J4 Ultimate Damage Timing and Tower Executions

RobotRevolution·10/15/2014, 12:45:28 AM·1 votes·987 views

Scenario:

J4 vs Ryze top. Ryze chases J4 under J4's tower. Jarvan ults Ryze, trapping him under the tower, but dies mid-flight before landing.

Ryze (who does not have Flash or another escape, obviously) is executed by the tower a moment after the walls fall, so the time period of J4 ultimate (3.5s) to Ryze dying was 4s to 4.5s. J4 had not dealt any damage in the past 15-20s or so to Ryze besides the ultimate. When Ryze dies, J4 doesn't get the kill. Instead, Ryze is executed by the tower.

Either A) this is not a bug, in that the terrain formed, trapping Ryze, but the ultimate did not do any damage because J4 died a split-second later while still in air, and this is the intended way for the ultimate to function; or

B) assuming Jarvan did deal damage, this is a bug, in that when Ryze died to turret shots, the game didn't "see" Jarvan's ultimate's damage and therefore did not reward him with the kill; or

C) this is a bug because Ryze took zero damage from the ultimate, when the damage should have hit at the same time the walls formed; or

D) this is a bug because the damage should have hit Ryze whether Jarvan is alive to finish the animation or not.

If I had a replay, I could go back and look to see whether Ryze actually took the damage or not, which would rule out several options, but unfortunately, I don't think the software I'm trying to use (League Replays) is functional at all.

Also, if I did deal the damage, I'm assuming the 4s or so from when I ulted Ryze to when he died from tower shots is not long enough to remove him from battle in terms of me getting a kill or the tower executing. If that is the case, then wow, when did that timer get so short, and nevermind all of the above.

Thank you!

(Edited for clarity)

1 Comments

Jester of Quebec10/15/2014, 11:22:40 AM1 votes

The animation needs to finish before it deals damages. The only problem I know with Jarvan ult is that his wall corners are considered as minions and can be walked through with passive thar make you pass through minions. The problem has been here for years and no one is willing to fix.