Game crashes after pick champ!! Please Help.
Guys please help out, BUGSPLAT comes before the loading screen, and I checked the reason shows as below:
1.League of Legends caused UNKNOWN_ERROR in module League of Legends
User Information: User Name: ABC Computer Name: ABC-PC
OS Info: Windows 7 Service Pack 1 Home Premium, x64
System Information: 4 processor(s), type 586. 55% of memory in use. 16383M total physical memory. 7343M free physical memory. 26381M total paging file. 14936M free paging file. 4095M total virtual memory. 3781M free virtual memory.
Process Memory: 3765M free. 56M reserved. 273M commited. Largest free block is 2047M.
PageFaultCount: 80150
PeakWorkingSetSize: 125M
WorkingSetSize: 123M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 198M
PeakPagefileUsage: 245M
PrivateUsage: 198M
Process Info: HandleCount: 399 ThreadCount: 13 TotalHandleCount: 12736
2.000000.000| ALWAYS| Logging started at 2018-06-16T17:01:17.652 000000.001| ALWAYS| Begin command line toggles... 000000.001| ALWAYS| -UseNewX3D = 1 000000.002| ALWAYS| -UseNewX3DFramebuffers = 1 000000.002| ALWAYS| End command line toggles. 000000.005| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\LOL\RADS\solutions\lol_game_client_sln\releases\0.0.1.222\deploy". 000000.006| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/LOL/RADS" 000000.007| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/LOL/RADS/solutions/lol_game_client_sln/releases/0.0.1.222/solutionmanifest") 000000.010| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/LOL/RADS/solutions/lol_game_client_sln/releases/0.0.1.222/configurationmanifest") 000000.011| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/LOL/RADS/projects/lol_game_client_en_us/releases/0.0.1.151/releasemanifest") 000000.048| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/LOL/RADS/projects/lol_game_client/releases/0.0.1.163/releasemanifest") 000004.390| OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now 000004.390| ALWAYS| Data overlay start folder initialized to DATA, Content/Src 000004.538| ALWAYS| CFG| Command Line: "192.64.173.17 5265 Pj/AVqXw55tfMmAwj4IoMw== 35393716" "-PlayerID=35393716" "-GameID=2806343140" "-UseRads" "-EnableLNP=1-2800121000-3800121000" "-RiotClientPort=4984" "-RiotClientAuthToken=up-BUkANL3EX2VScfWkjwA" 000004.539| ALWAYS| GameStartData::GameID=2806343140 000004.548| ALWAYS| CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 000004.555| ALWAYS| Build Version: Version 8.12.233.6205 (Jun 11 2018/14:15:58) [PUBLIC] <MAIN> ChangeList: 2336205 000004.564| ALWAYS| Live Profiling enabled. Will overwrite old RPD. 000005.864| ALWAYS| CFG| OS Version: 7 Service Pack 1 Home Premium, x64 CPU: AMD Phenom(tm) II X4 955 Processor, 3228Mhz (4 cores) Instruction Set Level 3Physical memory: 17179869184Display info: NVIDIA GeForce GTX 660 2147483648 24.21.13.9811 Driver: UNKNOWN 000005.869| ALWAYS| Started System Init 000005.877| ALWAYS| LCURemotingClient: Initializing on port 4984
Those 2 details which I totally have no idea how to fix it, I've reinstall the game 4 times, nothing help.

