@Riot About the StreamingFaker issue, 1 note

Beats29·2/28/2015, 4:25:23 PM·3 votes·710 views

No offense, I understand the issue, but if what you said it's true (about point 1: That the DMCA issued by Azubu did not have a legal standing as we, not Azubu, own the gameplay content), then why Azubu was allowed to make a deal with Kespa to control ALL the stream rights in LCK? Shouldn't they be forced to make those deals with the players instead? It doesn't make any sense. Whatever the decision is, it's contraditory to what is written and what was made.

And note that I'm not hating Azubu (as many unfortunely are doing), I'm noting this whatever the stream service is. You say you want to protect the players but this deal was made by both Kespa and Azubu with 0 player consent.

note: Sorry if this isn't the best section to put this thread but I didn't know where to put it.

3 Comments

nsanity272/28/2015, 6:51:32 PM1 votes

It is harder for us outside of South Korea to fully understand the depth of the esports industry in that country. However, it is possible to relate the role of KESPA to Azubu like a labor union to an employer. All pro players in South Korea belong to KESPA just like all workers are required to join a labor union in a closed shop scenario. The executives of KESPA do communicate with the players to ensure a fair deal to both the players and the company that they are dealing with similar to how executives of a company only deal with the leaders of the labor union when they wish to negotiate salary or other details that apply to the employees. So, by being a part of KESPA, you are allowing the organization to make decisions for you, which is why Azubu did not need to ask the players directly to sign a contract. Once the deal had been made with KESPA, all pro players that Azubu had asked for were obliged because the players are represented by KESPA. I hope this clears up the situation a bit!

X Frady3/1/2015, 12:14:45 AM1 votes

I would like to see @rito answer to this. +1