Ideas for Worlds

GrimmPreacher·11/2/2016, 5:09:52 PM·1 votes·763 views

I'm new to LoL, and even newer to watching Worlds. It was the first time I had ever watched any live games on a competitive level. For the most part I enjoyed every second, and learned a lot about the game and community through it.

Yet, on that last night, my friends and I were gathered at my house for drinks, pizza, and worlds. We were enjoying the games, but all had the same complaint... We were bored of seeing the same champions again and again. So, here I am. I have an idea for tournaments that may be stupid, but I believe it may make competitive play very interesting.

Considering a best of 5 format, I would like to see players have to play different champions every game. Once a champion is picked by any player they can't be used for the rest of the best of 5. Bans would remain the same except for in the last game where there would be no banning phase, any remaining champions could be used. Banning a champion only disables their use for that game, except again when there are no bans in the fifth game.

While this type of format may bring problems with it, I believe that it caters very well to viewers and requires an even higher level of expertise from players. It would, in my opinion, add to the dynamics of the game and give the community a chance for their main to be featured on LoL's biggest stage.

Sorry for any ignorance I may have about the history of this or if anything like it has been attempted. I would love to hear other's thoughts on this idea, both positive and negative, or about any ideas like this that you may have.

DeerWhistles

6 Comments

ModWulf Helhammer11/2/2016, 5:45:49 PM1 votes

That would ruin competitive esports. They don't play for your entertainment; they play to win, and as such, they will use the best tactic available

Shadowatom11/2/2016, 11:02:25 PM1 votes

Funnily enough, your idea of no bans on the fifth game actually was used in Korea for a few seasons until this one I think. I don't recall why they removed it, but I doubt they'd re-implement it, at least not without extremely good reason to.

As far as your idea for more champion diversity goes, it's been suggested many times, each time the community has shot it down. I think one of the main reasons is because while champion diversity is stale, forcing players onto champions just for our personal enjoyment simply feels like a compromise of competitive integrity. I think we should wait for the implementation of the 10 ban system (which I think is coming, not entirely sure though) before we talk about champion diversity anymore, since that should serve a fairly large tool in possibly shaking at least 4-5 more picks out of players.

hotarse11/3/2016, 5:09:05 PM1 votes

Korea didn't only remove bans for games 5s in seasons past, they made the game blind pick so neither team knew what each other was picking. I'm all for creative ideas to increase the number of champions we see in play, but I see other problems with your suggestion.

First let me being by saying I think entertainment is the main goal of esports. If we aren't entertained, then what's the point. But entertainment is different for each person. Some people might not enjoy the uneven series created by your suggestion.

For me I think first and foremost Riot needs to create sand box tools to allow players to facilitate matchup practice. Scrims aren't efficient when trying out new comps and counters. With sandbox tools teams could more efficiently increase their champion pools and at the same time could practice secret strategies. Scrims removes secrecy. One of the best things Taipei Assassins had going for them in season 2 was that they scrimmed few regions. We saw the same thing with Albus Nox this year, where teams didn't quite figure them out until after group stage after they started scrimming other teams.

Secondly, I do believe the ban phase needs tweaking. I think we need to move to 10 bans, but to also have an option for 2 mutual bans pre ban phase (2 champs both teams can agree on mutually banning if they so choose) and having the 4th ban giving the option of unbanning a champion.

Thirdly, I think riot needs to do a better job with balancing and should not do major balance changes prior to major tournaments such as worlds. Some might think this would make it so the meta last longer, thus becoming stale, but I don't think that Riot really gives enough time for true metas to take shape. i think players will eventually figure out ways to break it themselves, given decent champion balancing.

At world's this year, i could point out Nidalee as one of the problem champs. She clears the jungle way too fast given her mobility and kill potential. Overall, while mobility is more entertaining, seeing champs with lots of mobility winning too often because of it feels unfair. Riot needs to make sure mobility champs have enough couterplay.