Item Shop Cleanup

RiotRiot Scruffy·4/5/2019, 5:30:57 PM·1 votes·189,881 views

Hey everyone, we have some broader item work we’re hoping to do later this year and I wanted to share our goals and philosophy for these changes before you start seeing potential updates on the PBE.

What are we planning to do? One of the main problems that keeps us from exploring exciting and meaningful new items is that the shop is overcrowded. This can make it hard to quickly find the item you're looking for and makes the store overwhelming to both new players and players trying champs or roles that use items they aren't yet familiar with. We want to remove "dead" items from the shop to clean up unnecessary clutter, make the shop faster to navigate and easier to understand, and make room for new additions.

What items should we remove? Unhealthy items, meaning items that:

  • Massively reduce or remove counterplay against a champion
  • Incentivize not interacting with the enemy team
  • Give access to an effect (usually reactive or defensive) that we don’t actually want all champions to have access to

Items too similar to another item:

  • This leads to always picking whichever one is stronger rather than making decisions around the items' unique properties. Either we find better ways to differentiate them or we can just combine these items and retain both user bases

Very low usage rate items:

  • This can sometimes be because we nerfed an unhealthy item. Removing the item would be better at this point since it's too weak to be a good item, but we aren't going to buff it since it causes gameplay issues when strong.
  • It can also be because a too-similar alternative is currently better so everyone's using that alternative instead
  • Some item niches aren't really something that any champion would want

Items reducing or not adding impactful decisions to the system:

  • Overly similar versions of Zeal items or tank items with near identical stats have had this problem in the past
  • Overpowered or "always good" items can squash a lot of other choices in the system - core items like IE can be great for power fantasy but if we have too many of these there is no room to make choices
  • This can also be true of overly similar component items, like if we had a 500g health item that was used sometimes instead of Ruby Crystal; we’re not really gaining any new decision space

What kind of items are we looking to add? Once we free up space, we want to deliver better versions of certain niches that we haven't been able to fill in the past. As an example, we'd like to make a healthy "tower pushing" focused item that doesn't have the problems of Banner of Command or Zz'Rot Portal.

We also want to add more viable and differentiated choices to build paths that lack diversity. Lethality items are a space that currently lack enough choices for AD assassin players to have meaningful build differences game to game.

When and how are doing this? We don’t want to just rip out items and tell you "hey, we promise this will be better soon." So our approach is to combo future item removals with item reworks or new items that often replace them in spirit and overall make for a more deep and satisfying item system in League of Legends.

Scruffy

https://ddragon.leagueoflegends.com/cdn/9.2.1/img/champion/Sion.png

428 Comments

Daddy Ants4/5/2019, 6:34:14 PM53 votes

What items should we remove?

Unhealthy items, meaning items that:

Massively reduce or remove counterplay against a champion

item 3147 item 3124 item 3161

depressuo4/5/2019, 5:37:13 PM45 votes

"Massively reduce or remove counterplay against a champion"

GOOD BYE DAMN STOPWATCH! GO TO THE GARBAGE BAG WHERE YOU BELONGS! (c) pretty much all assassins.

Maddened King 4/5/2019, 6:49:35 PM43 votes

Can you guys add a item 3030 for the item 3010 line again? Currently there are only 2 item 3010 which are item 3027 and item 3001 . The problem with both is they fill a niche, item 3027 is prefered for games where you can scale or get it on time while item 3001 was made into a pure tank item ( Maokai Sion DrMundo ) while not being a very strong one. Re-adding GLP will give champions like AurelionSol Swain Anivia TwistedFate an option to ditch item 3027 if they were unable to get it on time. It will also give rise to more Glacial Augment users.

Tl;dr: Do not remove current item 3030 , add another item 3030 just for item 3010 line.

Jeddy0174/5/2019, 5:38:14 PM29 votes

Goodbye item 3056 Your time have come.

May you rest well.

Solari Fortune4/5/2019, 5:38:49 PM26 votes

item 3056 SWEATS

AFilthyCaitMain4/5/2019, 9:00:36 PM22 votes

Please remove item 3161. You can actually never 1v1 any of the abuse cases that buy it MasterYi Jax Riven etc because it removes their COUNTERPLAY of their DEFENSE ability's COOLDOWN(s)

WoIfus4/5/2019, 9:00:45 PM20 votes

Can we get rid of Spear of Shojin? Champions like Riven or Jax having almost no counterplay when 1v1ing them because of one item is absurd.

beany4/5/2019, 6:06:39 PM18 votes

item 3043 might as well be a unique item purchasable by ezreal, any thoughts on its continued existence?

PMA Draven4/5/2019, 7:02:24 PM17 votes

Duskblade item 3147 Blackout makes it so hard to counterplay assassins.

J Eevo4/5/2019, 6:21:25 PM16 votes

Lotsa thoughts and questions as I've thought a lot about this before:

item 3030 - Can't remember when I saw last anyone build it, and there's a dilemma I imagine - On one hand it'd be good to have viable branching paths for lost chapter - Luden's become way too common nowadays with the nerf to archangel so you could still try to push it in this style, on the other hand users of older glp prefered it to be the survi/HP option and you DID mention a lack of ap bruiser items so you could just try backtracking on it and having it be the hp/ap item again, Thoughts?

item 3802 branching path In general is pretty lackluster considering the context in which it was introduced of this choice you get to have after you get it - now it's luden's 90% of the time, and if you're ryze or cassio you get archangel, seems pretty lame. Same could be said with item 3086 options, the choice is pretty bland, though it has a different problem - the items are really samey, and that's kinda lame, any thoughts on how you'll aproach this?

item 3153 and item 3124 Being the definitive purchase of a LOT of champs because it's like a one item that has everything you want in life. Bork is the one I actually find the more offensive as it's theoretically an anti tank option, but you literally just build it every game regardless of the targets you'll be hitting because it's just so good and synergises so well with everything, Are we gonna get some decoupling like with item 3151 comes to mind where it had mpen and %damage, with now it being two separate options? perhaps some new on hit item, and a separate anti tank item instead of the amalgam of good options that is bork?

Unhealthy items, meaning items that massively reduce or remove counterplay against a champion

Uh, anything to do with item 3161 like fringe cases of "permacounterstrike Jax gets to ignore adcs for 30 seconds"

ModWulf Helhammer4/5/2019, 5:35:52 PM14 votes

Aside from Zz'rot and Banner of Command, are there any other potential problem items that the team has identified that might need this treatment?

TheBossVeigar4/5/2019, 5:42:26 PM14 votes

What kind of items do you plan on removing?

Also, since you want to add diversity, can you perhaps look at mage diversity? They're also stuck building the same things, & currently we only have one armor & MR item with Zhonya's & Banshee's.

Akideon4/5/2019, 6:48:06 PM14 votes

Its probably a little bit off topic, but what about updating the item icons/art? New and reworked items have already up-to-date art, but for a game that is continually updating I feel like most of the item icons are in a need for an update. League of Legends is a game that looks modern and fresh, but most items dont even look like they are part of this game. Some even look very crappy, like they are made in paint.

It's just something small I've always wondered about why it's not updated. item 1001 item 1038 item 1029

Daddy Ants4/8/2019, 12:06:23 PM12 votes

Massively reduce or remove counterplay against a champion

Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025 Ezreal item 3025

MAKE IBG MELEE ONLY

Póppy Chulo4/5/2019, 6:01:18 PM11 votes

Nice! A good decision imo, I'd like to add some of my suggestions.

-Clean up some of the items and remove some cdr from items that dont needs it. (item 3157 , item 3147 , item 3102 ) -Get rid of Phantom Hit item 3124, or if you want to keep it, change it to make your auto do double damage, not be double the auto. Get rid of on-hit abuse. -For AP bruiser item, maybe can be considered the sheen damage of item 3078 to be adaptive? Just food for thought here. -item 2420 I believe this item is a little bit too powerful, even if its one use. A person can buy it and or simply spawn in the game with it and it just turns around a fight for free basically. At the very least remove it from GA.

CattySpaceDragon4/5/2019, 7:18:20 PM11 votes

PLEASE REVERT GLP SO SOME CHAMPS AT LEAST CAN USE IT

TheGreatTeacher4/5/2019, 6:09:01 PM10 votes

Hey team!

I'm an Ornn main and, as such, was really curious if some of these new items might see masterwork forms or if that's even been a consideration at this time.

A Chaotic Mind4/5/2019, 7:05:51 PM10 votes

Massively reduce or remove counterplay against a champion

pls then remove item 3161 it breaks riven and jax way too hard

CitizenErased74/5/2019, 8:42:39 PM9 votes

Some AP items targeted specifically at assassins would be nice, AD assassins get all the lethality items, and we just have to build the same as the mages

Thighonia4/5/2019, 6:26:47 PM7 votes

Frozen Heart needs attention or removal since gauntlet is better in every regard and the atk speed slow is handled by thorn mail and randuins. Unless you want to gear it towards HP stacking because of the insane amount of true damage in the game now and since the tank class update removed a bunch of HP from tank items they are suffering please consider something here.

Zoombafa4/5/2019, 9:12:48 PM6 votes

Black Cleaver is THE definition of an "always good" item. It defines the entire role of bruiser in 90% of cases and has several uses on non-bruiser champs (Kindred, Graves, Assassins). The 20% CDR is way too strong and is in desperate need of nerfs.

Gear5Luffy4/7/2019, 12:21:08 AM6 votes

item 3161 #delete

Salvor Hardın4/5/2019, 6:02:04 PM6 votes

Something more about the item 3512 ? is one of my favorite items when it comes to splitting or taking inhibitors (being a tank).

Shacophobia4/6/2019, 3:54:36 PM6 votes

Yes! Remove item 3147 once and for all. This item is the root of all problems for many assassins, mostly causing nerfs on the champions then nerfs on the item (Good ole' Riot special). It was insane how many assassins back in 2017 when the item got changed also got big changes, mostly being nerfs. Sure you can argue that in early season 2018 it got nerfed but Riot were compensating the champions affected, that's of course a great thing, but it doesn't resolve the problem duskblade has. The item is just overpowered in many ways to put. Has damage just by being in Fog of war, you literally can see on your hotbar if you are seen or not by the enemy even when duskblade is down, and the fact you have insane vision control being able to kill a ward in a single hit allows for multiple wards to be killed in the vicinity. This is just my personal opinion, I think the item will never be balanced and should be removed as it certainly hurt more champions than it helped. Thanks for any upvotes, or any downvotes! Shaco

Sserpentsoul4/23/2019, 10:22:54 PM5 votes

Can you maybe make an item withitem 2053 and item 3010 ? Also, pls dont remove item 3512 its one of the few really fun items.

Solari Fortune4/5/2019, 5:41:46 PM5 votes

While I guess this post is more about removing items and possibly adding new ones in, any items looking to get updated?

NeverLace4/6/2019, 11:35:40 PM5 votes

I'd like to see item 3010 to return as a recipe toitem 3030 . I feel like once that component was removed it lost a lot of play.

HER4KLES4/5/2019, 5:52:26 PM1 votes

So you are saying you are removing ohmwrecker