What IS It With This Season And Absurd Comebacks?

FlashNeko·3/18/2018, 12:03:04 AM·1 votes·528 views

A comeback when you start from behind can be exciting when it happens... but it should be really hard to do.

Yet, in both EU and NA, that seems to be how it goes on a regular basis. Every other game or so seems to be "Team that gets First Blood/snowballs a giant lead early inevitably loses" and I'm curious as to why that seems to be.

Is it too easy to stall out and farm until you catch up? Just some weird mid-game power spike that makes even a 10,000+ gold and item lead pointless? Or has it just been a coin landing on its side at an unnatural rate?

5 Comments

Virgin Ray3/18/2018, 1:34:48 AM1 votes

its bo1, there's no time for the better team to come back and adapt to their draft picks. a Bo1 means that any team can take a win based on a good draft pick or good mindset.

EHPBLuurr3/18/2018, 2:07:51 AM1 votes

Learn what macro is, understand what macro is, and abuse the fact that most players have no idea what macro is. If the enemy team makes a comeback its because you failed to utilize your gold lead and close out the match allowing the enemy team to comeback. In your rank everyone is constantly making mistakes, nobody knows what they're doing. Watch high elo players in your role and copy everything they do until you understand why they do what they do.

III BAKURYU III 3/18/2018, 9:24:15 AM1 votes

One has to remember that pro players play pretty passive for the most part. Most games don't actually heat up until around the 20 min mark and even if X team gets a lead pro players are "now" realizing to just play passive till the 35-40 min mark and hope for the best in 1 team fight to win the game. Why worry about Macro and micro etc when you can just play super scared/passive(Jin Air Style) and have a 50/50 near the mid/late game.

Another factor is that it's the Spring Split in which it's been one of the biggest shakeups as far as rosters, teams etc in a while, if not the biggest shakeup in the LCS history. So, with that being said it's hard to close out games when you are playing with 2-4 new players on your team and vice versa for the enemy team.

Riot is also "somewhat" trying to fix their sins with how the game was in the past say 1 or so years ago where once a team gets a lead(no matter how large) that team basically won.

Dancing Foxx3/20/2018, 7:59:34 PM1 votes

Bronzie here, but I played a very fun game where there were requests to surrender constantly, and we spent the entire game 10-15K gold behind. All of the gold was on the 30 kill Jinx on the enemy team, but they had no map awareness and I, the naughty Teemo jgl, could just Blind her and kill her when I eventually got items.

Because they were so ahead the enemies spent tons of time chasing and not doing any objectives, and at some point the gold difference didn't matter and we won with 1 lucky teamfight.