Riot needs to force some variety in the international tournaments

dethkyle··1 votes·555 views

Riot should put limits on how many times a champion can be played in the tournaments. Screw this bullshit of the same damn champions being played in every game. There's 136 champions right now, yet only like 30 champs are played though out the entire tournaments. It's cool to watch these pros play Lee sin but after 4 days of him being in almost all 6 games played each day is repetitive as hell. I'm curious to know if I'm the only one who feels this way so I'm gonna start a poll in this thread. If you disagree I'd like to know why seeing the same champs played over an over again doesn't get kinda boring after awhile.

10 Comments

Anastaecia1 votes

I think we would all like to see that, but the Pros are going for the best performances here, so it will probably never happen.

NOW, they could do it for all stars or something that is just for fun. Maybe make each game have a set group of champs to pick from, and it rotates each game.

MysterQ1 votes

I think in Best of 3s/5s, Riot can limit it per team. Not for the whole series, but if have a "cooldown" period before champion can be reused. Automatically forces variety, forces champ pool widening. Also adds more strategic pick and bans as well (especially if champ cooldown is applied to both teams but that is extreme).

Noctkazaku1 votes

Wish there was more variety (though I don't watch the LCS much) I really liked seeing Darius in the MSI a few days ago. The announcers did too as they seemed excited to have a new, unexpected champ get picked for the game. But seeing Kha'zix (or whoever gets played a lot) over and over again gets tiring.

dethkyle2 votes

Exactly! The most exciting games thus far were the darius, blitzcrank, and top lane thom kench because they were different. Not only that, those picks were the only picks that got cheers from the audiance. No one cheers when caitlyn gets picked because she's been picked in like half the games so far.

Noctkazaku1 votes

{quoted}

Exactly! The most exciting games thus far were the darius, blitzcrank, and top lane thom kench because they were different. Not only that, those picks were the only picks that got cheers from the audiance. No one cheers when caitlyn gets picked because she's been picked in like half the games so far.

Yes! As a Darius gal at heart I was super stoked to see him played and it was even better to hear the audience cheering when he was selected. I get that teams want to win but the LCS also needs to appeal to the audience and new picks like the Darius in that match make the matches more fun than watching the same stagnant champions over and over again.

The LCS should be fun for the players and the viewers and changing champion diversity every once in awhile can go a long ways in accomplishing that.

GeminiRune1 votes

I personally disagree because it's primarily kind of the same run down discussion that popped up on the boards almost every competitive patch this split. "Champion diversity," "How to spice up competition," etc. And the recommendations are usually a "selection limit" of some kind. No other Esports game does that where you have to forcibly switch your mental state through character or weapon choices because of repetition. There's also some kind of off the wall low number to emphasize lack of knowledge as the viewer and whatnot.

In a main international tournament, there shouldn't be a force for variety for the sake of viewers alone, whether or not it is as boring as most would feel it out to be. Save that for something less meaningful and more on the fun side; as Anastaecia said: All Stars. Even in a case where there was nothing to fight for in the last 4 games of Group B, there was still regional pride to an extent. It's a shame that the teams did choose to go that route to play the competitive standard instead of get a little silly.

dethkyle2 votes

I dissagree for a few reasons. First of all if you're a pro you should be able to play every champion in your role. The meta already changes from patch to patch and all the pros switch to what's currently the best. Thus they're use to switching champs already. Plus teams target ban players. If they think your adc is the best player on your team they'll ban the champs he plays. So limiting champions is already a huge aspect of the strategy involved in pro level play. Plus the views are kind of what allows the game to be an esport. If no one watched the games then it couldn't be an esport. So doing something to make it more enjoyable for the viewers doesn't seem that unreasonable to me.

GeminiRune1 votes

if you're a pro you should be able to play every champion in your role

Pro players have variety. And not every region has the exact same idea of meta game and champion picks. Robo's Darius. Archie's Sona. Both off meta in their own rights and a shake up compared to the usual. But not everything is completely viable nor trustworthy to what is beneficial to win. You can tread down the tier ladder all you want through the ban phase, but the further down you go, the more you resort to a pocket pick. That happens with a strong enough player or players of the same role quite often with the 10 ban system.

But what you're expecting and suggesting of them is to have variety that entertains you as the viewer instead of what benefits them to win the game they're putting their competitive careers for day in and day out, as short lived as that is for League compared to other Esports.

Plus the views are kind of what allows the game to be an esport. If no one watched the games then it couldn't be an esport.

How low would viewership need to be in order for it not to be considered an Esport? It already averages the highest viewership rate outside of major events from other popular competitive Esports and GDQ marathons if you count those. This quote you put sounds ridiculous if you really think of it. A fighting game stream can have 10k viewers at a time with just as much hype and be called an Esport. You're basically eluding to that if League were that low on viewership numbers to match that of FGC or even less popular shooters which account for lower numbers, it wouldn't be an Esport to that right. Someone will watch them and be hyped for them even if it's the same thing.

So doing something to make it more enjoyable for the viewers doesn't seem that unreasonable to me.

Again, my quote:

No other Esports game does that where you have to forcibly switch your mental state through character or weapon choices because of repetition.

This practically speaks my entire point right here. And this is why I disagree the most. Reiterating above: Because then you're not watching them play the best they possibly can as a team. You're just watching them play to either be entertained personally (and selfishly) or seek validity as a player of the game in what the champion can be good at given a pro playing it on stage rather than finding your own personal validity. And even then, that's a double edged sword in pro play as one side could run the challenge of a lower tier character into that of an all around high tier composition. See H2K vs SPY at the end of the EU Spring Split Reg Season for that one if you must.

I'm sorry if you don't agree with me. But I've been across enough games as a viewer with less of a character roster and seeing limitation of diversity that this is not necessarily a big deal to me in the slightest. Yes I do wish there could be some more balance and confidence among the players to pull out some niche picks like the Wildcards have done. But I'm not on board with outing Riot over it because it doesn't entertain the fans and will kill the Esports scene because in reality it really won't even if selfishness and greed overshadow everything. There's always someone who will remain interested as of the direction Esports is headed all together.

Kings Avatar1 votes

bro you have no idea how much work they put in to know how to play 5 champs and all the matchups, if you expect them to play 15 or more your crazy, they already practice like 12-15 hours a day. to your switch champs each meta have you herd the complaints that come from pros when riot does a huge patch before something important. such as 2015 worlds. it fuking sucks for them to learn completely different meta each patch. so i dont think they are happy with it let alone being forced every game. and yes limiting champs is a big part of pick/ban but everytime a team does this they casters say that he has a small champ pool and was targeted. many players this doesnt work, cause at best you ban 3 champs and then they first pick the 4th champ for them. if you think making a champ only pickable once per game would improve it your crazy. that mean that in a best of 5 we would need at least 50 champs picked. no one could play at a high level having to play that many champs.

dethkyle1 votes

First of all I never suggested having a champ banned after just one game. Also they only bitch about it when the meta isn't in their favor because it's not always bad for them that the meta changes. For example let's say you're deft who's best champion is jinx and in patch 7.7 she's a bad pick. Then patch 7.8 comes out and jinx is suddenly one of the best 3 adc picks. Also no one excpets them to be godly at every champion in their role but they should be able to play every champion in their role. That's already expected of them because if the meta changes to a champ they have no clue how to play they're at a huge disadvantage. They could do something like rotate the bans based on roles. So lets say on day 3 the meta mid lanes are banned then day 4 the meta junglers are banned. That way there's more variety in the picks but they don't have to learn as many new team comps.

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