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New in 2016: Jungle

Riot··2 votes·44,230 views

Pro players and teams have been scrambling since the preseason to break down the new metagame and find advantages to exploit. In this 'New in 2016' series, we're looking at how the changes from the preseason and Patch 6.1, the first patch of the 2016 competitive LCS season, could impact the pro scene. We've looked over the changes to top lane, and now we're heading into the jungle. 

The preseason brought plenty of changes to every role, but junglers in particular were affected by revamps to some of the most fundamental characteristics of the game. With the changes to visions, Masteries and items, the jungle has become a much darker and scarier place.

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Vision

"Before, junglers could buy wards and protect their lanes pretty well," said Renegades jungler Crumbz. "But now, with the removal of green [Sight] wards from the shop, junglers have a hard time protecting lanes." While that may sound like a detriment to the role, it's actually to junglers' benefit -- rather than playing defensively, junglers are now more encouraged to look for kills.

"In some respects, it's just easier to get ganks off and kill people, because there's not as much vision on the map," said Liquid's IWDominate. "The jungle has two different options. You have the vision priority style, where you can go Tracker's Knife and still kind of play as the vision control of the team. But you can also not buy many wards and go carry style, which is viable in 2016."

To assist junglers pulling off their ganks, Patch 6.1 has made it even harder to track the jungler -- and it was already pretty hard to do so in the preseason. According to Crumbz, one of the only consistent ways to track the enemy jungler now is to have your own player place wards into enemy territory with Tracker's Knife. Alternatively, the AD carry and mid laner can drop Farsight Alteration totems (blue wards) -- and recently, it's been common for teams to run four of them to help track the jungler as well.

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But Farsight's early game cooldown's taken a massive blow in 6.1: while you can still cast it from great distance (hence the name), the increased 92 second rest time between casts (up from 76 when bought as soon as possible) makes it much harder to simply blanket the enemy jungle with vision from relative safety.

Runic Echoes

The lack of map-wide scrutiny has made it much easier for assassins like Rengar to be relevant again, and junglers are pretty satisfied with the current meta game’s expanded options. "We have champions like Kindred, who sort of clears slow in the beginning, but then does an insane amount of damage," said Echo Fox's jungler Hard. "We have champions that are still good, like Lee Sin, Elise and Gragas. There's so many champions you can play this time -- before, it was like three, and now it's seven."

Seven is a huge improvement over three, but if Player Relations Specialist Patrick "Scarizard" Scarborough had his way, seven isn't where it'd stop. "We had a bunch of bad mage junglers -- that was just kind of the case," he admitted. "Runeglaive was basically saying 'let's shrink the pool, but make [champions that can use Runeglaive] all really good.' Runic Echoes [coming out in Patch 6.1] is saying 'we're opening that back up again with an item that's useful for more characters.'"

He knows of players attracted to off-junglers like Karthus, Brand and Cassiopeia -- none of which are particularly synergistic with Runeglaive's Sheen-based autoattack modifier. The new Runic Echoes, however, works more like Luden's Echo, triggering off spell effects instead for bonus damage.

But, to Scarizard, it isn't necessarily the spell proc damage that deserves attention. "If we're going to see any new junglers as a result of this, it'll be because of the extra 10% movement speed. 10% plus Boots of Swiftness is a lot of speed. When used on Elise, you go into Spider form, and you basically don't have to land Cocoon."

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Masteries

Junglers gotta go fast to sneak past wards and get onto targets, but Runic Echoes isn't the only new tools given to them to do so. The new mastery system has greatly expanded options for how players customize their champion’s play style -- especially exemplified by keystone mastery Thunderlord’s Decree, currently popular in every role for the bolt of extra damage it piles onto enemy champions. But while most players might default to Thunderlord's Decree, Scarizard thinks that the updated Stormraider's Surge deserves a new look on Patch 6.1.

Stormraider's Surge, found in the Cunning tree, now grants a huge 75% slow resistance when it's triggered, along with 40% movement speed -- and triggering it is a lot easier. "The damage window being moved up by half a second is actually pretty big," claimed Scarizard. He gave examples of champions that would particularly benefit from being able to stick onto their targets with Stormraider’s movement speed bonuses: "Olaf is somebody people are already building this on. Vi is another; Vault Breaker, autoattack, and Denting Blows is a lot of damage. The 2.5 second window is often enough for an extra auto-attack or proc on an ability to get insane movement speed."

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"I think teams will still value Thunderlord's Decree very highly if you're going for early-game battles," said Scarizard. "But I do think the Stormraider's Surge buff is significant."

He agreed that Diana might be a particularly brutal beneficiary: the combination of Stormraider, Runic Echoes, and fewer wards to spot her approach means a lot of squishy champions are going to be saying a very premature "goodnight."

With the changes in Patch 6.1, junglers are eagerly sharpening claws and blades for a brand new hunting season. Let us know what you think of jungle in 2016, and stay tuned for more in the New in 2016 series coming this week, where we'll go over all the changes coming to every lane.

32 Comments

Retillin3 votes

I'm not really sure pros are scrambling. Seeing a LOT of Lee Sin in pro games... shockingly...

Nimmer2 votes

I still don't understand why every time the AP Jungle item changes they don't just keep the old one and add the new one. Runic Echoes is really good, and I still like champs with it, but other champs do have better synergy with Runeglaive. With all the emphasis Riot has been putting on itemization options and player preference, you would think jungle item options for AP junglers would be a good thing.

HoldenC1 votes

cuz then they'd be giving ap junglers special treatment

HoldenC1 votes

like they aren't already ;D

MarbleWolf1 votes

Not exactly... You have Warrior, for spell-based AD junglers like Lee Sin and J4. In fact, I've seen a good amount of marksmen go warrior because Devourer only procs on ranged champs once every 4 AA's. Devourer is for AA-based AD junglers, xin zhao, master yi, kindred, etc.

Cinderhulk is just for tanks, but with both Runic Echoes and Runeglaive it'd be ok for AP jungler. Runegliave for AA-based AP junglers, and Runic Echoes for spell-based AP junglers.

Runeglaive = Devourer. Runic Echoes = Warrior. Cinderhulk is just there.

Bat81221 votes

First :P

Etherealist1 votes

Very interesting, have to look back into jungling moresummoner 11 item 1402

RiotSpinneli1 votes

I don't jungle too often, but when I do, I usually go with Vi or Shyvana. SEEMS like they still might be good! Any new champs you guys wanna try in the jungle this season??

Pharoh2 votes

Jungle items still overpriced, takes too long to build into basic Stalkers Blade, etc. Severely limiting junglers power and gank ability early game, especially on champs with slow clear. For example, I love playing Fizz jungle but having to back after just 3 or 4 camps and only being able to buy either a item 2032 or item 1039 significantly extends the time before I can get a successful gank off

Decrit1 votes

Zyra, thanks to the echo item and the ability to avoid damage thanks to plants.

I will be garbage, but heck i will be heclectic about it!

More seriously RekSai is love and life, or Elise . Usually i like to play early aggression champs.

the results may vary.

DezeMuffins3 votes

Zyra doesn't clear the jungle, Zyra IS the jungle

Decrit2 votes

I am the one who tangles

FromTXwithLove2 votes

Hopefully Khazix is actually functional as a jungler again at some point. I miss my void buggy..

Also, I'm devoting myself to learning jungle Bard sometime this season.

jangling intensifies

Aleggs2 votes

Kha is actually really underrated, imo. He can snowball incredibly hard and with the lack of vision has an easy time doing it. He's still not as strong as say Rengar or Lee, but he's actually quite decent. Brings plenty to the table and is the best jungler at KSing :P

Power Cosmic1 votes

Karthus

DatDingoChingo1 votes

TahmKench and Poppy are my juicy junglers atm.

SHENSE11 votes

Vi's been my bae for pretty much as long as I've been playing the role, but I'm a Shen main at heart. Now I'm afraid that I won't have a reason to play Vi in the jungle when Shen is so boss at it post-rework.

Seth Hilton1 votes

Vi and shyvana are still strong, but shyvanna has a different clear than other jglers. Currently with power 6 champs like warwick or shyvanna it's best to clear all the small camps then back and buy the other jging item component. The increased exp and sustain allows for a full clear and reaching lvl 6 at 6 minutes. Just to be clear this is a FASTER lvl 6 gained than your mid laners that have not backed.

infinyx1 votes

Can anyone address the glaring issues revolving around nidalee and gragas's incredibly low winrates in solo queue? They feel incredibly underpowered at the moment

wokedaddy1 votes

IMO this has more to do with how Nidalee has possibly the most mechanically difficult early clears out of jungles. When I first used her I was barely able to survive my first buff. I feel after a player becomes adapted to her, she is very strong. Which leads to a god piece of advice for new jgs, learn how to clear efficiently ad practice your jg in a custom alone for practice. Did this with Nid to learn her clears and with Lee Sin to practice ward hopping.

Decrit1 votes

Just adding that i had similar issues with Elise jungle, even thought not as much as Nidalee. Switching aggro to the spiderlings is the key for extremely healthy clears.

Always question how you do camps. Even as Udyr i would have doubts.

Aleggs1 votes

Little known tip: take small Krug before big Krug when you're not smiting, it saves you a lot of health.

Decrit1 votes

...this is new to me. thanks!

hijinx231 votes

I didnt know Renegades was running a double jungle team. Kappa

ƒifty2 votes

What are you talking about?

hijinx231 votes

In the video it said that reignover was a jungler for renegades, as well as crumbz (the actual renegades jungler).

Tamashii Kitsune1 votes

Wait. So according to the 'pros': Irelia Talon Udyr Volibear Warwick stopped counting as junglers?

Qiy4na1 votes

Pre-rework Cassiopeia Twitch then Morgana Karma Lux Zyra were my junglers until monsters became3op5me

JamesTiedye1 votes

Im hoping my good ol' buddyUdyr will be viable,hell even post reworkYorick may be good with this new item

plumpy991 votes

anyone else not allowed to watch the video?

wokedaddy1 votes

O did you say that Kindred LeeSin Nidalee are top tier jgs and this meta allows for the jg to carry. Just happens to be C9 TOXIC JUNGLE most played champs, here we go boys RUSH is gonna dominate this split!!!!

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