[YOUSOCONCEPT] Terminus, the War Machine
Also available on Reddit: http://www.reddit.com/r/LoLChampConcepts/comments/2aknd6/terminus_the_war_machine/
A lot of this needs tweaking, so feedback is appreciated.
Terminus, the War Machine
http://static2.wikia.nocookie.net/__cb20101217055226/vanquish/images/8/8c/2132419481_view.jpg
(This picture is for reference only; credit goes to Platinum Games, the creators of Vanquish)
General Concept
Terminus is a ranged AD caster Champion who uses a new resource called Ammo. Ammo is used when Terminus attacks and uses his abilities, and does not replenish normally on its own. Ammo is replenished either by returning to the fountain, staying out of combat for an extended time, or by using his E ability, War Protocol. If he runs out of Ammo, Terminus cannot use his offensive abilities and his attacks become significantly weaker, making him an easy target.
Terminus excels at AOE damage and delivering punishing suppression fire, but also has some close-range utility if the enemy tries to get into a knife fight with him. He doesn't qualify as a ranged carry, however, since he has no attack steroid, and his base AD is low due to his passive.
Statistics (subject to changes)
HP: 437 (+89)
HPR/5: 2.5 (+0.5)
Damage: 46 (+3)
Range: 500
Armor: 19 (+3.2)
Magic Resistance: 30 (+0)
Attack Speed: 0.625 (+3.5%)
Movement Speed: 335
Abilities (Changes should be expected; feedback is appreciated)
Last Update: August 26, 2014
Please help with adjusting numbers. They are definitely off the mark. Don't freak out about them.
Ammo Resource
Terminus uses a new resource called Ammo, which is used with his basic attacks and abilities. Terminus can hold a maximum of 40 Ammo, which does not regenerate on its own. When Terminus' ammo goes to 0, he cannot use his basic abilities (besides his E) and his attacks become weaker. Terminus can recover Ammo by using his War Protocol ability, returning to the fountain, or by remaining out of combat for 10 seconds (deals no damage, takes no damage, and does not use any abilities).
P - Solid-Core Rounds
Whenever Terminus attacks, he deals bonus physical damage equal to 20% of his total attack damage, provided he has at least 1 Ammo. Terminus consumes 1 Ammo each time he performs a basic attack. When Terminus has 0 Ammo, the bonus damage is not dealt.
Q - Ion Orb/Ion Bolt
First Cast - Ion Orb: Terminus launches an Ion Orb in target direction (700 range), which deals 20/40/60/80/100 (+0.4/0.45/0.5/0.55/0.6 total AD) physical damage to enemies it passes through. After using Ion Orb, Terminus can activate Ion Bolt within the next three seconds.
Second Cast - Ion Bolt: Terminus fires an Ion Bolt in target direction (700 range), dealing 60/70/80/90/100 (+0.4 total AD) physical damage to the first enemy it hits. If Ion Bolt hits an Ion Orb, the Ion Orb explodes, dealing 100/150/200/250/300 (+1.2 total AD) physical damage to enemies in a large area around it (400 radius).
Costs 5 Ammo on both activations. 8/7.5/7/6.5/6 second cooldown (starts after Ion Bolt is used or times out).
W - Pneumatic Punisher
Terminus blasts a shockwave in target direction (500 range), dealing 60/90/120/150/180 (+0.75 bonus AD) physical damage to all enemies struck and briefly knocking them back in the same direction as the shockwave. Enemies within 150 range of Terminus are also stunned for 0.75 seconds.
Costs 8 Ammo. 14/13/12/11/10 second cooldown.
E - War Protocol
Terminus instantly recovers 40 Ammo and generates a shield around himself, absorbing up to 100/150/200/250/300 (+0.5 AP) incoming damage for up to 4 seconds.
No cost. 24/23/22/21/20 second cooldown.
R - Delta Strike
Toggle On: Terminus unleashes immense firepower with each basic attack or offensive spell-cast, firing missiles in a cone. Enemies hit take 60/120/180 (+0.5 bonus AD) physical damage (deals half damage to minions). While toggled on, Terminus uses 3 extra Ammo with each basic attack (4 total) and his damaging spells spend 2 additional Ammo.
8 second static cooldown upon toggling off (not reduced by CDR). No initial cost.
Background (rough notes for now)
- Terminus was created by a Zaunite science team led by Professor Stanwick (the guy who stole credit from Viktor for making Blitzcrank) out of fears that Viktor might take revenge on Stanwick.
- Terminus was designed to be the ultimate weapon of war, using data obtained while observing Blitzcrank and Viktor in League matches.
- Unfortunately, when Terminus came online, a bug was found in his programming. Terminus' programming leads him to believe he is superior to all others, and he will not follow the commands of "inferior beings".
- Terminus is uncontrolled by the Zaunites, but is still following his original directive: to kill Viktor.
Feel free to give suggestions on how to improve the design. But as always, be civil.