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Buff Ashe Pls

SaintPlaysLeague··7 votes·2,457 views

Ashe is a really good champion, but she lacks that finishing touch that everyone craves. This crave is her ultimate. Right now Ashe's ultimate is magic damage while you build her Attack Damage, if Ashe's ultimate was attack damage she would finally be able to duel with other attack power champions like Draven, Varus, Jinx, Graves etc.

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22 Comments

Orinne5 votes

Ashe's ultimate is probably the most balanced aspect of her kit. With 600 base damage and the longest potential stun in the game, it really doesn't need AD scaling.

I'd rather see changes to Ashe's passive and Q to make her more of a threat if she can keep applying Frost Shot to the same target. Eg.

Frost Shot (New Passive): Ashe enchants her basic attacks with ice, applying a stack of Frost Shot whenever she attacks an enemy unit or hits them with Volley. Each stack of Frost Shot after the first slows for 5% for 4 seconds, stacking up to 4/5/6/7/8 times (increases at levels 3, 6, 9, 12). Each stack of Frost Shot causes the target to take 1.25% extra damage from Ashe's auto attacks. (Note: Max slow is unchanged from her current Frost Shot)

Piercing Arrow (New Q): Ashe's next attack deals bonus physical damage equal to 10/20/30/40/50 + 5/10/15/20/25(+.025 bonus AD) per stack of Frost Shot on the target and marks them. If the target had at least 4 stacks of Frost Shot, they are also snared for 0.75 seconds. Piercing Arrow does not activate on marked targets. Marks last for 8/7.5/7/6.5/6 seconds.

Cost: 15 mana Static Cooldown (unaffected by CDR): 0.5 seconds

There'd have to be some number tests/changes across her kit but something like this could easily add additional gameplay to Ashe, buff her damage output through prolonged auto-attacks instead of instant satisfactory burst, while also adding some counterplay to her current permaslow arrows (first arrow doesn't slow, and the slows aren't as powerful at first). I took the idea of a snare from someone in this thread, but the idea itself could also help in further defining Ashe's niche as a utility based carry.

SaintPlaysLeague1 votes

I'd rather see this than an ultimate buff now that I see it.

Stellocus1 votes

This is one of the best ideas on buffing Ashe. Still, Piercing Arrow is Varus´s Q. The Frost Shot Passive is really balanced, meaning that Attack Speed would be very usefull on ashe more than now. Other change to the passive could be that the Critical Chance increases by Auto Attacking and not by beeing out of combat. Meaning that Ashe would be very strong late game by dishing Critical Strikes all over the place. Ashe is a champion which has really low gameplay and relies on 2 skillshots to be able to Auto Attack and do the proper damage. Other buff could be increasing her range just a little. Ashe´s current range is 600, making it 650 would leave it like Caitlyn´sCaitlyn , which would be fine for Ashe and her Skillshot-Auto Attack realiant combo. Other change could be making her Passive a stacking Stunt: "Consecutive attacks and Volleys mark Ashe's target with Frost Shot. The fifth consecutive attack or Volley against the same target will consume the marks, dealing {20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-105} Magic Damage and stunning the target for {0.5-0.75-1} Seconds. (Levels 1-7-13) Thanks! Hope u read this.

Orinne1 votes

Only used the name "Piercing Arrow" on a whim, though any arrow/ice themed name will do.

I had originally thought about reversing her passive as you describe, but realized that even if it's a true critical hit, it's essentially the same as Caitlyn's passive, which I wanted to avoid.

I'll discuss the idea of 650 range on Ashe assuming her current kit. Increasing Ashe's range to 650 sounds like an interesting idea, though I'm wondering if it would be too much of a buff, especially if she's able to apply slows on her auto-attacks well out of range of most other AD carries. Rather than giving her an extra 50 range right off the bat, tying the increase to Hawkshot, but replacing the gold generation passive might be a better alternative. Volley will still be the first skill you want to level up, though there can be a meaningful choice in the mid game between whether you want more range or more slows.

As great as that particular passive would be for Ashe, the only issue I see with it is that it's too similar to Skarner's and Braum's. She also already has a stun in her ultimate.

The Paulrus4 votes

What she needs is higher base movement speed. She's far too slow to be viable in the current game setup.

SaintPlaysLeague3 votes

I agree

Khodexus3 votes

I've long said that her ultimate should have single target damage that scales off of AD, and that the area damage and slow duration should scale off of AP.

I also think her E should 'mark' enemies it spots, enhancing Ashe's attacks against them in some way (bonus movement speed when attacking marks or moving towards marks, slightly more damage with her auto-attacks, or... something), and preventing them from disappearing in the brush or going stealthed while they are marked for a short duration.

Finally, her passive is kinda wierd. An ADC is meant to attack alot, yet her passive only rewards her for NOT attacking. I'd rather her have a flat bonus crit chance (scale it with level), and have her passive also add some frost-themed benefit to her critical hits. Not slow, as we've already got that from her Q. I honestly would like to see a very breif duration snare. That would interrupt some dashes and other mobility powers, and would also support her ability to kite, which seems to be the one thing she's meant to do better than any other champion.

Soarent2 votes

Ok in my opinion she does need a buff but not a big one. All I would like to see is A) Her Q now does X amount of dmg while toggled. This would be magic dmg and would increase per level. I think this could be like Jinx's Q rockets. Just in terms of dealing dmg that is. OR B) Make it that her E adds either a frost that slows, or add it that it puts a stack on targets in the explosion radius. When a target is hit with the stack on them it stuns for .5/1/1.5 secs. I think these would be small buffs that would overhaul her a ton especially since I don't think she should be a high mobility archer but rather a archer that slows people down to her speed. Seeing that she is supposed to be about the cold and frost.Ashe

ButtersBBG1 votes

"that slows people down to her speed."

Then she has no kiting power if they're running the same speed as her, because they can catch her. Which, just about any champion can catch up to her.

Soarent1 votes

She already cant kite you understand that almost every adc has a faster speed then her. Ashe is one of the few slow adcs so by slowing I mean she can slow them down instead of dashing or running around her. Thus her e could have a stun then the q bonus dmg would just be to help her dmg output.

ButtersBBG1 votes

When they're slown, she should be able to run around the, otherwise it's a worthless slow.

FaZeBollar1 votes

JUST BUILD AP IF YOU LIKE HER ULT... item 3089 Draven kick Ashe in da bumhole

ButtersBBG2 votes

Do you know how dumb that sounds?

bbbbates1 votes

I had a friend who did full AP ashe once. He landed a 5 man ult that all but deleted their adc. We then won that teamfight hard and it won us the game. So with you know...1 game that I've seen it AP ashe has a 100% win rate

Orinne1 votes

If the enemy team lost to a single ability that did 300 + .5 AP to 4 members, I don't think they stood much of a shot to begin with.

bbbbates1 votes

LOL just saying. its fun to play

shazb0t1 votes

Ashe already has so much power centered on her arrow, it's basically half the reason she's kept so weak (the other half being her permaslow/kiting). Don't touch my favorite champion, I don't need her riding the roller coaster that is Riot Balance along with all the other AD's.

ButtersBBG1 votes

This is funny, because this argument would be valid except for the fact that almost everyone top played champion has gap closing abilities these days. Ashe has no where near the power you think she has, she is an awful champion.

Gap closer > slow

Beowitz1 votes

If nothing else, I would just really like to see her with a better passive that would be more useful, and not be against her role.

The crit's mostly going to build up when you're walking to lane and first thing you do when you get back... decent chance it'll be attacking a minion. Also if you do go to build crit it makes her passive unnecessary.

ButtersBBG1 votes

She's gonna need more than a buff on a 1 minute CD (at level 18). She's gonna need at least one more damage ability in her kit to be safe from gap closers. As well as a buffed passive.

420 Swag Warrior1 votes

Aside from Fiora she has the second shittiest passive in the game...

KLee10071 votes

Not only she needs buffs/reworks on her skills, tweaks on her stats and auto attack motion must be fixed. Right now, without AS runes applied, its really hard to farm properly, hindering benifits from E's passive. This also give her disadvantage that Ashe's pretty difficult to earn some kills due to her weak power, hard to earn some handful of gold.

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