[GAMEPLAY] Aatrox's Blood Price not lifestealing correctly.
When you use your Blood Price on your next basic attack when it's primed, you don't get more lifesteal due to more damage. The lifesteal stays relatively the same as if you had just done a regular basic attack.
For example: If you have 30 lifesteal on minions with your basic attacks, and you use Blood Price to enhance your next basic attack to deal more damage, it doesn't properly lifesteal more like it should. The lifesteal would stay around 30, instead of jumping up in value to match the extra damage dealt.
As far as I know this is a bug, since Blood Price is just basically increasing the damage on your next auto attack. It would be a nice bugfix that would be small but noticeable.

which Heals Based on Physical Damage (normal + Physical Spells + Bonus Physical Dmg)