The Annual Latency Increase

TheOvy·12/13/2014, 6:40:52 PM·4 votes·796 views

I'm an east coast player on Verizon Fios. I first started playing this game over three years ago with a ping of 34-45ms. Extremely fair. A couple years later, and it had reached into the 70's. A little annoying, but still healthy. This past year, every game has been a steady 93ms, save the occasional lag-out sessions whenever LoL is being attacked by DDoS. A couple weeks ago, the new norm set in: 103ms. Same computer, same ISP, same location, and the ping has gradually incrased year after year. LoL seems to be on a slippery slope, and this time next year I expect to average 113ms, which I already hit in about 3 out of every 10 games. In two years, it'll be 123. And in three, it'll be reaching for 140ms. League seems to have an annual increases of latency, with no signs of slowing down or stopping. It happens so mechanically too: one day it was 93, the next day 103, and I've not seen 93 since. Nothing gradual about it, it's become an annual holiday One's got to wonder if Riot is at all aware of this, and if anything is being done to fix it, or at least, prevent it from getting worse. It's one thing to say that the old days are now impossible, but it's a whole other to say the hemorrhaging will stop. That could be enough! But if we're getting to 56k levels soon, I've got to wonder if there's a reason to keep playing anymore.

Now, I do play on the PBE, which, for whatever reasons, has much more reasonable ping, usually down below 50ms. So it's clearly possible to provide players in my region with hospitable servers. There's nothing inevitable about this increase in ping. Something's got to be done!

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