Why can't we create larger prize pools for LoL esports?
What Dota 2 has been doing is very smart, putting like 20% of a purchase towards the finals... League can make it even 2 percent, I just think that compared to other games League's competitions are not as important and sponsors/personal streaming makes more money... I mean http://www.esportsearnings.com/players ranks that Faker is the highest earning League Player but he's the tope 68 on the list, with almost all of the rest being Dota 2 players.