Hegia, mercury priestess
--------------STATS------------------------------------------
Range: 625
Attack Speed: 0.560 + ( 1.3% * level)
Mercury: 100 + (0 * level)
Regeneration of mercury (5s) : 25 + (0 * level)
Armor: 16 + (0 * level)
Magic Resist: 30 + (0*level)
Life : 370 + ( 70 * level)
Reg of life (5 sec): 4.5 + ( 0.9 * level)
Movement Speed: 340
AD: 48 + (2 * level)
-----------ABILITIES-----------------------------------------
Passive: Mercury fountain
Hegia uses mercury generated by the mercury fountain to cast their spells. Hegia also has a tenacity and armor equal amount of mercury that is in the fountain. The maximum capacity of the fountain is 100, she recovers 5 of mercury every second, and its progression is seen in their resource bar. Also Hegia only benefits 50 % of Bonus AD.
Tenacity obtained passively : 0 + (actual Mercury in fountain) %
Armor obtained passively : 0 + ( 1.5 * level) * ( 2%* actual mercury in fountain) Armor [ This armor is added to the base armor not to Bonus ] .
Q - Transmute
Pass-through skillshot Range: 900 Missile speed : 1450 Missile width : 180
Cost: 50/42/38/33/30 mercury
Cd: 18/16/14/12/10 seconds
Active : Hegia throws a light on a straight line which do 60/90/120/160/200 + ( 0.45 AP) magic damage and turns them gold (stunning them) for 0.75 seconds, all enemies who passed through. Also applies them a mark ( after damage ) for 6 seconds which can detonate herself or an ally champion doing damage; champion who detonates the mark win 1/2/3/4/5 + (1 gold every 50 AP) gold.
W - Alchemy
single-spell target Projectile speed : instant Range: 675
Cost: 50/45/40/35/30 mercury
Cd : 18/18/18/18/18 seconds
Active :
On ally champion : Hegia removes all control effects ( only those which are affected by tenacity ) of an ally (can't be selfcasted) and gives him 100% of tenacity for 3 seconds; tenacity decays over time to a minimum of 0 + ( 0.1 AP ) % of tenacity.
On enemy champion: Hegia poisons enemy for 5 seconds , reducing all his healing effects by 50% as well as his crittical chance by 10/20/30/40/50 + ( 0.1 AP ) %.
E -Mercury brightness
Projectile to reach the target explodes in area 300 Range: 925 Projectile speed : 1470
Cost: 20/18/15/13/10 mercury
Cd : 9/8/7/6/5 seconds
Active : Hegia throws a sphere of mercury which explodes at impact impact, doing 60/90/120/150/180 + (0.4 AP) magic damage to enemies and dazzles them for 1.25 seconds .
Dazzle : The enemy only sees a white light and recover normal vision over the duration of the debuff. Restarts the target of basic attacks of enemy champions. [NOTE: something like graves smoke screen but white wich fade overtime.]
R- Mercury Explosion
Range: Global, instant
Cost: No cost
Cd : 120/105/90 seconds
Active :
Hegia unleashes his power by eliminating any debuff affecting her and her entire team , also delivering a spell shield that blocks the next enemy ability that hits for 2.5 seconds. Also completely fill the mercury fountain. This ability can be used even when Hegia is under crown control.