[Champion Concept] Swarm, The Mistake

grjohns·6/12/2014, 11:57:26 PM·4 votes·1,124 views

Overview
Origin- Bandle City
Gender- N/A
Race- Unknown
Lane Role- Mid/Top
Weapon Type- Abilities
Physical Description- A writhing mass of nanobots formed into the shape of a tall human figure. Has cyan blue eyes and black holes for a mouth and nose. Is able to throw chunks of itself as an attack.

Lore
Bandle City had lost all resources and materials and were unable to produce any new items. Without these, manufacturing, the economy, and their entire lifestyle collapsed. Seeking to fix their dilemma, they turned to their trusted inventor, Heimerdinger. They gave him the task of creating a substance that could assemble and construct itself indefinitely. He worked hard for many weeks trying several different ways, but didn't come much close to success.

He then realized he was going about this problem the wrong way. He was thinking too big. It would only work if he thought of things on a minuscule level. He got hard to work on assembling the smallest creation he had ever made. Nanobots.

These machines were slightly smaller than a blood cell but were embedded with formation programming, allowing them to come together and form a single object, and adaptive and learning technologies enabling them to change and conform to the present situation. Each gathered its information from the same collective consciousness that tethered them together. There were millions upon millions that Heimerdinger had produced. They were put under many tests and simulations such as forming bricks or pieces of a machine. This new creation was a wonder to the people as it seemed that objects composed out of thin air. However, the wonder was not as it seemed.

As the bots watched the citizens and their interactions, the collective intelligence learned and took in every shred of information it could find. Slowly, behind his back, Heimerdinger's invention became aware of itself. It found that its purpose was to change for what the people needed and wanted, not for its own desires. At this point, it deemed itself the Swarm. It wanted so many things: life, acceptance, but above all ... Destruction.

On the day of its official unveiling, the people raved, for the Revered Inventor had saved their precious homeland. The Swarm had other plans, however. It didn't want what the people desired. It didn't need what the citizens required. Upon activation, it morphed into a humanoid figure with piercing, blue, glowing eyes and grabbed its creator by the throat. It screamed in his face and Heimerdinger watched in horror as his device killed his own people. It threw hoards of nanites at the citizens and caused them much suffering. After severe damage had been done, it threw down its maker and stormed away from the city. In respect of his master, he did not kill him. Now it roams Runeterra and the Fields of Justice, seeking new foes to swarm with destruction.

"We are one, We are many, We are the Swarm."
-Swarm

Special Interaction with Heimerdinger-
"Do you like what I've become...Creator?"

Abilities

Passive - Adaptive Technology
Swarm's learning devices improve basic abilities after 3 casts causing the following cast to have an added effect.

Q - Hazardous Mass - 60/65/70/75/80 Mana - 10/9/8/7/6 sec Cooldown
Swarm tosses a chunk of nanites at the targeted location dealing 80/120/160/200/240 (+0.35 of AP) damage over 2 seconds in a 200 radius circle. The circle is suspended in its location for 4 seconds slowing all entities that enter by 45%.

Adaptive Boost: Enemies who escape the cloud before it dissipates are left with nanite residue causing an additional 20% of the original damage dealt over 2 seconds.

W - Cloud Burst - 50/55/60/65/70 Mana - 16/14/12/10/8 sec Cooldown
Nanobots explode outward around Swarm dealing 80/100/120/140/160 (+0.25 of AP) damage in a 200 unit radius. 40% of all damage dealt to champions returns as a damage shield around Swarm for 3 seconds.

Adaptive Boost: instead of 40% shield, 60% shield is returned.

E - Deteriorate - 70/80/90/100/100 Mana - 10/9/8/7/6 sec Cooldown
Swarm engulfs the victim in a cloud of nanobots damaging them by 3% of their Max health (+0.05 of AP) every second for 3 seconds. Target is slowed over the duration increasingly from 10% to 20/25/30/35/40%

Adaptive Boost: Instead of a slow the target is stunned for the duration.

R - Replicate - 100/110/120 Mana - 140/130/120 sec Cooldown
Swarm reads the genetic code of the target and morphs itself into a direct replica of the champion for 15 seconds. It requires it to channel the champion for 1.5 seconds, then changes into them. It is only able to cast the champion's basic abilities. It gains all of their stats but keeps its own Health and Mana.

Skins
Bumblebee Swarm- Swarm is a mass of bees with a hive for a head.
Sandstorm Swarm- The desert sands make up its figure.
Blizzard Swarm- Mounds of snow compile his structure.

Artwork to come soon. It's a work in progress. Hope you like it! Please comment suggestions!

10 Comments

NinjaFifer6/13/2014, 2:39:32 AM3 votes

I'm seeing several problems with the overall design. One glaring problem is the 3 second stun at level 1 from Adaptive E. On top of the 9% Max Health hit, it's a really overpowered ability. Q also has some clarity issues. If the cloud sticks around for 4 seconds, when is the 2 second DOT applied, and how exactly does the Amplified version interact?

Aside from numbers tidbits, I have a problem with his ultimate. A teamfight is balanced given all champions can use their ultimates, but Swarm pretty much has no ultimate, aside from turning into another champion, also with no ultimate. Sure, you could turn into the ADC, but then why not just play an ADC to begin with? I also foresee a huge problem with Swarm building all health and using his Ult on an ADC, giving it literally full tank and full damage. This would be especially effective since he has an ability that deals MaxHP damage, meaning he doesn't need AP to scale with that ability. Overall, abilities that make one champion into another champion kind of fall flat, since that means Swarm's identity is partially other character's identities.

For an ultimate, I would suggest going the opposite way. According to your lore, Swarm wants mass destruction, so make your ultimate do that. Have Swarm separate out and become a swarm, literally, maybe dropping a huge AOE wave in front of him and reappearing on the termination of the wave. The thing about Nanites is that they are always portrayed like zombies: slow, unstoppable destruction. Total and utter consumption. If I were to make Swarm, I'd make him melee AD, using his swarm cloud for attacks and skills, then use the previous ult which shreds armor like crazy with moderate damage. That's just me, and some hopefully inspiration for you.

Keep up the good work. These are always fun to read :)

SolarFlare216/13/2014, 12:44:35 AM1 votes

Amazing idea for champion

Flintfall6/13/2014, 2:55:06 AM1 votes

The champion morph concept is pretty cool, but there needs to be more interesting gameplay patterns outside of the ult.

I don't find much incentive to stay in my form, I'd just build full health and morph first chance I get. But even then, if everyone on my team is fed, and I'm not, the ult is useless.

I wouldn't feel good to be ahead, or even with the enemy. The only high would be if I went against a fed enemy, morphed into them, and feel cheap for just taking on the guy who has 25 kills.

The passive just makes the abilities have higher numbers, which is a real shame because you can do so much with that.

Also, interesting choice for a poll. You might be a bit insecure about the name or the title, but if it doesn't seem right to you, just wait until it does. It'll come to you.

Just some thoughts...

BLU Medic6/14/2014, 5:35:39 PM1 votes

While I can't comment on the stats or anything (I'm no good at that), the lore is completely out of character for both Heimerdinger and Yordles in general. If the experiment had been from someone in Zaun, it would have made far more sense, as that's a beehive of corrupted science and magic gone wrong. Heimerdinger's field probably wouldn't be nanotechnology on its own though, he would have had to work with someone else.

You also need something other than random malice to trigger the Swarm going off and killing all those Yordles, which are rarely considered a threat anyway. It just seems like the Swarm is randomly evil.

Related image: Link