mark is making aram from a fun random mode into bullshit

troytech·5/21/2015, 6:58:48 PM·2 votes·699 views

it makes some champions so op that if they get that champ game is severely unbalance. such as Alistar this is getting ridiculous. rito you need to fix mark! less range! i mean its strictly better than LeeSin version of the spell. there is a reason his is such short range.

5 Comments

MetalGearTeemu5/21/2015, 7:04:59 PM1 votes

The murder bridge changes from normal mode already turned Aram into bullshit. This is just the logical continuation.

Aram used the original SR ruleset and became popular using that set, if you didn't like them taking liberties with the mode you'd have been part of the people complaining about the original modifications.

Reaper Soraka5/21/2015, 7:05:47 PM1 votes

But.... In the name of balance....

When I Q yew QQ5/22/2015, 1:49:20 AM1 votes

Ya, it makes champs with already strong initiation even more OP.

Even tacos can do good in aram now.

vileguy5/26/2015, 7:00:52 AM1 votes

Mark is really destroying ARAM. It used to be a game where poke was dominant but there was still a place for tanks and AD carries. Some champions were bad, but imbalance is unavoidable. Mark doesn't just shift the balance, it obliterates it. Close range skills are strong because they should be tough to pull off, but Mark's cooldown is so low that you can just spam it until someone gets hit (no full team of 5 is dodging 10 snowballs a minute), then press whatever win button you have, usually something with aoe CC. There are many champions that do better in sustained fights, but those no longer exist in ARAM. One or multiple people get caught, then Mark allows for the stragglers to easily be picked off. 2-3 people running or under a turret are probably going to get marked and will die to a 5 person tower dive, or else watch the turret die.

Basically, Mark changes the champion balance, at the very least in a neutral way, but in my opinion in a bad way. On top of that, it accelerates the game too much. Comebacks are far less likely when your team can't even survive to wait for friendly respawns. Farming minions on the losing side is now even more impossible because not only are you constantly dodging the enemy poke, you're now dodging snowballs that lead to instant kills. It's also exploitable by champions like Annie and Lissandra, who were already strong ARAM champions before, but are now capable of powerful hit and run tactics that are difficult to punish. The scale of champion strength went from 3(weak) - 5(strong) to 1(free kill) - 7(press Mark to win).

TLDR: Does Mark stop the 3 poke, ADC, Sona team from winning the majority of games? No, it just adds more ridiculous combinations. The more ridiculous champ combinations in ARAM, the more it suffers. ARAM is fun when team composition isn't the major factor in whether or not you win. With limited rerolls, it's still common to have "crappy teams," but there are more winning lottery teams, meaning even more games where you lose at champion select or want to surrender at 5 minutes.

EffectFX5/26/2015, 7:02:46 AM1 votes

I'm fine with it, it makes playing several melee characters actually fun to play pre level 6.