Hitboxes
why have you come so far in league of legends and ignore the hitbox issues? skills having bigger hitboxes than their animations is fucking annoying in this game you have tons of invisible shit hitting air but still doing dmg/doing their effect, and on some champs these can be game changing.
big example is blitzcrank hook, it has an extra fucking inch on my screen. think i dodge the bitch but nope he unclenches his mighty fist and brushes me lightly with his imaginary fingers guaranteeing a pissed off dead me. if his shit actually connected i wouldn't care, my fault........but when I get hit by absolutely nothing and have my world fucked up because of it, that's when i start to care!
why have they left these as they are? is it that hard to fix it? or are they just lazy and don't wanna go look at such skills to fix them?do we have to go on watching asshats get lucky through shoddy programming?
s' hook.
multiple times I "dodged" the hand but it still grabs me regardless.
q
zap
bandage
ult
q
tornado q
q
manta q, need i go on?