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New in 2016: Top Lane

Riot··1 votes·66,408 views

Pro players and teams have been scrambling since the preseason to break down the new metagame and find advantages to exploit from the array of new features at their disposal. In this 'New in 2016' series, we're going to be looking at how the changes from the preseason and Patch 6.1, the first patch of the 2016 competitive LCS season, could impact the competitive scene.

First up are the changes to top lane!

Rift Herald

"There's this thing that stands between mid lane and top lane now -- it's called the Rift Herald. I'm not really sure what it does. I think we're supposed to fight for it," said Renegades top laner RF Legendary, jokingly.

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The giant purple crab-like Rift Herald was supposed to be an alternative pre-20 minute objective to the Dragon near bottom lane, granting the Doom's Eve buff to whomever picked up its shrine after killing it. The sole recipient gets extra damage, extra movement speed, faster recalls, and like with Baron Nashor's buff, nearby minions are empowered to mow down towers.

Yet...it's mostly been ignored. Even during the preseason, as Challenger teams fought in qualifiers, teams generally left the mutant scuttler alone. Why?

Riot's Player Relations Specialist Patrick "Scarizard" Scarborough sees two main problems keeping people from utilizing the new objective. "Rift Herald beats the [snot] out of you, and it's super new. It is more new than new champions -- there is zero context for this in the minds of players."

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Immortals top laner Huni agrees, citing the heavy damage the Rift Herald deals as a contributing factor to its lack of game impact. Although, he's still excited at the better top lane and jungle teamwork that the Herald provides, saying, "In 2015, if the jungler comes top and fails a gank once, it meant they just lost Dragon or map control. Now, if they come top, he can take the Rift Herald. But during all our games, the Rift Herald's too strong, so we can't actually take it."

"There is very much a possibility that Rift Herald is either overpowered or in a good balance state, but we don't know because people aren't committed to taking it yet," said Scarizard. Keep in mind that Patch 6.1 reduced some of the Rift Herald's power by lowering damage on it's basic attacks. This hopefully will make it a more desirable objective, and easier to fine-tune later.

Precision

The preseason patch brought a major restructuring to the Mastery system, including the addition of game-changing Keystone Masteries tailored to different playstyles. Except that instead of choosing between Windspeaker’s Blessing to help heals, Stormraider’s Surge for melee damage-dealers, or other keystones, everybody is taking Thunderlord's Decree -- even supports.

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"Because all other keystone masteries are weaker than Thunderlord's right now, everybody will be taking it no matter what," said TSM's top laner, Hauntzer. "Even tank champions are going to take it and try to kill the opponent."

"Top lane is very much a lane where tiny advantages -- a little bit of damage here, a little bit of healing there -- really matters. It is very much a snowball lane," explained Scarizard. But according to him, Thunderlord's Decree isn't necessarily why other keystones are ignored.

"We were seeing a lot of champions hanging out in Resolve and doing Grasp of the Undying," he claimed, before everybody started using Thunderlord's. But the fault seems to lie with another mastery in Thunderlord's shadow: Precision.

The Precision mastery comes just before Thunderlord's Decree is unlocked, giving armor and magic penetration to help make the Decree even more effective. But with Patch 6.1, its users are going to be a little less precise.

"Precision's gone back to the levels it used to be when very few people took it," said Patrick. He thinks that Thunderlord's will still be popular, especially as they make jungle ganks more likely to kill: the extra damage when triggering it is the difference the opponent walking away and dying. But, he says, "If you're playing Malphite versus Mundo, double Thunderlord's isn't very useful," so the indirect buff to tanks should encourage top laners to seek alternative keystones.

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Summoner Spells

Patch 5.22, launched weeks ago, nerfed summoner spell Teleport’s cooldown reduction when used on towers, and extended the duration it had to be channeled. Yet, regardless of which top laner you asked, they were in agreement: the best top lane Summoner Spells are still Flash and Teleport, citing the importance to have map-wide control, especially over the highly coveted Dragon objective. Scarizard, however, is keeping his eyes on Ignite instead.

"I can tell you for a fact that Ignite is better this season than last as a top lane ability," he claimed. "Teleport is nerfed in two ways, Rift Herald is very strong if you snowball, Dragon's relatively worse than it used to be. With all these factors together, if you were to take Irelia or a lane bully, you can just f--- a whole game up!"

With the changes in Patch 6.1, the most isolated lane in the game is shaping up to also be the most volatile. Let us know what you think of top lane in 2016, and stay tuned for more in the New in 2016 series coming this week, where we'll go over all the changes coming to every lane.

67 Comments

Rootlo4 votes

Now if you were to back and walk back to top lane at almost anypoint in the laning phase you will probably lose your tower. Even if you dont tp to drag to contest it tping to lane is still way to useful. I have left lane without having my tp up so many times and had my tower 100-0 before i could make it back to lane. So id rather lose out on the extra damage from ignite to make sure i still have my tower after my first back.

Plat2BronzeNaDay1 votes

You are most likely not managing the wave and putting it in a good position when you back, short of them 2 or 3 manning it, tower should not fall from 100-0 early gameAmumu

SvenVvath2 votes

Even if it's the case that Rootlo isn't taking care when backing with no tp it's still simple map pressure and map play outside of that. Basically when I play against people that take flash ignite I can play passive and make the ignite much less useful and if they're ever not in lane they lose towers. I'm only silver elo, but I imagine that the better the players are, the more global map play will matter.

RiotSpinneli2 votes

I play top the most! What are your favorite champs in top right now? I'm really liking Trundle, Lissandra, and Dr. Mundo. OH, AND Illaoi! She's soooo good!

Jjpopsicle1 votes

I'm really liking Nasus with my sustain build (Grasp of the Undying) i'm finding even Darius to be a push over.

Salt Tastes Ok1 votes

Definitly, Its kinda cheese but im loving to start with cloth_faerie+pot just because its 1100g for 20% cdr. not too much for first back.

Siachi1 votes

Gnar Don't care who's popular or how strong he is, little guy's my go-to for top.

RiotSpinneli2 votes

Yesss! I LOVE Gnar :)

Gnarchomp2 votes

Me too!!! <333Gnar

Promised End1 votes

Gnar is so mean!!!!Amumu

Kayrakter1 votes

Gnar Same here, Gnar is killer up top. Highly aggressive vs melee and excellent on the escape versus other ranged. In addition, Ignite over Teleport all day. That extra bit of damage to push the enemy over early buys you time to teleport back home, gear up, and then come back in time to Turtle out of the tower. Gnar is king up top right now.

RiotSpinneli1 votes

I actually really love running Ignite, because it seems soooo many people run TP nowadays that I can usually Ignite and get First Blood, or other random kills in the game. I'm sure TP is really good and all, but I prefer Ignite haha.

Volcanuz1 votes

Try that against me top as galio and you will surely die earlier than i will.

Ignite is great but there are a ton of top champs which will never feel the pain of ignite this early. Then again most the time people never pick those champs top because they want to cookie cutter top and pick whats the flavor of the month..

AxemanE 1 votes

I'm also a gnar player, but i prefer tp on any top lane champ, because of the fact of ur global presence on the map, also i find its easy to avoid ignite, also once early game is over than ignite falls off pretty hard unless if theres a mundo of vlad etc... In my opinion you should always take tp unless if ur versing someone who relies a lot on hp re-gen then ill take ignite.

JRobin311 votes

Right, Ignite is not a bad choice for solo queue, but when looking at Teleport you have to ask what is META for competitive team play. Ignite is a summoner that can help you win lane but Teleport is a summoner that can help your team win. Thinking that players took Teleport for Dragon control is a misinterpretation of the META of 2015 - so much so that even if Rift Herald were to become a viable objective, it wouldn't significantly affect the Teleport META. Remember that Teleport on mid lane was META in 2015. Mid lane never needed Teleport to show up to Dragon fights and there are indications that mid lane Teleport will still be META in 2016.

Obscurica1 votes

Malphite. Everybody wants to play ADC with all dem newfangled ADC items.

Then I ruin their day.

Morebeerian1 votes

Teemo or Singed. You have to hang by the turret for a few levels with Singed after that it's comedic the way the poison man of Zaun does away with his foes.

Khlûl hloo1 votes

Renekton must be includedRenekton

wiggywonka1 votes

Pantheon Malphite Gangplank Renekton the only top champs i play. On rare occasions Nasus

DatDingoChingo1 votes

Good 'ol salty dog Gangplank is my favorite top laner.

Fondling Gems1 votes

there is only 1 true top lane champ (ignore my 500000 nasus games) and that is Taric because gems are truly, truly, truly, outrageous [zombie-brand-mindblown] MIND-freaking-BLOWN

what you deserve2 votes

Why isn't midlane the duo lane yet?

Ch0ppedSushi2 votes

because it's not season 1.

what you deserve1 votes

No, I want an actual reason. From what I can tell, that would be ideal- easier roaming from high damage champs as well as more control over dragon AND rift herald?

Aweembaway1 votes

It's an ideal lane to roam from, like you said. thats why adcs dont go mid. adcs are not champions that want to roam early on because they're useless without items. they need farm to be effective. mid laners can be assassins, which are really good at roaming because their abilities allow them to take out other champions based off of their base damage. also mid laners have more cc than adcs which is better for roaming

what you deserve1 votes

Varus and Vayne have more cc than Zed and Talon. Supports roam all the time, so I could still see it being a thing

Aweembaway1 votes

varus is seen a lot more in the mid lane than he is in bot lane. as for vayne vs talon and zed. sure she has some cc but she doesnt have the quick 100-0 capability that talon and zed has. talon and zed make up for their lack of cc with mobility and huge burst. vaynes cc isnt substantial enough to be a roamer. also idk why it wont let me reply to your comment so i had to post it here

rickisback691 votes

thats bot a bad reason

Fondling Gems2 votes

A big reason is that you put your adc mid. Now what does you adc want to do and what do you want your adc to do? farm, with as little interruption as possible unless you are going for a kill lane in which case you still don't want outside interference. Mid lane's position makes it so that it will attract the most attention which is not the situation you want your adc in. The longer bot lane also makes freezing near turret much more effective and difficult to gank and since as a general rule adcs don't do as much early game damage as mid laners if they do want a kill they need the longer range to chase down people. There are a couple other reasons that tend to vary comp to comp and game to game but those are the main, solid reasons why you don't want your duo lane mid. Also keep in mind that the long bottom lane could be really dangerous for mid laners like ori, brand, and malz without proper jungler attention which makes the mid lane even easier for the enemy jungle to gank for a very easy kill. Basically bot lane is safer for farming while at the same time being better for getting kills and is close to the most major early game objective on the map. If you have any more questions feel free to ask and I will try to answer them.

iamleburk1 votes

Solo laners need experience more than items. ADCs need items. Shorter lane and being solo means quicker experience gain. Only ADCs don't mind experience loss because they only care about item spikes (levels dont matter as much). Also going mid gives the APC better map pressure and a higher chance to carry.

So if anything, the duo lane will go top to pressure rift herald, but it will never go mid.

what you deserve1 votes

So is a duo top+jg like there used to be going to make a comeback?

iamleburk1 votes

Isn't that basically what a lane swap does?

Darion3501 votes

Lane swapping is when two lanes change, like bot goes top and visa versa. He's just talking about adding the jungler to top lane. It should make the lane more powerful, but it'll reduce the overall map pressure and experience gained since both champs in top will have to share exp and everyone will be more aggressive on the enemy team since there's no jungler to pressure the other lanes.

iamleburk1 votes

Oh yea you would need a bunch of lane bullies for that to work and extreme roaming from the two supports. The other jungler gets a bunch of free farm too.

TiensiNoAkuma1 votes

You want your adc to be vulnerable to ganks from 4~ places?

Echospiral1 votes

But mid lane is also shorter and safer than top or bot

Darion3501 votes

MId lane is shorter, but it's definitely not safer. You can get ganked from 6 different places from mid. At least from bot you only have one or two places to get ganked from. Much safer, especially since ADC's are fairly weak early game.

Save HK2 votes

Am I the only one who really likesHecarim especially with the new skin so sexy

Morebeerian3 votes

Poor choice of adjective.

MrHeroMode2 votes

and if u get killed during lane the games over, snowball is too high... so its either get out scaled and lose or get killed once and lose... or have a afk and lose 80% chance of losing in solo q, gg riot the same problems for 5 yrs in a row will still be left unchecked, while afkers never get banned and trolls never get banned we will still wonder why 80% of the community is bronze and silver.

Cancer Daddy2 votes

Honestly I'm sick of the top lane meta as of the moment, it's always one of three options: Jax, poppy, or mundo. And mundo is the only one that doesn't take thunderlords and still manages to do stupid damage on a four second cooldown.

Handsme Jack1 votes

Jax

The Bíg Ticket1 votes

The champ who has been picked or banned exactly 0 times in all games in China, Korea and EU?

Glib Squid2 votes

Name checks out

Yurd1 votes

Should've made your name Handsome Jax summoner 3

yo motha 1 votes

i would be top almost all the time but NO!!! THEY TOOK OUT TEAM BUILDER!!!

Obscurica2 votes

(once Lyte's team fixes the bugs, Team Builder's basically normal queue.)

MegaRedGyarados1 votes

Top lane AD TwistedFate is pretty damn good atm. Start with a item 1083. Even with the lowered stats, TwistedFate is relatively safe to farm even against ranged opponents. It also synergizes with his passive, adding 1 more g to whatever hes already getting per kill AND the extra bonus when you get 100 CS. Red and blue card on his w also makes farming a BREEZE.

Once you got your farm you can buy item 3078 ---> item 3094 ---> item 3508 ---> item 3085. You can buy RFC first if you prefer and i also find myself buying Reaver 2nd item if im far enough ahead, but keep in mind that RFC is SOOOOOO GOOOOD in teamfights so its usually better to get it BEFORE your 3rd item. You can also go hurricane before reaver if you want to have CRAZY attack speed and have his e proc like every 2nd hit. Just keep in mind that trinity + reaver automatically gives you 40 % CDR.

Also his ult allows you to pick up ignite or ghost and still have plenty of global map control. I prefer ghost because, occasionally, you still have to hoof it a bit before you get inside your ult range. Plus, its good for chasing down fools to get your Rapid-Fire Gold Card to land.

DatDingoChingo1 votes

I think new stormraider's surge will be really good on The Deity of Dunk Darius.

Turtoro1 votes

ommgAhri

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