[GAMEPLAY] Recall Sound/Visual Bug (with video)

Universal Scarf·7/29/2016, 3:21:47 PM·8 votes·1,026 views

So, now, as the patch 6.15 is out, another thing is bugging everyone - the newly introduced recall bug. Basically what it is, when you reveal an enemy in process of recall, the sound of recall will almost always be the start of the recall, even if it is already 6th or 7th second of it. Sometimes (couldn't reproduce for the video), the bug also takes on a visual side and plays the recall animation completely from the start, no matter how far into recalling the revealed person is.


Main Points:

  • Recall Sound doesn't play correctly if enemy is revealed in the process of recall (100% chance of occurence)
  • Recall Animation doesn't play correctly if enemy is revealed in the process of recall (random chance of occurence)
  • Doesn't affect people that started recalling in sight, got covered by fog of war, and then got revealed again.

**How to reproduce: **

  • Have a person start recalling in the fog of war.
  • Walk towards them until revealed at any point of recall channel.

Personal Pledge Please fix this, can't tell how many Ashe ulties I have wasted because this crap threw me off.

5 Comments

TheHurricaneGamr7/29/2016, 3:45:33 PM2 votes

Yo. Same.

i3lind7/29/2016, 8:06:07 PM1 votes

I made literally the exact same post (minus a reproduction video) about this recall bug and it got downvoted for some God unknown reason. I'm upvoting this in hopes of it getting recognition with Riot.