
Death of a Marksman? -- "Marksmen are feeling the brunt of "adapt or die" that every other lane has always faced over the years. It's just happening all at once now."


Evolution is a great thing until it's your niche that needs to do the evolving.
article is written from the lowest and most casual understanding of competitive gaming/sports. marksmen are not complaining cus meta change they are complaining the fundamentals of their position have been deleted overnight. this has never happened in league before. and i cant think of a single time this has ever happened in sports before. Even when the meta of jg changes there is still fundamentals of jgling such as good pathing that allow pro players to succeed even in meta that dont favor them. players like Darshan havent been playing for years cus they have a vast champion pool on any given patch he can probably only play a handful of champions to a high level. He has been playing so long cus he has mastered the fundamentals of top such as tp awareness. The fundamentals adc players have been told to practice for years now is high mouse accuracy with high amount of inputs and positioning. a lot of fundamentals DONT exist in mages. Fundamental changes in sports normally take years if not decades to change. example is football in late 80s start to move to more of a passing game and it took until early 2000s for the changes to be finalized. that is a change over 20yrs. this is a change over 1 night with the drop of one patch. Riot has a massive double standard we see an evolving mid lane meta right now called funneling and riot is actively trying to kill it because jglers and mid laners are crying about it.
This is flawed. Other lanes never had an entire class removed from the game so fast and so suddenly. It was more gradual, and they had time to adapt and learn other classes for their role. What Riot did here was pour salt water in the fish tank and expect everything to adapt immediately or die trying. They didn't give any time at all for anyone to adapt to this new meta, so it's no wonder professional players are reeling.
The basketball analogy isn't completely accurate. Imagine if the NBA could change the dimensions/weight of the ball, height/width of the rim, or how many points are awarded to each specific shot every two weeks. The players aren't reacting against each other, they are reacting against Riot. The company can fundamentally change the entire game twice a month, unlike physical sports.
We can play however we want, as long as it's how Riot wants us to play their game.
The comparison made between League and other sports doesn't fly in my opinion. Sure Shaq, Yao, and other big men dominated the 90's basketball scene but that didn't mean players stopped shooting 3's (Jason Kidd, Paul Pierce, Dirk Nowitzki all racking up big numbers in the heart of Shaq's career). I think that the outcry is more than justified. Imagine if the MLB said, "Alright, the game is being played well but we think things are getting a bit stale...we're only gonna allow 8 players on the field at a time as opposed to the usual 9." Fans, teams, and players would riot! (no pun intended) Yes games change, and yes, eSports is a different animal, but the ADC role has been central to League since Season 1. In all of worlds for Season 1 there were 5 team comps without and ADC in the bot lane (but two of those had ADC's in a different role). So less than 10% of the team comps seen in Worlds of Season 1 ran something besides a marksman in the bot lane. There should be some kind of set ground rules besides "have 5 players". I don't think we'll see League grow as quickly as an eSport without them. We won't see huge trade deals or hear rumors of trade talks, because "Who knows the game could change any moment so why trade for someone who's good now when they could be obsolete in a week?". We won't see a true dynasty like the 90's Chicago Bulls because _5 people can't change their entire play style at the drop of a hat. _ The pro scene could essentially become a revolving door of "new talent" because current pros who have an established play style get over shadowed by "The next big thing" only to see those players get tossed a side in a month when another patch drops. As a top lane main I have plenty of sympathy for ADC's. This is more than just a meta shift. This is an entire class becoming useless. This is more than just "adapt or get lost" this is telling Steph Curry, Russel Westbrook, and Kyrie Irving that they can only make two 3 pointers a game. Not to mention the alienation of a fifth of the player base who enjoy playing ADC's. It seemed like League was just starting to crack mainstream media as a sporting event, but I feel that this has put us back a few steps. In a time when League is seeming to struggle at holding on to players and fans, nerfing a role doesn't seem like a smart move.
Sincerely,
A Sympathetic Top Laner and Heartbroken fan
"At the end of the day, this is just another meta shift" I think this statement is a bit too cold. Imagine how players who main ADC feel.
Awesome article, kudos I especially like how you compared LOL to the NBA and used examples that are easy to see and interesting Also lots of information about the past history of the NBA that i found fascinating thanks
bring back lane nidalee
Why does this article feels like an idiotic and desperate response to the rational video made by Doublelift highlighting everything wrong with Riot's balance team and ideas?
Interesting article but I'm not sure I really accept the comparisons to the NBA you chose. The examples you provided are examples of players changing the game because they approached the game in a different way, not the rules of the game changing which makes it more suitable for some and less suitable for others. Steph Curry's influence on the game didn't happen because the three point line got moved closer. Relief pitching hasn't become a science because the MLB decided to enforce a strict 6 inning limit on how long a pitcher can play.
On the other hand there are clear examples out there about rule changes altering a sport... new hitting guidelines in the NFL for example, or if we stick with the NBA, how the game changed when the three point line was added in the first place. These examples feel a little more in line with the changes that happen in LoL because the game is always changing. Steph Curry doesn't show up to every game wondering how the court has changed since the last game.
I'll be honest and say I don't like the recent changes. I feel that certain core elements should remain consistent (such as the roles) but I understand that other people are enjoying the new way the game is being played. ARAM is the game mode I personally play almost exclusively but I watch the EULCS and NALCS to learn about the "real" game but now it feels like these two things are merging and it just doesn't seem as interesting to me without the clear structure that I am used to.
I also feel bad for the pro players themselves. The patches come frequently now and the changes seem to be (though I have no data to support this) more dramatic than they used to be for faster smaller patches. I wonder if the stress of knowing the next patch might make that thing you were practicing for a month because that thing that came out two patches ago is the new meta obsolete and now you've wasted your time and haven't gained much because now the meta isn't funnel, it's two junglers and three support or something.
The entire article is just one big whine fest. The constant reference to the NBA is annoying as well.
At first, I wanna say I like playing late game. I like the thoughts about having more playstyle in the bottom lane like Top has tank/fighter, Mid has mage/assassin. But I do not think marksman is changeable, tanks and fighters work similar late game, mages and assassins as well, but marksman late game is a MUST to me. So yea I quit this game and only participate when there are great events like the VS Events recently to get free stuff (farming in AI games, urf or Aram). I will not be back until opgg shows that the top 10 of the highest pick rate champions in the bottom lane are all marksman. And I also quit watching pro games, I used to watch about 10 hours per week at NA+EU+LPL. But now, not a single second, I only watched the highlight of Rift Rivals between LCK and LPL, but the game itself wasn't very enjoyable when I was watching, I just like seeing LCK is finally seem much weaker now. EU/NA? I only looked at their champ selects and like, ugh I am not gonna watch today.
I don't understand how a Fiddle-Heimer botlane is something interesting to have in the game at all, legit the most braindead botlanes where skill doesn't mean anything are the double mage botlanes these days that are viable for the adcs stat nerfs.
I'd rather see the best pro team win over the most adaptable one. I think the turmoil surrounding this subject (and highly tumultuous summer across all regions) is enough evidence to say that it wont happen in this state of the game.
Cool this is my first comment! Just want to say I’ve played this game since the beginning almost, and I main marksmen role. Since this update I’ve played dramatically less games (ARAM doesn’t count), it wasn’t a conscious decision, just that I feel it is a lot less enjoyable. So I play a lot less now. Personally I hate this new meta, but I understand things have to change sometimes to move on. So I wait and see where this will go. Not complaining, but if riot wants some feed back, I would say I find the games less entertaining at current meta.
This is a RIDICULOUS argument for what is happening. Yes, the NBA "meta" has changed, but that's because shooters have gotten INCREDIBLY skilled at what they do. If a shot from 2 ft away is worth 2 pts and a shot from 25 ft away is worth 3 pts, then the "meta" is based on the variance in reliability. If I can make 3 pt shots as consistently as you can hit 2s, then my 3 pt ability is more valuable because in the long run my team will score more points.
But that's not how this change (and all previous changes admittedly) work. This change is like if at the all-star break the NBA commissioner said for the second half of the season we're not gonna call fouls outside the 3-pt line. 3-Pt shooters would fall into the dumpster. But not because they can't adapt to the new style of play, but because the new style of play is explicitly antithetical to what they do best. And the problem is that to a smaller degree, Riot has made this style of changes MULTIPLE times EACH SEASON. That's HORRIBLE for competitive integrity. This one has just raised more outcry because it is a very large change and (as noted) it is affecting many very high profile players.
I don't think its bad for the META to shift, but I do think it is bad for it to happen both artificially (ie. due to arbitrary changes rather than due to player/coach experience and skill) and too quickly. I mean, at MINIMUM, Riot can do this kind of crap in the space between Worlds and PreSeason so they're not picking winner and losers by invalidating rosters that were determined at the start of the season. They're basically threatening to completely destroy whatever stability they were trying to create with franchising. What team would LOGICALLY commit to large (and long term) contracts with players if that player can be converted from "all-star" to "far end of bench" player in MID-SEASON?!?
This meta is just so garbage, at this point i would welcome the Feral Flare meta over this.
Couldn't disagree with this rationale more. Seems like Riot PR to explain their broad overreaching changings. This would be equivalent of letting teams hire passing quarterbacks over the years because that's the way football has gone and all of a sudden changing the rules and saying passing TD's are worth 1 instead of 6.
It decreases the value of those QB. Now they could learn a different style and adapt but that's not easy when you've literally been spending your entire career in a position training a certain way.
I can't completely say this is a wrong move by Riot but it has HORRIBLE timing.This should have been done way before franchising was ever considered or not at all. A sport which is comfortable throwing away its heroes and stars for 'diversity' is not a sport I want to follow. After all, how can i get behind a star when RIOT has so easily said we don't care.
As for the meta itself, i hate it. I liked predicting drafts it gave a sense of stability to a game. I could easily judge team skill by those teams that could overcome adverse matchups. Now it just feels like I'm watching everyone play solo queue. News flash, Incredibles movie had it correct. "If everyone's special, then noones special." Who wants to watch a sport like that.
I think Rudy Gobert would disagree with you.
The athleticism of the players and speed of the game has changed. They didn't take a crucial skill from someone out of the game. The game is faster because of athleticism and skill, not drastic change. You have to point out change to the game itself. Such as change the ball dimensions and the hoop height and size. You are diminishing a crucial part of your game and changes how it completely functions altogether.
What if football removed the QB position or even changed it to where you can't throw the ball anymore. Do you think it would be played or watched?
This meta lacks so much as far as gameplay goes. The pick ban is a meme. It is okay to have 1 or two picks that are good in the adc role like the ziggs morde metas. That makes it a little unique. Once you have 0 idea where picks can go then the pick ban becomes less relevant.
The macro is very stale and teams are having a hard time coming back just from being a better macro team. Teams who get ahead early have a hard time closing fast because they do not have a marksman to kill the turret quickly so teams can defend a little better but still bleed out in the long run.
As a mid main, adapting to one or two champs that are unique wasn't huge and didn't change how the game was played completely.
I have played since beta and only twice have I stopped playing. Once when the 6 black cleaver meta happened which also had ad assassins in every role and this meta. When the game is anti-fun for everyone who spent years learning how the game works and one-day midseason riot is like, you know what. Let's just do every 2 weeks as a mini pre-season.
I can guarantee that if riot beta tested this and asked people do you love this change that 80% of the people would of said no. Just think about that. You have a massive amount of your player base not liking a change yet you do it anyway.
My solution would be to admit you screwed up royally and revert back to a normal patch. Tell the fan base you messed up. Find out which patch the fanbase liked the most this season and say you will build from there. Don't have this guy write any more articles when he can't even reference properly. He just was trying to mislead people who don't understand traditional sports and how they compare to League of Legends as far as what skills are needed and what changed.
The death of marksmen lol please what type of clickbait title is that with a sad pic of Rekkles lol wtf really. So now their sending a pawn to try and trash a bunch of pro players who were bashing them for making their mains crap. Rekkles is a pro player what exactly is your beef with him? Did he deny you an interview or forget to sign your Rekkles poster? I actually love LoL but lately these weird things are taking things to the extreme. I really hope who ever is in charge of working with the balance team fixes things or they hire someone who can. So the irony is not to talk about the death of marksman but the death of whoever thinks they know what their doing when making balance changes. This sounds like a public relations stunt in the form of clickbait. Egos run the world so now Riot is tired of people always bashing them. Riot is trying to fix the lack of diversity bot lane but didnt think about how ADCs would fair against mages and bruisers. The problem is they're a business who lately has been making lots of weird choices with balance. I would even say they are basically making more unbalanced choices then balanced. The funnel was something they were definitely not ready for and still dont seem to know what to do, Banner of Command was op got reworked and was even more op, ADCs items were nerfed but not Guinsoo's Rageblade, Aatrox lvl 1 is insane plus hes a safe pick in any solo lane etc., Irelia was unstoppable now shes nerfed too much, how many times has Olaf been op then nerfed hard so he disappears, jungle items have no diversity and are generally weak on junglers but not when a champ is getting funneled farm.
Marksmen don't have an option do adapt. Its stop playing marksmen or quit the game. There's not a single other group of champions in the history of league who has been as powerless as marksmen are currently. Pro play is about efficiency but this has spread from the top to the bottom. It wasn't just a meta shift. It was a direct hard nerf to adc stats, items, and to the roles which have typically assisted them. Peel supports getting nerfed at the same time as divers and assassins getting buffed. The jungle meta being forced into duelists rather than good gankers due to scuttle changes. ADC had not just their role changed but every underlying support structure that had allowed them to function torn out from under them.
ADC has been forced to adapt over the years. The past metas have taken a lot of their agency away, forced the shift from Crit to onhit to lethality and back and forth. The champion pool shifts around in the same ways other lanes have. Marksmen were strong recently not because they themselves were strong but because jungle and support had become the largely deciding factors in the game, and marksmen had to adapt to that lack of control. The current situation may have similar results on the careers of pro players to previous ones, but this is not due to the discovery of a new strategy. This is due to a class of characters having every aspect of what made them good stripped away by the developers. It was not a natural shift. There is no new rising star forcing the old players to adapt.
ADC players had to know a broad variety of champions and matchups over the years to stay relevant. They underwent many of the same meta shifts as anybody else. What's happening right now is unprecedented.
The problem I see at the Pro level is the amount of time it takes to get "good" at a set of champions. There is an old saying that if someone/thing is multipurpose it will be no good at any purpose. Meaning if you are a jack of all trades you will be so-so on all of them and not an expert at any one. I.E. The handyman vs the certified electrician/plumber..
Pro players are expected to be "experts" at what they do, mechanically, gameplay, shotcalling, etc.. In order to get to this level requires hours and hours and hours of playing and practice. To expect them to shift on a moments (patch) notice to a completely different set of champions/play style(s) is not realistic. And given the current nature of the game, with patches applied every 2 weeks, even if they take the time and grind, what they have just learned maybe outdated in 2 weeks.
IMO the changes need to slow down and let the game stablize. Fix bugs, deal with new champs/reworks that may need a tweek. But otherwise leave the game alone!
Utok
to be fair, making adc’s irrelevant is more like if the nba decided to remove 3 point shots. Sure it would change the game and players with high shooting accuracy would be less common but it would also make the game very boring; one of the highest skilled position that brings some of the game’s biggest risks and rewards would be removed. It would be boring to play in especially when on a team that is behind and it would be boring to spectate.
Players: This meta is absurd, I can't play crit carries anymore, I don't like these changes and I think they're unhealthy for the game and the marksmen class
Riot: Get fucked lol