[YOUSOCONCEPT] Ritz, the Princess of Thieves

darkdill·6/1/2014, 5:11:21 AM·14 votes·4,114 views

Ritz, the Princess of Thieves
http://danbooru.donmai.us/data/4f81417f9331c6517171584ba18529d4.jpg
(The above is just for reference; I didn't draw it. It can be found here.)

General Concept

Ritz is a melee AD/AP hybrid whose specialty is trickery, speed, and quickly generating gold for herself. Thanks to increased income compared to other Champions, Ritz can finish an expensive kit more quickly than others. This comes at a price of early-game stability, though, and she's definitely not built to take a hit well. Ritz can do both sustained damage and burst damage fairly well, and also gets more damage depending on how well she farmed.

In team-fights, Ritz can do massive damage to single targets with her basic attacks, especially if she managed to farm her Pickpocket passive well. This will prompt enemy tanks to try and stop her from getting at their carries, but Ritz is maneuverable and can avoid trouble fairly easily. Her dash also lets her play mindgames by creating a clone of herself when she dashes, letting her fool her enemies (though not always).

In terms of build, Ritz builds a mix of AD and AP to provide her firepower. She has excellent ratios, but poor base damage, so you can't build her tanky and expect to do much damage. Additionally, she has to get in close range to really do anything to an enemy, requiring that she take risks. If the enemy team hasn't kept Ritz under control throughout the match, she ends up being a lethal hyper-carry capable of killing most opponents with ease. The best way to counter this is to take advantage of her weak early game.

Statistics (numbers are subject to change)

HP: 420 (+85)
HPR/5: 7.45 (+0.55)
MP: 240 (+40)
MPR/5: 6.5 (+0.5)
Damage: 55 (+3)
Range: 125 (melee)
Armor: 18 (+3.5)
Magic Resistance: 30 (+1.25)
Attack Speed: 0.672 (+3%)
Movement Speed: 355

Abilities

(expect things to change; the numbers are not set in stone, so don't freak out!)

Last Update: October 11, 2014

P - Pickpocket

Whenever Ritz hits an enemy Champion, large monster, or turret with an attack or ability, she gains 5 gold. This effect has a 10/8/6 second cooldown (improves at levels 7 and 13, respectively) (not affected by CDR).

Additionally, when Ritz gains a kill/assist, she gains 15 bonus gold.

Q - Quicksilver Shiv

Ritz throws a shiv in target direction (skill-shot, 600 range), dealing 20/35/50/65/80 (+0.3/0.35/0.4/0.45/0.5 total AD) (+0.25 AP) physical damage to the first enemy it hits. If Ritz strikes a Champion with Quicksilver Shiv, she gains 15/20/25/30/35% increased movement speed for 1 second. This can be cast while moving.

Ritz stores a Shiv every 8/7.5/7/6.5/6 seconds (reduced by cooldown reduction), up to a maximum of 3 stored at once. Upon death, Ritz will respawn with 3 Shivs.

1 second static cooldown. Costs 30 mana and one Shiv Charge per shot.

W - Caltrops

Ritz spins and throws an array of spiked caltrops around her, immediately dealing 50/70/90/110/130 (+1.0 bonus AD) physical damage to nearby enemies. The caltrops (after a short delay) remain on the ground for 3 seconds where she cast the ability, dealing 30/40/50/60/70 (+0.6 AP) physical damage to enemies when they step on them and slowing them by 20/22.5/25/27.5/30% for 2 seconds. Each enemy can only be damaged once by stepping on the caltrops. This can be cast while moving.

9/8/7/6/5 second cooldown. Costs 40 mana.

E - Hoodwink

Ritz dashes forwards sending a clone of herself in the opposite direction (500 range). Enemies hit either by Ritz or the clone take 50/80/110/140/170 (+0.7 AP) magic damage. The clone lasts 2 seconds and takes double damage.

(After dashing, the clone will automatically walk forward in the direction it is facing until it expires.)

Hoodwink's current cooldown is reduced by 75% if Ritz gets a kill or assist.

16/15/14/13/12 second cooldown. Costs 70 mana.

R - The Big Heist

Passive: Ritz's basic attacks deal 10/20/30 (+0.1 AP) bonus physical damage, plus 10% of the gold she has farmed from Pickpocket. (This does not add to Ritz's attack damage.)

Active: Ritz gains 40/70/100% increased attack speed for 12 seconds. During this time, Ritz's basic abilities are all enhanced:

  • Quicksilver Shiv: Throws three knives in a cone. Each knife can only damage one enemy, and each enemy can only be damaged by one knife.
  • Caltrops: Increases the range and size of the Caltrops AOE, and doubles the potency of the slow.
  • Hoodwink: Sends clones to Ritz's left and right when dashing in addition to the original clone. Additionally, she becomes untargetable while dashing (pops projectiles).

120/100/80 second cooldown. Costs 100 mana.

Tips and Tricks

Playing as Ritz

  • Try dashing away from your enemy with Hoodwink to fake an engage. Your opponent might overreact.
  • Keep poking away at enemy Champions to utilize Pickpocket as much as possible. The late-game gains can be very rewarding if you farmed it well.
  • Use Caltrops to slow your pursuers if you are chased.

Playing against Ritz

  • Harass or counterjungle Ritz as much as possible to prevent her from farming. She has a weak early-game that can be exploited easily.
  • Wait for a moment after Ritz uses Hoodwink to figure out which one is the real Ritz.
  • Ritz can be hard to chase. It may be best not to pursue her if you can't lock her up.

Champion Counters

Udyr - Udyr's invade power can make your jungling quite hazardous, especially if he goes with a Madstone build. You can't stop him from counterjungling you early on, as his good base damage will demolish you. Plant plenty of wards and call for ambushes if you see him enter. Later on, his crowd controls and tankiness will be a serious pain for you.

LeeSin - There's little you can do against an invading jungle Lee Sin. He will straight-up clobber you early on, and asking for help generally results in him ward-hopping to safety if your teammates try to ambush him. During team-fights, he can use Dragon Rage to kick you out of fights if you activate The Big Heist.

Shyvana - If Shyvana gets to a Feral Flare and BoRK before you get well-farmed, you're dead if you fight her. She can invade very effectively, and her high resistances mean she can tank you for a good while even once you are farmed up. Late-game you can outpower her, but she is likely to make late-game hard to reach. Plant wards and keep a constant eye on her position.

Background (rough; UPDATED)

You've earned it if you've stolen it. - Ritz

Ritz was originally a small-time pickpocket who stole money and food to survive, but she was clearly talented. One day, she ended up picking the pocket of a master thief named Legault, who happened to be the Guildmaster of the notorious Shadow Guild and was called the King of Thieves by many. Legault, impressed by her skill, caught up with Ritz and invited her to join the guild, and trained her personally in the arts of thievery. Ritz took to the lessons like a fish to water, and grew to admire her mentor. Through Legault's training, Ritz soon grew into one of the best thieves in the Guild.

But when Ritz was only 13, Legault passed away. Legault left in his will that Ritz was to be his successor, which was met with skepticism by the other Guild members. To prevent the Guild from devolving into a power struggle, and to prove her skill to the Guild, Ritz took on a highly dangerous job to steal a relic from The Black Rose Society in Noxus. Ritz managed to make her way to the relic, but was caught red-handed by none other than Leblanc, leader of the Black Rose.

Instead of killing Ritz, however, Leblanc used a spell to probe into Ritz's mind, and learned she was to be the next Guildmaster of the Shadow Guild. Seeing an opportunity, she allowed Ritz to escape, and even gave Ritz the relic as a "gesture of goodwill". Knowing she had to accept or die, Ritz took the relic and fled.

Ritz returned to the Guild with the relic, and the Guild decided that Ritz would officially become Guildmaster once she came of age. However, Ritz was left feeling unworthy of being leader, as she was essentially given a hand-out by Leblanc. Wanting to truly prove herself worthy of being Guildmaster, Ritz now seeks to pull off even more daring heists, while also seeking a way to turn the tables on the Black Rose and Leblanc.

Quotes (in-development; suggestions would be nice)

Ideal Voice Actress: Jessie Flower (Toph from Avatar: The Last Airbender)

Selection
Best start counting my cut.

Movement
Getting caught is for amateurs.
I've got a good feeling about this.
Who said greed was bad? They've obviously never been rich.
I AM the best there is.

Attacking
Like candy from a baby.
Yoink!
Fat wallets? My favorite.
It's already mine.
Try to last-hit. I need some change.

Taunting Sivir
Your gold? Soon to be mine, lady.
It's like you said: It's not stealing if you're dead.

Joke (Ritz takes out a coin purse and plays Hacky Sack with it.)
Now how'd I get my hands on this? Trade secret.
I wonder who this one belongs to. Ahh, doesn't matter.


Feedback will be appreciated.

40 Comments

LilStacey876/4/2014, 3:00:51 AM3 votes

Here's a small idea of what I mean though @Yousosmart. This is only because you laid a fondation for the vision though. Her passive could passively give her a BONUS GOLD EARNED type of storage. Where every bit of gold earn outside of the norm is placed into that storage (Also like when you mouse-over an Gold-Income item). And moves like your Ultimate could do damage based off of how much gold you've earned as True Damage. So say you rack up 500 Bonus Gold somehow, if could turn that into true damage. Just a thought.

Ysias6/1/2014, 7:17:18 AM3 votes

LeGault is the theif from Fire Emblem: Rekka No Kan. Coincidence?

Rubitonabuilding6/1/2014, 1:05:21 PM2 votes

I'm 100% on board for champs that have questionable careers (i.e. pirates, thieves, etc.)

My only suggestion is making her actually steal gold, not just get a bigger income of it.

here are a couple of gold-based champions I made a while back. Raena is very similar to your concept for Ritz

LilStacey876/2/2014, 7:43:54 AM2 votes

The idea for this champ is very creative. Im not sure if you planned this, but I can see your character as a unique type of support. I think it would be cool of she had more moves that stole gold and gave it to the nearest ally or herself. I know not many people want to make a full support character but moves like that, and say something that probably boost someone's gold income for a few seconds would be very different in the game right now. Imagine her racking up bonus gold and being able to give it to the ADC (Even the bonus gold from like the Ancient Coin or etc.). What do you think?

FloralVibes6/1/2014, 5:31:11 AM2 votes

In my humble opinion, she seems very hybrid-y and her ult, e and q seem similar to Zed and Shaco's abilities. The ratios are quite high on her ult and e as well. I don't think she needs to have both ad and ap on all of her abilities. Having said that, she looks amazing, I love her lore and I feel she would be fun to play with a high skill cap. TL:DR Give only ad or ap ratios on a couple abilities. Gvie q and w some love from e and r. Looks fun

Drekbkr6/1/2014, 7:30:23 AM1 votes

Q has too low of a cd and mana cost especially considering the passive and move speed it gives you.Late game it could also be effective harass. E has too low of a mana cost level 1, and looks like it could be used as a good escape.Her R doing true damage based off of ad and allowing her to avoid damage/cc is really strong and with just a bt is 400 true damage late game. Her being able to move while casting all/most of her spells makes her very strong in a kiting sense. Maybe too much power in the kit, having cheap harass/slow/escape/nuke/ and a passive that generates gold advantage on a carry.

NestKwiq6/1/2014, 3:15:03 PM1 votes

This would be a great champion!(would defenetily buy the skin bundle)

MrChildrens6/1/2014, 3:29:00 PM1 votes

how about making the passive more challangeing and funner? same passive, but change the "basic attack or ability" to "basic attack" and she'll "steal" from that enemy champion rather than "gain"? look's more like a thief to me this way~

her ability looks fun to me, but she could kite people forever with her Q, so you might probably lower that movement speed steal value a bit.. =D

Support Zed6/1/2014, 6:09:15 PM1 votes

I think that Ritz is a good champion idea, but I feel that she should be an energy user instead of a mana user. My reason is that most of her abilities have high costs,(excluding her Q, that's too low) using energy will quickly balance that out. One more thing I'd like to comment on is that based on her background and kit, she should be a ninja type character like Zed or something. We need a 5th ninja to make a ninja team anyways :P

Flintfall6/2/2014, 12:52:46 AM1 votes

I think this is one of the better thief concepts I've seen.

You've obviously put a lot of thought into making her slippery without making it impossible (still, hoodwinked borders on Leblanc annoyance level) while still balancing out her damage output in the process.

While her being able to move while using her abilities gives her some extra mobility, this is only frustrating to the enemy trying to chase her as she has two spammable slows and a speed up.

If this wasn't enough, if she gets fed, hoodwinked allows her similar tools like Zed and Leblanc , making her an impossible to catch roaming assassin.

Of course, she does lack waveclear, and her teamfight potential isn't really that good, every champ has their weaknesses. But all she really does then is get fed, be incredibly annoying, and generally useless (unless you absolutely crush mid game).

In truth, her ult could be a bit more creative than an almost instant Zed ult nuke that allows her to hit extremely hard afterwards. Tie in more to her thief scheme beyond stealing stats, because that just makes her more of a slippery drain-assassin.

Mavalawl6/2/2014, 1:12:50 AM1 votes

2 spells slowing the target (one steal movement speed, and the other one slows) if you change one of them i vote for it, also it would be cool if she could really STEAL the gold instead of just gaining extra gold with her passive, she would be everyone nightmare lol

darkdill6/2/2014, 1:30:06 AM1 votes

Several changes have been made to Ritz. I'll probably do more, but here's what I have for now:

  1. Ritz's Q is now much less spammy and doesn't slow her target anymore, but still gives her bonus MS and now also gives her some bonus AS if she hits a Champion. The damage has also been considerably altered.

  2. Hoodwink can no longer be used to swap Ritz's place with her clone. It was giving her too much utility and too much escape capability when it should instead be useful for mindgames.

  3. Ritz's passive now only works once every 10/9/8 seconds as opposed to working akin to a Spellthief Edge. This is so Support Ritz doesn't become a thing (Ritz is not meant to support).

Only Play Nid6/2/2014, 2:23:55 AM1 votes

Bu..bu..but Sivir!

darkdill6/3/2014, 2:04:37 AM1 votes

Wow, 2 days and I already get over 400 votes with around a 75% majority saying yes.

Where's my red post?

darkdill6/4/2014, 9:41:01 PM1 votes

New update!

  1. Ritz's Q has been remodeled a bit, now having a mere 1-second static cooldown! However, it now works on an ammo counter; she can only hold 3 shots at a time, and those take considerably longer to replenish. Since she can now deliver a quick 3-shot burst to you, I've rescaled the damage. Now Quicksilver Shiv scales off Ritz's total AD, not bonus AD; this prevents Ritz from snowballing way too hard in mid-game if she gets ahead (I call it the "Riven treatment").

  2. Ritz's base stats have taken a hit; she's now less durable (base health went down), but has a little more mana to play with. This means Ritz can be bullied a bit more easily early-game, letting you counter her hyper-carry scaling.

  3. Ritz's ultimate has had its range reduced to 350 from 500, which means you have to get really close to use it. However, its scaling is now better, as it scales off 50% of Ritz's total AD (instead of 50% bonus AD) and has a bit better AP scaling. Bigger risk, bigger reward.

darkdill8/2/2014, 12:20:25 AM1 votes

Updated Ritz to match my Reddit page of her.

In a nutshell, Ritz has a new ultimate that acts as a super combat steroid, enhancing both her attack speed and abilities with bonus effects. The Q passive has also been moved to her R, and now scales off 10% of whatever gold she gets from Pickpocket. (If the numbers are off, let me know.)

This change was because her ult could become toxic if farmed too much since it dealt instant true damage. Now it involves more action and pushes Ritz more to a melee carry role rather than an assassin role.

xKanati10/13/2014, 8:49:49 AM1 votes

I love the concept, and the lore as well. I wonder if Rito will ever pick up a champ made by the fans though...

Lewyn6/1/2014, 5:40:42 AM1 votes

I like the lore as it makes sense with the current League lore because way back in season 1 the item Zhonya's Ring was stolen from the Institute of War. I would love to see Rito make this :D

Old Newspaper6/1/2014, 7:02:39 AM1 votes

I agree with Floral. Try to focus on either AP or AD. I like a lot of the ideas as well! The abilities seem pretty similar like mentioned so I have an idea for E... How bout creating a clone that mirrors your moves in an opposite direction (I imagine something like you click E and split into two, one fake one real, it would sort of look like Velkoz's Q when it splits up), and something like you can switch with your clone but only right after you split up leaving the enemy guessing which one is the real one.

I like W, and assuming she is melee, I think Q should be more of an ability that can reset autos. Other than that I got nothing, but really good job dude. Champs sounds fun no matter what I said!! Rito pls
SightlyAce6/1/2014, 7:03:13 AM1 votes

She looks cool tho

AKmastah6/1/2014, 7:11:14 AM1 votes

although she looks nice on her abilities but with this ult its too much of dmg can easily burst a squishy champ such as nami sona etc