptainMårvelous9/8/2019, 9:04:13 AM3 votes

The one crippling flaw here is win rate. Most champs here hover over sub-50% or just barely over 50% (by like 0.1 point) while only two actively crack it.

Then you look at who is actually winning most of the games:

https://puu.sh/EeLwr/45fc17012c.png

Out of this "league of 15 champions", only one actively shows up on the actual top winrates. It's also not like these champions are played exclusively by 0.01% of players. Several of these champions sport around 5-10% pick rates. And I'm sure you'll go "YEAH WELL WHAT ABOUT THE NEXT GROUP!? HA! CHECKMATE!" Well...

https://puu.sh/EeLy3/ed0cdf59bf.png

Less 5-10% pick rates, still fairly widespread pick rate.

Despite this "league of 15 champions", plenty of champions are not only viable but quite amazing to play. Despite a so-called "pick-meta-to-win" meta, the best performers by a wide margin are champions people often harp as weak: Tanks. Juggernauts. Non-mobile champions. If anything, this website proves how the current stable of viable-and-good champions is quite deep while those who default to popular picks end up losing more games than those that play to the amazing-but-less-popular-champs.

It seems that if you really want to win, maybe don't follow the sheep off the cliff and remove your cursor from that 8th game in a row Ezreal pick.

EDIT: Also figured I should compare to the worldwide pick rates as you point out.

https://puu.sh/EeLD4/6471b3391b.png

In M+ tiers, you do end up seeing those popular champs picked again. So that is a point towards the meta argument. But when you look at win rates...

https://puu.sh/EeLDW/45fd54b0fd.png

Once again, most of the popular squad is absent save Jinx and Lee Sin who tend to be played regardless of meta as they're both quite popular. Once again, the "meta staples" are absent from the worldwide. Once again, there's a smattering of mages, tanks, assassins, ADCs and fighters. Now if you really want to argue something, maybe pick at how 6 of the 10 top win-rate champions in the game are junglers of all persuasions including tanks, mages, assassins and generalists.

Tin Obliterates9/7/2019, 10:47:34 PM2 votes

Thing is I don't think there'll ever be a point where the same 20 champs aren't picked no matter what is done to the game.

Abibyama II9/8/2019, 5:36:42 AM2 votes

Meta Champions gets picked all the time wow I'm completely and utterly shocked, that has never happened before

JJI7449/7/2019, 8:04:10 PM2 votes

I don't especially care anymore. (Mostly stopped playing) but there is factor here which is rather complicating. A fairly wide selection of those champs arn't exactly dominating in terms of performance for top players. And only Jinx is doing well in terms of overall performance. So they are popular, is it Riot's job to enforce diversity by nerfing champions people like to play into the ground until they see less play?

I'm sorry, but 'too many people enjoy playing this champ, lets ruin it' seems like an odd balance decision.

(Although I think you can probably justify Jinx nerfs via winrate, and Sylias and Yasuo based on their long-term banrate numbers, and possibly Pyke)

GodlyBane9/8/2019, 3:46:24 AM1 votes

did you just unironically use LoLanalytics to cite your argument?

Y E S H U A 9/8/2019, 4:24:00 AM1 votes

Me! You were saying? Or you wanted me to jump on the stupid hate train and say “omg riot bad omg broken champs” hey hey you yeah you this is a subject every season and I am here for 9 seasons now trust me 15? That a lot