Not sure if Sion animations/interactions working as intended
Recent: When using Sion's E to shove minions I have noticed that sometimes the minion will fail to travel the full distance that the cast animation shows (even though there is no other objects in the way). I believe this happens more often when the minions are close to death but it seems to be at random to be honest. Also when building a ravenous hydra on Sion if you use the active portion his character model stands still and does not display an animation (damage is applied though). It has been a while since I have built a hydra on him as a result so I am not sure if it is his living form, dead form, or both.
Old: Beyond that in the past I have noticed his Q sometimes will turn to a new location mid cast and his ult will bounce off anything nearby when initially cast (this has only happened once with minions that I remember but it has happened). Haven't seen the last few lately so I'm not sure if they're fixed but figured I would report them while I'm at it.
Source:
main since season 2