(Homebrew) Journal Of Justice

Odellin·1/14/2015, 8:20:25 AM·1 votes·566 views

I have been playing league of legends for the past 5 years, ever since the end of beta. I love the League, I think it is one of the greatest games ever played, but it lacks something. It turned from an awesome world into a game that people play and rage and get frustrated at, but it is missing the one thing that set it apart from other MOBA's, something it once had that it no longer has. So I am going to in the next coming weeks be creating my own Homebrew version of the Journal of Justice for my own entertainment purposes, as well as those who find it fun and interesting. In closing, this in no way is a true rendition of what Riot has planned for the storyline of League of Legends, this is my own personal storyline I am creating and will in no way have any influence in the world of Runeterra or the League of Legends. Any use of Characters from the game, or names from the world of Runeterra are again, in no way any part of the story Riot has planned, it is of my own design and will be from this point on.

If you wish to see the Homebrew of the Journal of Justice, stay tuned and please comment. Summoner Odellin

1 Comments

Odellin1/23/2015, 4:56:03 AM1 votes

Summoner/Reporter Odellin's Interview with the League of Justice.

Greetings fellow summoners, in my years since I joined the League I have asked myself a few questions. Well I recently had an interview with the architect behind the League and I think I have found the answers I was looking for. Following is the interview, enjoy.

Odellin: Architect, I am glad to see that you have decided to join me for an interview, how are you doing on this fine day?

Architect: I am doing very well Odellin, I hear you have some questions for me? I don't have much time as you know, the Halls of Justice never sleep.

Odellin: Oh yes, I know. I will make this brief, I have three simple questions for you. First off is, I know that you have many champions in the League, but one thing has baffled us Summmoners since the League started. How is it that Summoners are able to summon each of the champions on more than one battlefield at the same time?

Architect: Ahhh yes, one of the more important questions, well you don't waste time do you? Well as for the answer it is not a simple one. You see, when we first created the Hall of Justice, we wanted to create a peacekeeping institution for Runeterra. The original champions were chosen for their battle prowess and skills, each one being unique in their own right. When we first started we realized that it would not only hinder the lives of the champions themselves, but also make it very difficult to hold more than one match at a time if we didn't find a way to be able to use clones or the like to have more than one champion. So we worked ruthlessly, night and day for three weeks until we found the answer we were looking for, with a little help from Heimerdinger. Using Hextechnology we were able to create Avatars of the different Champions. Each of these Avatars would represent the abilities and power of the champions summoned in their own way, but give summoners the ability to summon these champions more than one at a time. And it gave us the ability to introduce new versions of these champions, so that the League could also make some financial compensation for its efforts, so those summoners that do have monetary means could pay for special versions of these champions.

Odellin: So what you're saying is that we summoners don't summon the champions themselves, but avatars of the champions? Doesn't that decrease the power of the Champions? Architect: No, no it does not. These avatars are made as exact replicas of the champions, but able to be summoned at any time onto the battlefields of Justice.

Odellin: Well that is the first of three questions that I wanted answered. Tune in next time folks as we uncover the mystery behind the Halls of Justice.