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Is it bad to have a rule stating teams can't play something that was picked in the previous match?

TILTMASTEREXDEE··1 votes·1,086 views

Look, I get it's only 2 weeks into the spring split, but I'm already sick of seeing shit like Varus Jhin Ashe bot, Poppy Maokai Nautilus top, and Khazix LeeSin RekSai jungle basically every game. It also doesn't help how teams always pick/ban from the same pool (Caitlyn Ezreal Camille Jayce Rumble Sivir Leblanc Katarina Kennen Malzahar Rengar , you get the idea already).

I'm not asking for nerfs to these champions, but many people including myself would really like to see some more diversity and pocket picks in professional play. What about you guys?

14 Comments

Wh1teWu1f4 votes

I'm of the opinion that it hurts competitive integrity in exchange for entertainment value, and when we're talking about people's careers and paychecks being on the line, I find it pretty unfair for us to be telling pros how to play. I mean, thinking about traditional sports, it's the same story every game there too, but people don't ask the pros to use different shaped balls and such to spice things up. I understand it's boring after awhile, but if you watch a handful of games rather than an entire days worth, then it becomes more enjoyable imo (especially if you start understanding the "why" behind some decisions pros make).

Requiemsfire1 votes

Tired of seeing Varus botlane already? Wow.

SchmidttyGames1 votes

I'm still waiting for the Kalista + Galio/Blitzcrank to come out. Come on pros! Show me the plays!

[slayer-pantheon-popcorn]

Elite4Runner1 votes

Keep in mind that there are 134 champions in the game.

Granted, not all of them are viable in each role, but that is still a lot of champions that these players would be expected to have MASTERED. Especially when you consider that there are nearly always balance changes every other week.

They would have to be good with every champion in their role, and be good at playing them in combination with every other champion played in every other role by their teammates.

I think it would be awesome for a specific tournament with some rules that encouraged this level of mastery.

However, as Wh1teWu1f said, the results of these tournaments are ultimately the livelihood of these players.

Maybe something like this could be done for the Post-season All Stars event

LEBLANKKK TIME1 votes

Why the fuck would pro's play anything but the best all that matter's on stage is winning period. Diversity is Riot's fault and theirs to fix

Mig891 votes

It's something Riot could fix if they wanted. The issue that league has compared to other games is League does not balance around Pro Play. What people fail to realize that is this game is balanced for casuals. They could easily balance it for pro play but the Master Yis, Amumus, and Katarina type champions would be absolutely broken as far as most people are concerned. TLDR Pro champ diversity sucks because its not balanced for pro play.

BigBellBrute1 votes

Is seeing the same champs all the time first game, then seeing the same champs all the time second game (but different from game one) and then seeing the same champs all the time in the third game (but different from games 1-2 really that much better?

I really don't see teams diving all that deep into the champion pool even with your proposed rule do you?

The fact is, once you are over about 20 champions it becomes impossible to completely balance them all such that they're all equal unless you make them all exactly the same. And the pros will always test and have a list of what champion is best at what. And it's not like even the Unicorns just picked Lulu out of the blue. They totally baited the other team into a Rengar Malz and had lu lu practiced, and ready. Pros play at such a high level that they really don't have time to get 100 champs ready to go in the first place. Yes, they could probably within a week get any champ in the game ready. But having the potential to get each and every one of them ready to go in a week doesn't mean they can get all of them ready in a week. Nor would they want to because they don't need to. There will always be some that are better at the exact thing that they want than others.

Mig891 votes

But in proplay they'd have to pick as a teamcomp and once you've eliminated the top 20 champs i could see a lot of variety just because they're trying to form a solid team.

Mat7itan1 votes

It would be I think mostly because it would essentially be 20 bans during the second game and 30 bans in the third game. While there are over 100 champions (actually approaching 150) there really aren't all that many that are top tier. Basically the bans and picks in lcs are the very top tier, and then there are I would say just enough that are quite at that tier that can let you fill out your team comp. Other than that the vast majority of champions are really not all that great in comparison. At least that's the way I think about it.

Mig891 votes

What if the bans didn't matter and only the picks were auto banned for game two. The third tiebreaker game it could reset and allow anything

Mat7itan1 votes

That would work much better, but it is still kind of an issue as far as top tier champs would go, but it might be something to be considered.

HeeroTX1 votes

Weird idea, hear me out and give thoughts. What if instead of proposing to disallow champs each game, Riot did this instead: First, for pro-play, need to scale back to 6 bans again, then... At the start of the season, there is a LOL Draft, each team picks 10 champions, those champions are ONLY playable by their team, so each team has 10 "unique" champs, which burns through 100 champs, the remaining 34 are "pool" champs that any team can play. That'd make it so that teams can focus on 44 "core" champs and (theoretically) get really good at them, and you'd see a MUCH wider range of champs in play (including at least a few "low tier" champs. Just as in other pro sports, teams can "trade" during the season, but trades stick for at least a week (so both teams will need to play with traded champs) and if it seems "abused" then just make the "must hold" period longer. There's also a "trade deadline" so for the later part of the season you go with who you have. If anything, it should give Riot a big shove to better balance their game.

Mig891 votes

This is the equivalent of having a sport and telling each team they only get to use a piece fo equipment for it and they can trade equipment but not use everything in the sport. If we used hockey as an example, One team would have skates and one would have sticks. Sure, it'd be hilarious but theyre not playing the sport if they cant use the equipment needed.

HeeroTX1 votes

No, this is like having a pro league for Madden, Fifa or other "sports" video games and limiting (in game) players to one team. If me and my buddies have a "Madden" league, we don't all get a Tom Brady on our team, one team gets him and everyone else has to build a roster around other characters. Why is that so unreasonable for League?

You only see 20 champs over and over because they ARE the best 20 champs (plus allowances for bans). This is also why balance sucks. Riot doesn't balance all 134 because they don't NEED to (its also why they "balance" by making X champs stronger/OP, to give you the default "relevant" champs) they only need to have enough champs for competitive play and then "screw all the rest". In fact, right now it is BETTER for Riot to keep the competitive pool limited because then don't have to worry about "weird" interactions.

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