New and reworked champions in the LCS and CS
Hey everybody! Tiza here, from the Esports League Operations team. We're having a debate at the office and want to hear your opinion!
In our current LCS ruleset, we have the following rule (8.4.1 on page 28, for those keeping track at home. Challenger has the same rule as well).
Champions who have not been available on the live service for more than 4 weeks will be automatically restricted. Champions that have undergone reworks will be subject to LCS discretion.
Example: Champion A was released January 23, 2014, so Champion A becomes eligible to be used in all LCS matches on February 20, 2014.
The League Operations team is discussing whether or not we think this is a good policy. While it's cool to see new champions in top level play, new champions go through a lot of early balance changes, and a new champion release throws some chaos into teams' plans (which isn't necessarily a bad thing!). The LCS and CS moves to a new patch a calendar week after the patch hits live in NA, EUW, and EUNE (see rule 8.4 again).
How do you think champions and reworks should be introduced to the LCS? Should it stay at a month, come out even with the new patch, or somewhere in between? Should reworks be treated differently than new champion releases? What about for major events, like playoffs, All-Star, or Worlds?
EDIT: You can check out the LCS and CS rulesets by visiting http://lolesports.com/about and clicking on the Rules tab! EDIT2: Any changes we decide on here wouldn't take into effect until the 2015 season.
) as opposed to championships who got reworked but are still less favored (like
).
shouldn't be allowed till the next patch to.
Seeing that they could need nerfed or buffed.
That's my opinion but I can see people think differently. All I know is I wouldn't want to go up against a just recently complete rewored champ or a champ that people are still learning how to say there name.