[Champion Concept] Neverious - Judge of the Void

The Neverworld·4/28/2014, 6:39:26 PM·11 votes·2,922 views

##Lore:

"Mercy for the faithful ... Death for the disbeliever ..." - Neverious, the Judge of the Void

"When there is no life to observe, suffering and frailty awakens, almost like a nature's rule - this atleast was said about Neverious, the stringent Judge. Neverious' true goals are hidden behind the omen that he calls upon these who are against his word and belief. Like a righteous traveller, Neverious forces the power of the Void on everyone, even the ones who are not worthy of it.

It is said that Neverious was once a man with a curious curse, forced to live a life without ending. Neverious had to live even after the deaths of his nearest and dearest persons and his love. The wish of his own end was that great, that he attempted suicide in so many ways, and in the end his wish was fullfilled as he entered the Void. A place known for its horrific atmosphere and death that awaits the mortal men - his memories were erased and his new life began.

The next known instance of Neverious was, when he forced his beliefs of the Void to mere mortals. Malzahar, the Prophet of the Void wasn't pleased of Neverious' arts. More than that, Malzahar disliked that Neverious offered even those who are not worth in his eyes the visions and powers of the Void. Neverious believes that the Void is for everyone who wishes to listen - deaf ears should not be tolerated, but rather punished for their ignorance.

The eye with the scales that always accompanies Neverious is watched by none other than the ruler of the Void, observing and punishing those who face not only Neverious, but also the absolute power of the Void. It is said to have a own will, but never ignores the command of Neverious, thus appears as a part of Neverious.

When asked what Neverious' reason of joining the Institute of War was, he said that he was sent by none other than the 'Voice' of the Void and has come to secure the few lives that are willing to serve the Void, before Runeterra as we know it ends, sooner or later."


##Appearance:
#####(Click - redirect to DeviantArt and Creator)

http://liyart.deviantart.com/art/Judgement-357618687
http://liyart.deviantart.com/art/AM-365385137

##Champion Explanation - Neverious, Judge of the Void

  • Neverious [Ne-ve-ri-us] is corrupted by the Void, thus means he is similiar to Malzahar and Kassadin.
  • Neverious fills the Niche of a Shadowpriest who can be everywhere and nowhere. A Mage/Priest with the ability to corrupt his surroundings.
  • Neverious is best played as Mage or Support, he can be played in Jungle - but with high risk.
  • Even though Neverious appears to be in the group of "Cult of the Void" like Malzahar, he never was invited nor calls himself a member of it. Despite of the same goal to bring the Void to Runeterra, Neverious wants to take more vessels to create a army for the Void.
  • Neverious is a combination of a Priest and a Executioner, but appears more like he believes - as a righteous judge.
  • The eye above Neverious has scales. Those scales impersonates the egyptian mythology of putting someone's heart on one side and a feather on the other - if the heart weighs more than the feather, this means the person was more wicked than good and he deserves punishment. So like here, Neverious can weigh the soul of a mortal man to see if he is capable of the blessings from the Void, and if not, the person deserves to die.
  • The Void gave him the ability to walk on small thin wheels which still don't touch the ground and hover above. Those circles symbolizes that Neverious needs to keep in mind that he shouldn't walk on the same ground as the disbelievers and heretics.
  • In story and quotes, Neverious talks with the Eye above him - it refers to a yet unknown source that is being named by Neverious as "Lord" and sometimes as "The Voice". This is a Voidborn that is imprisoned in the Void and talks and acts with the Eye and manipulates Neverious' mind and personality.
  • Unlike Vel'Koz, the eye is not a voidborn itself but rather something like a medium.
  • Kassadin doesn't know it yet, but Neverious knows the current state of his daughter who was sent to the Void by Malzahar.

##Stats:
Damage ----------------- 44.2 (+3.3 per level)
Attackspeed --------- 0.650 (+ 3.1%)
Health -------------------- 415 (+84 per level)
Movement Speed 330
Armor --------------------- 15 (+3.5 per level)
Magic Resist -------- 30 (+1.0 per level)
Health Regen ------- 7 (+0.6 per level)
Mana Regen --------- 7 (+0.6 per level)
Attack Range ------- 600

##Abilities:

SK = Skillshot
LO = Lock-On
MC = Mouse Cursor
AU = Aura
P = Passive
AoE = Area of Effect
DoT = Damage over Time

| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Innate Passive | Judgement of the Void | Whenever the Eye above Neverious is actively on a unit, it strengthens or weakens it. On Neverious/Ally: Basic Attacks and Abilities heals the wearer by 5%/10%/15% (1/3 with multi-target or DoT) of the damage done (Can't occure more than once in 1.5 seconds). On Enemy Unit: Grievous Wounds is applied (Reduces Heals, Health Regen, Healing Effects, Life Steal and Spell Vamp by 50%)

| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Q | Embrace the Void | Neverious creates immediately near by a 350 range circle-sized portal from the void. After 0.5 seconds, enemies suffer a 25%/27%/29%/32%/35% (+10% AP) movement slow for 1.5 seconds and receive 45/58/71/84/97 (+45% AP) magic damage. If the Eye above Neverious is above an ally or enemy, it can be cast near them as if Neverious was there instead. |MC + AoE |650|35 / 40 / 45 / 50 / 55 | 7 / 6.5 / 5 / 5.5 / 5

| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | W | Insidious Eye | Neverious' eye follows its given target for 4.5 seconds or when 1700 range has exceeded If cast on an ally Champion: Neverious' eye appears at the ally target and blocks the next basic attack done by a enemy. If cast on an enemy Champion Neverious' eye appears at the enemy target and silences for 0.5 seconds and grants vision. |LO|475|60 at all ranks|13.5 / 12 / 10.5 / 9 / 7.5

| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | E | Silent Prayer| Neverious shields himself from the next ability within 2.5 seconds. The absorbed damage is then stored for 2.5 seconds, which then will be added upon next ability use within those 2.5 seconds. (Max 500 damage addition / Min 100). If the eye of Neverious is cast on a enemy, it returns immediately to Neverious upon activation. If it is on a ally unit, the shield will apply to the ally and the damage taken will be applied to Neverious' next ability cast. |LO|500|50 at all ranks|18.5 / 17.5 / 16.5 / 15.5 / 14.5 / 13.5

| Ability | Name | Effect | Type | Range | Cost | Cooldown |- | Ultimate | Carnifex | On the enemy target: four void particles instantly appear around the target in a x-formation. After 0.5 seconds, one by one projectile goes straight through the enemy target with each 0.3 seconds delay. Each projectile deals 40/70/100 (+50% AP) magic damage and can hit nearby enemies if it goes through them. (Explanation Picture down below) If Neverious' eye is already on a enemy target, then it can be cast on it or nearby enemies (Same goes for if the eye is on a ally Champion)|LO|650|100 at all ranks|110 / 90 / 70

http://apollo-na-uploads.s3.amazonaws.com/1398709112711/Ultimate.png


###Explanation & Personal Opinion Neverious fills a important niche that isn't yet really existant. While it is true, his kit has similiarity to Lulu, but Lulu is getting more and more dragged to the role of a Support, while Neverious stays balanced either way as Support or Mage. Lulu in her current state is extremely unhealthy as a solo midlaner due to her two damage abilities, her auto-attack passive enhancer, her Ultimate and her free movement speed. Neverious on the other hand, can everytime harass with a AoE that is hard to hit, his eye that deals no damage and a shield that works like a charm for him or his allies.

Over all, Neverious is roughly a combination of Orianna and Lulu. Neverious though, has much more room for tricky mechanics. As an example, Neverious can use Insidious Eye on a enemy target. While he is in a 1700 range, he can cast his Ultimate or his Q everytime on the target or near by enemies, allowing him to deal damage from a safe spot, but doesn't deal constantly unhealthy damage that can't be avoided like Lulu does.

Neverious' Ultimate has a tricky mechanic - It is not made as a finisher, but rather to wreck in teamfights and to outsmart the opponent in the middle of the fight. Whenever a projectile prepares to fly through the enemy target, it locks at the current position and then flies. This means that the target can escape it with flash or a fast dash (like Ezreal - Tristana's dash is too slow for example) or really high movement speed (Hecarim). However, one projectile or atleast two can be dodged, but two projectiles will at any cost hit the target due to the low dash/flash options (.. actually, Ahri can escape this ultimate with three dashes and one flash, thus makes Neverious' hard counter).

Overall is Neverious strong against sustained Fighters(Swain, Riven), AD Casters (Ezreal, Varus, Jayce, ecetera) and AP Nuke-Mages (Kassadin, Fizz, Orianna) and loses against strong Assassins like Talon, Zed, Le Blanc and offtanks (Vi, Yorick, Tryndamere). As a Support, he rules against Melee Supports (Leona, Alistar, Taric) as his Q gives free harass and slow. When the eye is placed on the ally, he can kit and sustain, too.

###Quotes: Neverious sounds a bit like "Spawn" (Anti-Hero). Here some quotes/evidence of his awesome voice.
http://youtu.be/8-4zn6ZqKyY?t=1m8s
https://www.youtube.com/watch?v=yEjjj6smZP8

Selecting on Champion Selection:
"I will judge your skills.."

Ingame - Walking:
"Do you hear it?"
"The sound of the Void.. ahh.. how wonderful"
"Embrace your hunger, your lust, your desire."
"This world is ours for the taking!"
"A name to lodge in the hearts of all who hear it"

Ingame - Attacking:
"Glory to the Void"
"The root grows thick and black"
"Now's the time"
"Reign over me"

Ingame - Joke:
"Pain is an illusion of the senses, fear an illusion of the mind, beyond these only death waits as silent judge o'er all."
"Without the light of the Void, the world would stagnate and collapse!"
"All of it. Or none. Or perhaps something in between?"

Ingame - Taunt:
"You don’t know the things I dream. No one does, no one ever cared enough to find out."
"You want the truth of my life and death?"
"Surely you would not deny me my small enjoyments?"

Ingame - Laugh:
"The Enemy Within.. muahaha"

Ingame - Dance:
Neverious rams his staff in the ground and then he dances the hustle (Hand to the hip to the air and back to the hip)

Special Interactions:
If Neverious uses his E to call his eye back, he will say "Did you miss me, Lord?", "I missed you too, Lord".
If Neverious uses his W on a ally, he will say "Keep him safe, or else...", "Just for a short time".
If Neverious uses his W on a enemy, he says "Corrupt him with your voice, my Lord".

If Neverious meets Malzahar, Neverious says "You call yourself Prophet, yet you dislike my methods..", "Malzahar, one more word and I'll snitch you".
If Malzahar meets Neverious, Malzahar says "Filthy being - newborn and yet claims the voice for himself", "With power comes great responsibility - not everyone deserves Power".

If Neverious meets Kassadin, Neverious says "Ahh.. you two are indeed related with each other". "Kassadin, do you never give up? You've so much hidden potential..".
If Kassadin meets Neverious, Kassadin says "SILENCE! I KILL you!", "Don't you dare to think that we are equal".

If Vel'Koz meets Neverious, Vel'Koz says "You see, but you do not observe".

33 Comments

Worgslarg4/28/2014, 10:44:54 PM6 votes

Yes. And need I say more? Yes.

Finally the all void team is possible.

Sarcana4/28/2014, 8:40:42 PM5 votes

I love this concept. A void champion that can go mid lane and still have the ability to support the team with his W. Rito pls.

The Neverworld4/29/2014, 7:27:45 AM3 votes

Thanks for all the kind words guys!

chuzzie274/29/2014, 3:25:19 AM3 votes

Holy balls. Yes, a THOUSAND times yes!

Rito, just pls this once.

monkeychango9994/29/2014, 3:53:23 AM3 votes

this is fucking AWESOME!!!!!!!!!! I truly think this should be a champ and you have a concept to follow up. nice and the ultimate seems amazing. nice job

Shamont11/24/2014, 3:40:07 AM2 votes

I really like him, he is very balanced. I especially liked how you balanced his mage and support capabilities, so he has an even aptitude for opportunities to play as a mage or support. I really like the mechanics for each ability, they are very unique and original, and I see how they have uses for mage play and supp play. Based on what I have read, given the current situation he is the type of champion who can change game tactics on a dime to switch roles and that's really cool. Hes like a better version of champions that have two forms, because his change is very fluid and only requires a change in a players game mentality. I really think that the LoL needs a void support and this guy really fits the bill. I read everything you have on this post, and you have really developed a nice arch type and Neverious fits that niche perfectly.

Just a few questions though. When Neverious is played as a mage, would he be played for sustained damage over time? Can Neverious only control the eye through means of activating Insidious Eye? Does that make his W a set up for E and R? Could he reactivate W to instantly make the eye come back to him, if he needed it? How does the eye move? For Insidious Eye, is the 1700 range locked on the location that the ability was activated, or is the range dependent on Neverious's current location? Its really cool how on W eye grants vision if its on an enemy champ, is the vision granting indefinite conditionally? Whats the sight radius of the eye? Could you use the eye to scout ahead then, kind of like a Kalista soul (send it out an it would return, or would it be sent out and just stay like a ward until you pick it up)? Would the eye on an allied champ, increase their own sight radius by a percentage? Is the eye targetable, on an enemy or otherwise? What happens to the eye if it on an ally and the ally dies while the eye is on them? Are reduction of Heals, Health Regen, Healing Effects, Life Steal and Spell Vamp by 50% all a part of Grievous Wounds? Have you given thought to making the Eye stun if its on an enemy on activation for E, before returning to him? Does his ult do extra damage if the eye is already on an enemy champ, or maybe apply some other debuf? Does Neverious get jealous if someone else has the eye for too long? Would Neverious gain MS if the eye was on an ally for X sec to catch up because he was jealous (would allow him to supp easier)? Do the eye's scales tip in one direction if hes fighting an enemy, and tip in the other direction if he is supporting an ally?

Beside all my questions, I think that you have a really great champion, that really goes beyond a concept, its really developed He's great I give him ☆☆☆☆☆

Drakheart5/9/2014, 4:03:02 AM2 votes

Bump. So well made. I would so try this champ out.

slykid014/29/2014, 12:03:31 AM2 votes

Brilliant idea and artwork.

Rubitonabuilding4/29/2014, 2:25:36 PM2 votes

I got a bit of a TL/DR feeling from this post. Nothing against your concepts, a lot of them are great, but you get seriously involved in the lore and quotes and details, and the long posts are a bit of a turn-off to me personally. I guess I'm just more of a generalist.

Not gonna lie, it seems like this champion is overly complex (though I shouldn't be one to talk, Banshee's Abandoned Well is quite insane in its complexity).

That being said, the overall concept is cool, and I like the artwork. Keep up the good work! :D

Shamont11/27/2014, 9:11:04 AM1 votes

You have inspired me to do great things! please come take look at the product you help create! http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/zWVzZnLk-champion-concept-gryndheim-the-usurper

Shamont extends a gracious welcome for you to come check out his concept

PROJECT Diana NA11/27/2014, 10:58:22 PM1 votes

bump

Iloq5/1/2014, 3:06:52 AM1 votes

The eye to me (an inexperiened player) acts a LOT like the ball with a different lore and kit. It would make an amazing character with some tweaks to the Q because It seems like an Orianna Command: Dissonance without the speed boost for allies. If you changed up Q to like a short short stun that would cancel channels I think that would be more beneficial to his kit as an AP/support role. It would help him in mid lane to channels like Malz ult and vel ult. As a support it would cancel things like the Caitlyn and Jinx ults if timed correctly. Also currently it sounds exactly like Syndra's Dark sphere with less of an AP Ratio.

HarleyQwin Hades5/16/2014, 1:49:31 PM1 votes

yeah man awesome champion he looks cool as f**k, love it. maybe some judge dred quotes. "IM the judge, jury and executioner" or " I AM THE LAW " or "i sentence you.....TO DEATH" or "order has arrived" or even "ALL RYZE......hahahahaha" laighs in a deep voice.

So this one time10/20/2014, 4:27:39 AM1 votes

void support. seems legit

AbyssionKnight10/20/2014, 5:00:21 AM1 votes

Seems broken to me.

Passive is way too strong. Being able to provide lifesteal and spell vamp to yourself, or any of your allies, is already super strong, but the fact you can also permanently have grevious wounds on a target, is insane, especially when you factor in your other abilities, a silence, vision, gives shields, and let you cast from the target.

My next concern here is counter play. From what I understand casting your eye onto a target is just a point and click, while the rest of the abilities spawn depending on where the eye is, so there doesn't seem like much of an opportunity to dodge any of his abilities. It all seems very point and click, which isn't too fun on a caster, and beyond having good reflexes, seems to have a low skill ceiling.

200% AP ratio on the ult also seems seriously too high, especially for a point and click.

I also don't read this and think you'd feel impactful. Besides ult and Q, e and w both feel very brief and lack lustre. The abilities don't seem weak, but they're like old sona. You might have a lot of power, but it's not visible or appreciated by your allies or enemies. I think as a midlaner, you'd feel incredibly useless after your ult and q have been used.

AbyssionKnight10/20/2014, 8:54:03 AM1 votes

"Neverious fills a important niche that isn't yet really existant. While it is true, his kit has similiarity to Lulu, but Lulu is getting more and more dragged to the role of a Support, while Neverious stays balanced either way as Support or Mage."

That's your own wording. So I looked at the champion's non-support aspects.

You listed your Q as a mouse cursor. You hit Q and where ever your mouse is the spell goes. You also state it's instantaneous, so no cast time. I don't see how that is not point and click.

I also noticed the duration on Q. However at max rank it has a .5 second cd, less if you have any cdr, so it can be maintained permanently.

I also read your counter play. It's basically 'hope you have flash, or play a super mobile champion'. I don't think that's particularly counterplay heavy, since not only do the majority of champions not have a way to avoid it, but it requires you take flash. Even with flash, you only have 1 flash every 5 minutes. That means without cdr you get 4 ults per flash, and depending on when you use it, you'll do between 75-100% of your damage per ult. With max cdr (for a support that'd be gold gen item + cdr boots+ athenes) your ult will be on 42sec cool down, or 7 ults before that persons flash is back up.

As you said, without absurd scaling on his ult he has no damage potential and will feel bad. This will be especially true during the laning phase. He'll be like soraka, except with less supportive power in lane. That's an issue with the kit. You should feel useful even when your ult is on cd,and as is you don't feel impactful without your ult.

AbyssionKnight10/20/2014, 5:57:08 PM1 votes

.5 sec cd because I assumed cd starts on cast, not after the spell has finished. In that assumption it's a .5sec cd. If it's after the ability then i'm wrong, though you don't say which, and they game has cd's for both ways, so it's not an invalid view. As for the .5sec before damage, you're right there. I misread that as the slow took place after .5 sec, not the damage as well. My bad.

Also, you didn't call his ult a finisher you in fact said "Neverious' Ultimate has a tricky mechanic - It is not made as a finisher, but rather to wreck in team-fights and to outsmart the opponent in the middle of the fight. " Since your post states it is not a finisher, that is why i've had issues with it, because it seems to entirely be a finisher.

Shamont11/25/2014, 3:05:10 AM1 votes

Just to clarify when I said to the scales tip, i meant it just as a cool visual effect, one side of the Eye's scale would tip lower, if he was fighting an enemy, but you probably dont like that based on your previous post.

I also now understand why you did not give his E an upfront offensive mechanic, thank you for clearing that up.

And one more question. You said that the ult is not meant to be a finisher if he is playing as support, but as a mage it would kind of have to act as one. And because it was created more for the objective of "wrecking enemies in teamfights and to outsmart the opponent in the middle of the fight" it doesn't have a whole lot of upfront damage, because its more for utility. You said its a tricky mechanic and it could be used to outsmart opponents in the middle of a fight. Have you given thought to giving the ult a mechanic that relates to the abilities of a support but still upholds his ability to be a dangerous mage? For example if the eye is on the enemy, while the ult is active, allied attacks on the enemy that the eye is on, will increase the ults damage (or ability power? any buff will do I guess) (maybe for every 100 damage the number of void particles is increased by 1). This adds to the effect that the scale is gaining weight on one end, and this also means it will be tricky for the enemy to gage the effectiveness of Neverious's ult, since it would normally not do much damage but with allied help it could do much more. That way if you are supporting and you want to go in to finish them off, you get the eye on the enemy, start the ult, and let the damage build from your allies attack as the ult starts. I think that a mechanic addition like this could add to his supp and mage abilities. But I want to ask if this would subtract from his theme or team position. Do you think this type of addition helps or hurts they way you want him to be played. If so just ignore this section of the post.

Shamont11/25/2014, 10:55:38 PM1 votes

ok i see so having that type of buff unconditionally would force you to lower the damage of the ult to balance it out, got it. Thanks for taking the time to answer all my questions.