Pathing Issues
There are a few issues I've been running into relating to pathing.
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I'm not sure if it is just me but minions seem to body block me a LOT more in lane than I'm used to... they didn't use to form a solid wall before. I used to be able to walk between melee minions or ranged minions but now they stand so close that they are a solid wall.
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The newish gateways that we can walk through on the wall of our bases... the ones that don't allow enemy champions to walk through but allows friendlies through... well these seem to be having some weird issues where when you walk through them directly there is nothing wrong, but when you walk through them at an angle you will do a weird zigzag... that zigzag has gotten me killed many times as I try to run from enemies... I also get some kills there when I camp/siege enemy base as it is super easy to land a stun there because in effect the zigzag movement that the champions have to go through means that they are slowed for a split second allowing the chaser to land their CC. VERY ANNOYING.
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In midlane, there are 2 bushes on either side then there are the two rivers. those two bushes can be warded from on top of the "ledge" ... well from the top side this is fine and it is easy to do so. However when I'm from the bottom side of the map... and I'm trying to ward the "long bush" that separates mid lane from the river with the dragon... and I'm trying to ward it from the ledge on my side, so that I am not face checking the bush... well I have trouble warding there. It creates a major pathing issue where when I try to place my trinket ward there, the pathing forces me to walk ALL THE WAY AROUND the wall and into lane or into river to ward into the bush... I can't seem to ward the bush from the ledge south of the bush... pathing almost always forces me to walk all the way around... and that's a real headache, when I KNOW there's a jungler in that bush... that's the whole idea of NOT walking into that bush and warding it from the ledge... so that's a pain and I hate mid laning from the bottom side of the map as a result since top side mid laner can ward both sides with no problems from behind the ledge/wall but bottom has pathing issues that force me to walk around.