(Champion Concept) Avdima the Universes End
Champions ive created: Lesedi the Spirit Wielder: http://boards.na.leagueoflegends.com/en/c/fancreations/dF2JeT7M-lesedi-the-spirit-wielder Ivan the Battle medic: http://boards.na.leagueoflegends.com/en/c/fancreations/44NkhIzQ-ivan-the-battle-medic Ionia's wonder twins in production "Hika Bika Boo! Hoosha!" The Corrupt Cameleon coming soon
pic of champion coming soon
Primary Role: Support
Main Lane: Support
Lore: in progress
Note: ive mentioned in Ivan's page that i created about diversity in the support role resources, this is pretty much another type im introducing.
Ability's:
Note: if you don't understand the ratios 0.1 = 10% and 0.01 = 1% just a heads up
**Passive: Rejuvenation / Dark Force :**Casting a spell will have no cost also if he hit an enemy champion he will be healed for 42(x8 per level)(+0.3/0.5/0.7/1% of missing health).
For each enemy champion hit by his spells he gains stack of dark matter which will unlock Gravitation at 3 stacks and Vortex at 5 stacks to be casted. Having more than 2 stacks will deplete after 4 seconds of not dealing damage to enemy champions
Cooldown: 9/8/7/6 seconds Note: basic attacks against enemy champions will refresh the time before depleting
Q: Unstable Matter: He sends a unstable disk in a target direction for 2.5 seconds knocking up all enemy’s hit for 1 second and dealing 70/110/150/190/230(0.25AP)(+2.5% of his maximum health) magic damage. Once at the end or reactivating this ability it explodes knocking enemies back for 0.3 seconds.
Avdima's projectile speed is increased by 20% in gravitation ring.
Cost: 4% of current health Cooldown: 6/5.5/5/4.5/4 seconds Range: 800 Projectile speed: 1100 Note: projectile speed is a little less then Morgana's Q
W: Gravitation: Once he has 3 stacks of dark force he can activate Gravitation.
After 1.2 seconds dark sphere drops from the sky and creates a gravity ring that deals 40/85/130/175/220 (0.3AP) magic damage on impact and persists for 5 seconds. Ally’s in the ring gain +10/11/12/13/14 Armor (0.8ARM) also having their movement speed increased by 14%(0.04AP%). The duration for knock ups or knock backs are increased by 0.1/0.2/0.3/0.4/0.5 seconds with in the ring.
Cost: 8% of current health Cooldown: 18 seconds at all levels Drop Range: 550 Drop Damage Radius: 300 Gravity Ring Range: 850 **Note: **increased duration on knock back and knock ups works for ally ability's.
**E:Dark Link / Transfer: ** He creates a link to an ally champion for 3 seconds. After 1.5 seconds he can warp through his ally to the opposite side of them.
While inside Gravitation the distance is increased by 20%.
Cost: 6% of current health Cooldown: 18/17.5/16/15.5/14 seconds Range: 450 Note: he becomes invulnerable while traveling
**R:Vortex: ** Once he has 5 stacks he can activate Vortex
He creates a vortex around himself that last 4 seconds also reducing his movement speed by 50% pulling enemy’s towards him and dealing 30/40/50(0.80AP) per second. at the end of the duration it will knock up enemy champions for 0.9 seconds(duration increases inside of Gravitation equaling 1/1.1/1.2/1.3/1.4 seconds).
No Cost Cooldown: 120/100/80 seconds Range: 625/750/875 Note: he is still able to cast spells and gains a stack of dark force every second he hit an enemy champion
thank you for reading and let me know your thoughts on his kit.