Fantasy LoL Podcast - Rift Picks Week 6

l3ird·7/5/2016, 4:07:00 AM·3 votes·572 views

Hey all, just dropping by in the discussion board to give you a quick snipet of what we do for the podcast. Its a short primer for Fantasy LCS this week; the main show myself (Long time shoutcaster/analyst) and Yordleboi (Fantasy Expert/Stats Predictionist) go live on Monday's 8 PM EDT on twitch.tv/fantasylolpodcast.

Otherwise if you have any concerns for the week or if you think there are better picks let us know!

2 Comments

Pseudo Q7/5/2016, 10:14:19 PM1 votes

Average Deaths Per Game So far this split. the average number of kills (/deaths) per game, per team is 11.53. I'm just going to leave this here for comparisons later on.

Re: TSM Only IMT is comparable to them in terms of being able to secure carry-tier numbers of kills (in fact, although IMT have slightly fewer kills, IMT has been more consistent). All other teams have had bad weeks that will have probably cost their owners a potential win.

  • TSM average kills per game = 14.78 (lowest week average = 11.00, highest week average = 16.75)
  • IMT average kills per game = 14.67 (lowest week average = 13.50, highest week average = 15.80)

Re: Sonstar (vs H2K & G2) I have reservations over Sonstar being a top tier pick. Mainly due to the matchups.

While I agree that H2K players aren't carrying many people's fantasy rosters (and would also look to replace them where possible), I wouldn't go so far as to consider them ripe for giving away points as an opponent. They've only had one week where they were tipped slightly over the average number of deaths per game (week 4 vs SPY & UOL = 12.5). It's a similar story for G2, again in week 4, giving away an over average number of deaths per game (vs S04 & VIT = 13.75), but consistently offering a below average number of deaths all other weeks.

  • H2K - 5th lowest deaths per game over the split (9.90, -1.63)
  • G2 - 2nd lowest deaths per game over the split (9.20, -2.33)

In addition, GIA didn't actually fare very well against either H2K or G2 in the first half of the split. And although GIA have shown promising signs of improvement, I don't think it'll be enough to repeat a week 5 FNC against both teams.

Re: fabbbyyy (vs IMT & FOX) Despite seeing a noticeable improvement in how strong TL are looking since fabbbyyy's been playing, I'm not sold on TL/fabbbyyy this week. Partly down to fabbbyyy's stats, and partly down to TL's matchups.

He's got pretty average kill participation, but what stands out most is his Kills to Assists ratio (0.23). To have only 23% of your kill participation as kills, especially as an ADC, is very poor (considering that the average for all players, from all positions, is around 30%). Those are some stats more akin to a typical (non-carry) Jungler.

Now considering that IMT are hitting full stride, and starting to shut out opposing teams more convincingly, with fewer deaths than at the start of the split. I would seriously start to worry about applying fabbbyyy's typical stats to what IMT are likely to offer.

Even FOX (as the 10th place team) don't offer an above average number of deaths per game (11.22, -0.31). Last time TL played FOX, TL won (and had Piglet), and got 14.00 kills per game from them, which is nice (if you're the player securing up the kills). TL may very well beat FOX again, but to expect that the points you might get from FOX will offset/outweigh the points you probably won't get from IMT now that they're tightening their belts seems like wishful thinking.