Sion - The Unstoppable Zombie
https://www.facebook.com/AntonioDeLucaVisualArtist/photos/a.716648521680520.1073741843.620852267926813/716648578347181/?type=3&theater (Picture credit to Antonio De Luca, Visual Artist) Sion – The Unstoppable Zombie
Statistics Health: 400 (+100) HP/5: 8 (+1) Range: 125 (Melee) AD: 55 (+3.5) AS: .651 (+2.5%) Armor: 22 (+3) MR: 30 (+1.25) MS: 350
Passive – Hungry for Blood Sion permanently increases his maximum health every time he kills a unit. He gains 3 health for each minion or monster kill, 5 health for each champion assist and 10 health for each champion kill.
Q – Bounding Leap
Range: 250 - 600 | Cost: 20/60/100/140/180 health | Cooldown: 16/14/12/10/8
Sion breaks free of all crowd control effects on him; he then, after a .5 second cast time, leaps towards the cursor’s location damaging and slightly knocking back any enemies within 300 units of his landing location. Additionally, any units landed on directly by Sion take bonus damage based off of Sion’s maximum health and are stunned instead of being knocked back. Sion is immune to all incoming crowd control effects throughout the duration of Bounding Leap. If Sion targets himself while casting Bounding Leap he will just break free of all crowd control effects.
Damage: 25/50/75/100/125 (+10% maximum health if landed on directly)
Stun Duration: 1/1.25/1.5/1.75/2 Seconds
W – Soul Drain
Range: 400 | Cost: 10% current health | Cooldown: 16/15/14/13/12
Sion creates a deadly mist around himself that slows and drains life from nearby enemy champions. The damage is based off of the enemy champions’ current health; the heal is based off of a percentage of Sion’s missing health. The effects of the mist will persist for 1 second after a champion leaves the mist, or until the mist fades.
Slow Amount: 20%/25%/30%/35%/40%
Damage: 4%/5%/6%/7%/8% current health per second
Heal (first enemy champion affected): 4%/5%/6%/7%/8% missing health per second
Heal (each additional enemy champions affected): 1%/1.5%/2%/2.5%/3% missing health per second
E – Deadly Blow
Cost: 20/40/60/80/100 health | Cooldown: 9/8/7/6/5
Sion’s next basic attack within 5 seconds will deal bonus physical damage.
Damage: 30/60/90/120/150 (+50% bonus AD) (+5% Sion's maximum health)
R – Thirsty for Blood
Cost: 10% current health | Cooldown: 120/100/80
Sion doubles his lifesteal plus an additional 25%/50%/75% for 20 seconds.
Passive: Sion gains 1/2/3 bonus movement speed for each 2% max health he is missing.
Movement speed gained at 0 health: 50/100/150